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"This book examines interdisciplinary approaches to GIS and spatial optimization in private and public organizations"--
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
In the field of image processing, many applications require real-time execution, particularly those in the domains of medicine, robotics and transmission, to name but a few. Recent technological developments have allowed for the integration of more complex algorithms with large data volume into embedded systems, in turn producing a series of new sophisticated electronic architectures at affordable prices. This book performs an in-depth survey on this topic. It is primarily written for those who are familiar with the basics of image processing and want to implement the target processing design using different electronic platforms for computing acceleration. The authors present techniques and approaches, step by step, through illustrative examples. This book is also suitable for electronics/embedded systems engineers who want to consider image processing applications as sufficient imaging algorithm details are given to facilitate their understanding.
As metropolises continue to see a growth in population, planners are continually searching for trending methods for utilizing space and seeking the best geographical arrangements for these cities. Professionals have continually used geographic information systems (GIS) to solve these issues; however, limitations in this technology remain prevalent. Integrating multiple-criteria decision analysis and evolutionary computing tools with GIS has created an array of robust solutions for spatial optimization problems in densely populated areas. Interdisciplinary Approaches to Spatial Optimization Issues is a pivotal reference source that provides vital research on advancements within the field of GIS and evolutionary solutions for spatial optimization issues. While highlighting topics such as computing machinery, vehicular routing, and operational research, this publication is ideally designed for practitioners, technicians, developers, academicians, students, government officials, planners, and researchers seeking current research on applications and improvements within spatial optimization and GIS.
This book presents an overview of the guidelines and strategies for transitioning an image or video processing algorithm from a research environment into a real-time constrained environment. Such guidelines and strategies are scattered in the literature of various disciplines including image processing, computer engineering, and software engineering, and thus have not previously appeared in one place. By bringing these strategies into one place, the book is intended to serve the greater community of researchers, practicing engineers, industrial professionals, who are interested in taking an image or video processing algorithm from a research environment to an actual real-time implementation on a resource constrained hardware platform. These strategies consist of algorithm simplifications, hardware architectures, and software methods. Throughout the book, carefully selected representative examples from the literature are presented to illustrate the discussed concepts. After reading the book, the readers are exposed to a wide variety of techniques and tools, which they can then employ to design a real-time image or video processing system.
Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virt
With the rapid evolution of technology, identifying new risks is a constantly moving target. The metaverse is a virtual space that is interconnected with cloud computing and with companies, organizations, and even countries investing in virtual real estate. The questions of what new risks will become evident in these virtual worlds and in augmented reality and what real-world impacts they will have in an ever-expanding internet of things (IoT) need to be answered. Within continually connected societies that require uninterrupted functionality, cyber security is vital, and the ability to detect potential risks and ensure the security of computing systems is crucial to their effective use and success. Proper utilization of the latest technological advancements can help in developing more efficient techniques to prevent cyber threats and enhance cybersecurity. Risk Detection and Cyber Security for the Success of Contemporary Computing presents the newest findings with technological advances that can be utilized for more effective prevention techniques to protect against cyber threats. This book is led by editors of best-selling and highly indexed publications, and together they have over two decades of experience in computer science and engineering. Featuring extensive coverage on authentication techniques, cloud security, and mobile robotics, this book is ideally designed for students, researchers, scientists, and engineers seeking current research on methods, models, and implementation of optimized security in digital contexts.
This open access book is a compilation of selected papers from DigitalFUTURES 2022—The 4th International Conference on Computational Design and Robotic Fabrication (CDRF 2022). The work focuses on novel techniques for computational design and robotic fabrication. The contents make valuable contributions to academic researchers, designers, and engineers in the industry. As well, readers encounter new ideas about intelligence in architecture.
Diminished Reality is a new fascinating technology that removes real-world content from live video streams. This sensational live video manipulation actually removes real objects and generates a coherent video stream in real-time. Viewers cannot detect modified content. Existing approaches are restricted to moving objects and static or almost static cameras and do not allow real-time manipulation of video content. Jan Herling presents a new and innovative approach for real-time object removal with arbitrary camera movements.