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Rooster Roy isn't like everyone else. Will his friends learn to share their mountain top with a Cock-a-Doodle Dragon? Cock-a-Doodle Dragon is part of the Galaxy range of books from Rising Stars Reading Planet. Galaxy provides captivating fiction and non-fiction for Pink A to White band. The rich collection of highly decodable books immerses children in a range of cross-curricular topics and genres. Reading Planet books have been carefully levelled to support children in becoming fluent and confident readers. Each book features useful notes and activities to support reading at home as well as comprehension questions to check understanding. Reading age: 5-6 years
No-Wings the dragon cannot fly, so he spends his days puffing out cloud pictures using his dragon smoke. When he is banished by the Dragon King, he meets Toby, who has run away from his own village. They soon become firm friends but what can they do to prevent a battle between the dragons and humans? The Cloud Dragon is part of the Galaxy range of books from Rising Stars Reading Planet. Galaxy provides captivating fiction and non-fiction for Pink A to White band. The rich collection of highly decodable books immerses children in a range of cross-curricular topics and genres. Reading Planet books have been carefully levelled to support children in becoming fluent and confident readers. Each book features useful notes and activities to support reading at home as well as comprehension questions to check understanding. Reading age: 6-7 years
Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.
Before Peter Parker lost the first great love of his life, her father fell toone of Spider-Man's greatest adversaries. This is the story of Captain GeorgeStacy and the dying wish he made to Spider-Man.
Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook Description Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries. What you will learnDiscover ways to use gamification techniques in real-world situationsDesign fun, engaging, and rewarding experiences with OctalysisUnderstand what gamification means and how to categorize itLeverage the power of different Core Drives in your applicationsExplore how Left Brain and Right Brain Core Drives differ in motivation and design methodologiesExamine the fascinating intricacies of White Hat and Black Hat Core DrivesWho this book is for Anyone who wants to implement gamification principles and techniques into their products, workplace, and lifestyle will find this book useful.
When first published, Marshall McLuhan's Understanding Media made history with its radical view of the effects of electronic communications upon man and life in the twentieth century.
Everyone knows that little sisters can be an-noy-ing! So when Ravi gets annoyed with Ruby and breaks her toy car in a rage, everyone goes to bed upset. Ravi wakes up the next morning with a bright red grumpy hat stuck fast on his head! And he can't get rid of it, no matter how hard he tries . . . . Ravi learns how to swap his grumpy hat for happy socks in this uplifting story about siblings, family life, and controlling bad moods.
The landmark text about the inner workings of the unconscious mind—from the symbolism that unlocks the meaning of our dreams to their effect on our waking lives and artistic impulses—featuring more than a hundred images that break down Carl Jung’s revolutionary ideas “What emerges with great clarity from the book is that Jung has done immense service both to psychology as a science and to our general understanding of man in society.”—The Guardian “Our psyche is part of nature, and its enigma is limitless.” Since our inception, humanity has looked to dreams for guidance. But what are they? How can we understand them? And how can we use them to shape our lives? There is perhaps no one more equipped to answer these questions than the legendary psychologist Carl G. Jung. It is in his life’s work that the unconscious mind comes to be understood as an expansive, rich world just as vital and true a part of the mind as the conscious, and it is in our dreams—those personal, integral expressions of our deepest selves—that it communicates itself to us. A seminal text written explicitly for the general reader, Man and His Symbolsis a guide to understanding the symbols in our dreams and using that knowledge to build fuller, more receptive lives. Full of fascinating case studies and examples pulled from philosophy, history, myth, fairy tales, and more, this groundbreaking work—profusely illustrated with hundreds of visual examples—offers invaluable insight into the symbols we dream that demand understanding, why we seek meaning at all, and how these very symbols affect our lives. By illuminating the means to examine our prejudices, interpret psychological meanings, break free of our influences, and recenter our individuality, Man and His Symbols proves to be—decades after its conception—a revelatory, absorbing, and relevant experience.
Dr. Peter Chesterfield is one of the Royal London Hospital's top neurosurgeons. He is also a workaholic, ordered by his boss to take a week off to attend a medical symposium at the luxurious Elysium Grand on the island of Maui. While there, Peter pulls a woman with a skull fracture from the water. Though he is able to revive her in the ambulance, she eventually dies in his arms, leaving him with only one clue to what happened to her: the word "honu." Increasingly obsessed with discovering the cause of his patient's death, Peter becomes entangled in an ongoing investigation of a brazen luxury auto theft. He also becomes a source of deep irritation to detective Lisa Kealoha, who has jurisdiction over the case. But when the two join forces, they begin to uncover a destructive plot that runs far deeper than either of them could have imagined. And if they're not careful, they're both going to end up dead. Award-winning author James R. Hannibal whisks you away to the deadly beauty of Hawaii for a story of greed, violence, and justice that will leave you breathless.
Daring sheriffs take on the meanest outlaws and brave the roughest terrain in this collection of classic western stories, advertised as "true and terrific." This digital volume collects the complete run of Saddle Justice, recolored digitally using the original palette, featuring art by legendary comics talents Johnny Craig, Graham Ingels, Stan Asch, and more!