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Representation and Retrieval of Visual Media in Multimedia Systems brings together in one place important contributions and up-to-date researcg results in this important area. Representation and Retrieval of Visual Media in Multimedia Systems serves as an excellent reference, providing insight into some of the most important research issues in the field.
Representation and Retrieval of Video Data in Multimedia Systems brings together in one place important contributions and up-to-date research results in this important area. Representation and Retrieval of Video Data in Multimedia Systems serves as an excellent reference, providing insight into some of the most important research issues in the field.
The increasing use of multimedia in computer applications has increased the relevance of visual databases. These databases now need new methods for archiving and retrieving information, and this text concentrates on meeting such a need.
The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference. This indispensable handbook will continue to serve as an authoritative and comprehensive guide in the field.
Multimedia computing has emerged as a major area of research. Coupled with high-speed networks, multimedia computer systems have opened a spectrum of new applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and video. Handbook on Multimedia Computing provides a comprehensive resource on advanced topics in this field, considered here as the integration of four industries: computer, communication, broadcasting/entertainment, and consumer electronics. This indispensable reference compiles contributions from 80 academic and industry leaders, examining all the major subsets of multimedia activity. Four parts divide the text: Basic Concepts and Standards introduces basic multimedia terminology, taxonomy, and concepts, including multimedia objects, user interfaces, and standards Multimedia Retrieval and Processing Techniques addresses various aspects of audio, image, and video retrieval; indexing; and processing techniques and systems Multimedia Systems and Techniques covers critical multimedia issues, such as multimedia synchronization, operating systems for multimedia, multimedia databases, storage organizations, and processor architectures Multimedia Communications and Networking discusses networking issues, such as quality of service, resource management, and video transport An indispensable reference, Handbook on Multimedia Computing covers every aspect of multimedia applications and technology. It gives you the tools you need to understand and work in this fast-paced, continuously changing field.
Business intelligence has always been considered an essential ingredient for success. However, it is not until recently that the technology has enabled organizations to generate and deploy intelligence for global competition. These technologies can be leveraged to create the intelligent enterprises of the 21st century that will not only provide excellent and customized services to their customers, but will also create business efficiency for building relationships with suppliers and other business partners on a long term basis. Creating such intelligent enterprises requires the understanding and integration of diverse enterprise components into cohesive intelligent systems. Anticipating that future enterprises need to become intelligent, Intelligent Enterprises of the 21st Century brings together the experiences and knowledge from many parts of the world to provide a compendium of high quality theoretical and applied concepts, methodologies, and techniques that help diffuse knowledge and skills required to create and manage intelligent enterprises of the 21st century for gaining sustainable competitive advantage in a global environment. This book is a comprehensive compilation of the state of the art vision and thought processes needed to design and manage globally competitive business organizations.
Traditional models struggle to cope with complexity, noise, and the existence of a changing environment, while Computational Intelligence (CI) offers solutions to complicated problems as well as reverse problems. The main feature of CI is adaptability, spanning the fields of machine learning and computational neuroscience. CI also comprises biologically-inspired technologies such as the intellect of swarm as part of evolutionary computation and encompassing wider areas such as image processing, data collection, and natural language processing. This book aims to discuss the usage of CI for optimal solving of various applications proving its wide reach and relevance. Bounding of optimization methods and data mining strategies make a strong and reliable prediction tool for handling real-life applications.
CIARP 2003 (8th Iberoamerican Congress on Pattern Recognition) was the eighth event in a series of pioneering congresses on pattern recognition in the Latin American c- munity of countries. This year, however, the forum was extended to include worldwide participation. The event has been held in the past in Mexico, Cuba, Brazil and Por- gal; it took place this year in Havana (Cuba). The aim of the congress was to promote and disseminate ongoing research into mathematical methods for pattern recognition, computer vision, image analysis, and speech recognition, as well as the application of these techniques in such diverse areas as robotics, industry, health, entertainment, space exploration, telecommunications, data mining, document analysis, and natural language processing and recognition to name a few. Moreover it was a forum for scienti?c re- arch, experience exchange, the sharing of new knowledge, and establishing contacts to improve cooperation between research groups in pattern recognition, computer vision and related areas. The congress was organized by the Institute of Cybernetics, Mathematics and P- sics of Cuba (ICIMAF) and the Center for Computing Research (CIC) of the National Polytechnic Institute of Mexico, and was sponsored by the University of La Salle, - xico, the University of Oriente, Cuba, the Polytechnic Institute “Jose ́ A.