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Minu likes to visit the pond in the park to look at the ducklings, but one day she notices that her cat, Socks, is interested in the ducklings, too! Can Minu help to keep the ducklings safe? The Quack in the Kitchen is part of the Galaxy range of books from Rising Stars Reading Planet. Galaxy provides captivating fiction and non-fiction for Pink A to White band. The rich collection of highly decodable books immerses children in a range of cross-curricular topics and genres. Reading Planet books have been carefully levelled to support children in becoming fluent and confident readers. Each book features useful notes and activities to support reading at home as well as comprehension questions to check understanding. Reading age: 5-6 years
From the two defining personalities of post-cyberpunk SF, a brilliant collaboration to rival 1987's The Difference Engine by William Gibson and Bruce Sterling
For readers of On Trails, this is an incisive, utterly engaging exploration of walking: how it is fundamental to our being human, how we've designed it out of our lives, and how it is essential that we reembrace it. "I'm going for a walk." How often has this phrase been uttered by someone with a heart full of anger or sorrow? Or as an invitation, a precursor to a declaration of love? Our species and its predecessors have been bipedal walkers for at least six million years; by now, we take this seemingly arbitrary motion for granted. Yet how many of us still really walk in our everyday lives? Driven by a combination of a car-centric culture and an insatiable thirst for productivity and efficiency, we're spending more time sedentary and alone than we ever have before. If bipedal walking is truly what makes our species human, as paleoanthropologists claim, what does it mean that we are designing walking right out of our lives? Antonia Malchik asks essential questions at the center of humanity's evolution and social structures: Who gets to walk, and where? How did we lose the right to walk, and what implications does that have for the strength of our communities, the future of democracy, and the pervasive loneliness of individual lives? The loss of walking as an individual and a community act has the potential to destroy our deepest spiritual connections, our democratic society, our neighborhoods, and our freedom. But we can change the course of our mobility. And we need to. Delving into a wealth of science, history, and anecdote -- from our deepest origins as hominins to our first steps as babies, to universal design and social infrastructure, A Walking Life shows exactly how walking is essential, how deeply reliant our brains and bodies are on this simple pedestrian act -- and how we can reclaim it.
Are you a witless cretin with no reason to live? Would you like to know more about every piece of knowledge ever? Do you have cash? Then congratulations, because just in time for the death of the print industry as we know it comes the final book ever published, and the only one you will ever need: The Onion's compendium of all things known. Replete with an astonishing assemblage of facts, illustrations, maps, charts, threats, blood, and additional fees to edify even the most simple-minded book-buyer, The Onion Book of Known Knowledge is packed with valuable information -- such as the life stages of an Aunt; places to kill one's self in Utica, New York; and the dimensions of a female bucket, or "pail." With hundreds of entries for all 27 letters of the alphabet, The Onion Book of Known Knowledge must be purchased immediately to avoid the sting of eternal ignorance.
A NATIONAL BESTSELLER A programmer, musician, and father of virtual reality technology, Jaron Lanier was a pioneer in digital media, and among the first to predict the revolutionary changes it would bring to our commerce and culture. Now, with the Web influencing virtually every aspect of our lives, he offers this provocative critique of how digital design is shaping society, for better and for worse. Informed by Lanier’s experience and expertise as a computer scientist, You Are Not a Gadget discusses the technical and cultural problems that have unwittingly risen from programming choices—such as the nature of user identity—that were “locked-in” at the birth of digital media and considers what a future based on current design philosophies will bring. With the proliferation of social networks, cloud-based data storage systems, and Web 2.0 designs that elevate the “wisdom” of mobs and computer algorithms over the intelligence and wisdom of individuals, his message has never been more urgent.
Fair, witty appraisal of cranks, quacks, and quackeries of science and pseudoscience: hollow earth, Velikovsky, orgone energy, Dianetics, flying saucers, Bridey Murphy, food and medical fads, and much more.
Argues that the key to understanding ourselves and consciousness is the "strange loop," a special kind of abstract feedback loop that inhabits the brain.
'She is unique. She is legend' THE TIMES 'A tour de force' EVENING STANDARD 'A wonderfully mordant analyst of human weakness' Martin Amis Earth, like the rest of the Known Worlds, has fallen to the Shing. Scattered here and there, small groups of humans live in a state of semi-barbarism. They have lost the skills, science and knowledge that had been Earth's in the golden age of the League of Worlds, and whenever a colony of humans tries to rekindle the embers of a half-forgotten technology, the Shing, with their strange, mindlying power, crush them out. There is one man who can stand against the malign Shing, but he is an alien with amber eyes and must first prove to paranoid humanity that he himself is not a creature of the Shing.
An Oprah's Book Club Pick A #1 New York Times Bestseller A National Bestseller Beautifully written and elegantly paced, The Story of Edgar Sawtelle is a coming-of-age novel about the power of the land and the past to shape our lives. It is a riveting tale of retribution, inhabited by empathic animals, prophetic dreams, second sight, and vengeful ghosts. Born mute, Edgar Sawtelle feels separate from the people around him but is able to establish profound bonds with the animals who share his home and his name: his family raises a fictional breed of exceptionally perceptive and affable dogs. Soon after his father's sudden death, Edgar is stunned to learn that his mother has already moved on as his uncle Claude quickly becomes part of their lives. Reeling from the sudden changes to his quiet existence, Edgar flees into the forests surrounding his Wisconsin home accompanied by three dogs. Soon he is caught in a struggle for survival—the only thing that will prepare him for his return home.