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This book assembles ten scholarly examinations of the politics of representation in the groundbreaking animated children’s television series Steven Universe. These analyses address a range of representational sites and subjects, including queerness, race, fandom, colonialism, and the environment, and provide an accessible foundation for further scholarship. The introduction contextualizes Steven Universe in the children’s science-fiction and anime traditions and discusses the series’ crucial mechanic of fusion. Subsequent chapters probe the fandom’s expressions of queer identity, approach the series’ queer force through the political potential of the animated body, consider the unequal privilege of different female characters, and trace the influence of anime director Kunihiko Ikuhara. Further chapters argue that Ronaldo allows satire of multiple media forms, focus on Onion as a surrealist trickster, and contemplate cross-species hybridity and consent. The final chapters concentrate on background art in connection with ecological and geological narratives, adopt a decolonial perspective on the Gems’ legacy, and interrogate how the tension between personal and cultural narratives constantly recreates memory.
Steven Universe: Art & Origins is the first book to take fans behind the scenes of the groundbreaking and boundlessly creative Emmy Award-winning Cartoon Network animated series Steven Universe. The eponymous Steven is a boy who—alongside his mentors, the Crystal Gems (Garnet, Amethyst, and Pearl)—must learn to use his inherited powers to protect his home, Beach City, from the forces of evil. Bursting with concept art, production samples, early sketches, storyboards, and exclusive commentary, this lavishly illustrated companion book offers a meticulous written and visual history of the show, as well as an all-access tour of the creative team’s process. Steven Universe: Art & Origins reveals how creator Rebecca Sugar, the writers, the animators, and the voice actors work in tandem to bring this adventure-packed television series to life. Also Available: Steven Universe: End of an Era (978-1-4197-4284-2) and Steven Universe: The Tale of Steven (978-1-4197-4148-7)
The interactive story of magical beings from another world and how one very special boy came to be, by the New York Times–bestselling author of The Answer. Once upon a time, a silly, impossible little Gem named Pink Diamond ran away from her homeworld to the planet Earth. She transformed into Rose Quartz and gave up her existence to create a half-human child, Steven Universe. But so long as Steven has her Gem, can they BOTH exist? Is he her? Is she him? Is she trapped inside his Gem? This is so DISORIENTING! In a story unlike any other—made up of multiple points of view—who gets to tell the Tale of Steven? . . . The official picture-book adaptation of the Steven Universe special “Change Your Mind” by the series creator Rebecca Sugar. “The Tale of Steven is a storybook unlike any other, in an interactive format that tells the same story from multiple viewpoints, inviting the reader to interact with the story as they wish.” —The Hollywood Reporter “Beneath the surface Tale of Steven is a wonderfully smart commentary on bias and perspective, and how different points of view can all color and reframe the same story.” —Gizmodo “Challenging in all the right ways, heartstring-tugging and entertaining.” —Animation Magazine
Chris McDonnell’s Steven Universe: End of an Era is the eagerly anticipated follow-up to the bestselling behind-the-scenes companion book Steven Universe: Art & Origins. Foreword by Hugo Award–winning author N. K. Jemisin Showcasing new concept art, storyboards, background paintings, and exclusive interviews, End of an Era will update the history of the Emmy Award–winning series to cover season four through to the critically acclaimed finale, “Change Your Mind,” and beyond. Fans will find a special focus on creator and showrunner Rebecca Sugar’s elaborate process for creating the lore for the series, as she and the crew reveal how they discovered and developed the complete story arc for each character, as well as how they were able to design a show that so refreshingly captures and celebrates the experience of childhood. Steven Universe: End of an Era is a heartfelt send-off to one of the most progressive, imaginative, and beloved animated series of our time. “This book extends the life of this treasured animated series.” —Variety
Go behind the scenes of Cartoon Network's highly anticipated film with this unique art book! This magical deep-dive into Steven Universe The Movie is designed by Ryan Sands (Frontier) in conjunction with Steven Universe creator Rebecca Sugar! See preliminary character designs, witness the formation of settings and storyboards, and discover the art that shaped the full-length movie! It's a new kind of artistic adventure with with Garnet, Amethyst, Pearl, and--of course--Steven.
In this early comic work of Rebecca Sugar, creator of the Emmy nominated Steven Universe, she shows the development of a budding young artist in an entertaining, thoughtful read with a lot of heart. All of the elements that Rebecca has come to be known for. Pug Davis is a curmudgeonly astronaut in the vein of Buck Rodgers via John Wayne. He also happens to have the head of a Pug. Reluctantly teamed with his sensitive partner, Blouse, he fights aliens in space so we don’t have to fight them here. Presented for the first time in full color.
Color the adventures of Steven and the Crystal Gems! Head on down to Beach City and create your own artistic vision through color! This book includes 45 original black-and-white illustrations by artists including Gale Galligan, Aatmaja Pandya, Coni Yovaniniz, and Rica Diaz! Relive all your favorite moments from the show and enjoy some new ones, from Ruby and Sapphire's first meeting, to Stevonnies show down with Jasper, to Lars of the Stars--colored however you choose! And don't worry if you color outside the lines; if every porkchop were perfect, we wouldn't have hot dogs!--Page 4 of cover.
An all-new Steven Universe adventure! The Gems tell Steven a spooky story about a monster who turns bad Gems into glass and shatters them. Pearl assures a terrified Steven that it's just a story, but suddenly people around Beach City start turning up frozen in glass ...
In this first-ever comprehensive examination of queerbaiting, fan studies scholar Joseph Brennan and his contributors examine cases that shed light on the sometimes exploitative industry practice of teasing homoerotic possibilities that, while hinted at, never materialize in the program narratives. Through a nuanced approach that accounts for both the history of queer representation and older fan traditions, these essayists examine the phenomenon of queerbaiting across popular TV, video games, children’s programs, and more. Contributors: Evangeline Aguas, Christoffer Bagger, Bridget Blodgett, Cassie Brummitt, Leyre Carcas, Jessica Carniel, Jennifer Duggan, Monique Franklin, Divya Garg, Danielle S. Girard, Mary Ingram-Waters, Hannah McCann, Michael McDermott, E. J. Nielsen, Emma Nordin, Holly Eva Katherine Randell-Moon, Emily E. Roach, Anastasia Salter, Elisabeth Schneider, Kieran Sellars, Isabela Silva, Guillaume Sirois, Clare Southerton
An enchanting, riotous, and playfully illustrated debut graphic novel following a young goblin trying to save her best friend from the haunted mall—perfect for fans of Steven Universe and Adventure Time. In the eerie town of ‘Allows, some people get to be magical sorceresses, while other people have their spirits trapped in the mall for all ghastly eternity. Then there’s twelve-year-old goblin-witch Beetle, who’s caught in between. She’d rather skip being homeschooled completely and spend time with her best friend, Blob Glost. But the mall is getting boring, and B.G. is cursed to haunt it, tethered there by some unseen force. And now Beetle’s old best friend, Kat, is back in town for a sorcery apprenticeship with her Aunt Hollowbone. Kat is everything Beetle wants to be: beautiful, cool, great at magic, and kind of famous online. Beetle’s quickly being left in the dust. But Kat’s mentor has set her own vile scheme in motion. If Blob Ghost doesn’t escape the mall soon, their afterlife might be coming to a very sticky end. Now, Beetle has less than a week to rescue her best ghost, encourage Kat to stand up for herself, and confront the magic she’s been avoiding for far too long. And hopefully ride a broom without crashing.