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How do human societies leave their mark on the world so they are not forgotten? This is a collection of work by leading French intellectuals exploring the statutes, cathedrals, palaces, rituals, legends and events of history that form the architecture of the French collective consciousness.
Offers the best essays from the acclaimed collection originally published in French. This monumental work examines how and why events and figures become a part of a people's collective memory, how rewriting history can forge new paradigms of cultural identity, and how the meaning attached to an event can become as significant as the event itself.
In his "utterly fascinating" (Book Smuggler) debut, The Adamantine Palace, Stephen Deas "restored [dragons] to all their scaly fire- breathing glory" (Daily Telegraph). Now, as the Realms teeter on the brink of war, the fate of humanity rests in the survival of one majestic white dragon. Prince Jehal has had his way-now his lover Zafir sits atop the Realms with hundreds of dragons and their riders at her beck and call. But Jehal's plots are far from over, for he isn't content to sit back and watch Zafir command the earth and sky. He wants that glory for himself- no matter who he must sacrifice to get it. The one thing Jehal fears is that the white dragon still lives-and if that is so, then blood will flow, on all sides...
Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.
Amoral, cunning, ruthless, and instructive, this multi-million-copy New York Times bestseller is the definitive manual for anyone interested in gaining, observing, or defending against ultimate control – from the author of The Laws of Human Nature. In the book that People magazine proclaimed “beguiling” and “fascinating,” Robert Greene and Joost Elffers have distilled three thousand years of the history of power into 48 essential laws by drawing from the philosophies of Machiavelli, Sun Tzu, and Carl Von Clausewitz and also from the lives of figures ranging from Henry Kissinger to P.T. Barnum. Some laws teach the need for prudence (“Law 1: Never Outshine the Master”), others teach the value of confidence (“Law 28: Enter Action with Boldness”), and many recommend absolute self-preservation (“Law 15: Crush Your Enemy Totally”). Every law, though, has one thing in common: an interest in total domination. In a bold and arresting two-color package, The 48 Laws of Power is ideal whether your aim is conquest, self-defense, or simply to understand the rules of the game.
The gods may have been restored to their rightful seats of power—but the end of the Time of Troubles does not mark the end of all strife Although the gods have regained their powers and no longer walk in the mortal world, there is still little peace between them. When their deeply engrained power struggles erupt once more, ex-comrades Mystra—formerly known as Midnight and recently elevated to godhood—and Cyric are bound together in conflict. Cyric, now the god of strife, murder, and the dead, has become even more obsessed with power and revenge. No longer content with just the Tablets of Fate, he wants the Forgotten Realms all to himself—and to rule them in the name of evil. Only Mystra, the new goddess of magic, has the ability to defeat him and restore the balance that has been lost.
A significant contribution to memory studies and part of an emergent strand of work on global memory. This book offers important insights on topics relating to memory, globalization, international politics, international relations, Holocaust studies and media and communication studies.
The French Revolution, politics and the modern nation -- French and the civilizing mission -- Paris and magnetic appeal -- France stirs up the melting pot -- France hurtles into the future.
Heritage and Identity in Contemporary Thailand explores the intersections of memory, place, power and tourism in the production of Thai heritage and identity. The author shows that underlying officially promulgated ideas is a much deeper, richer and sometimes darker substratum of memories and practices that both undermine and enrich conventional ideas of Thailand as a Kingdom, a nation and a culture. The book views Thai culture and its heritage from a variety of perspectives that are derived from the work of Thai scholars but refracted through a more Western epistemology and its attendant critical theory. Through a juxtaposition of Thai and Western critical scholarship, it highlights key elements of Thai identity or, more accurately, the diversity of Thai identities. In the process, the book raises questions about both Thai and Western thinking about knowledge and its production.
Shocked by 9/11, the Great Recession, digital anxiety, and ecological collapse, the West suffers from nostalgia. People everywhere yearn for a utopian version of the past that never existed. Desperate for relief, many long to escape from the present. Some will stop at nothing to achieve it. In his essential new book, Grafton Tanner, author of Babbling Corpse: Vaporwave and the Commodification of Ghosts, argues that our nostalgia today is partly a consequence of the attention economy. At a time when historical literacy is crucial, and old prejudices are percolating into the present, Big Tech’s predictive algorithms are locking us into nostalgic feedback loops. The result is a precarious society with its gaze fixed on the good old days. Spanning from the ancient Sophists to Black Mirror, The Circle of the Snake is at once a reckoning with the myth of digital utopia and an incisive analysis of nostalgia as a weapon to spread fascism.