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A postman who encounters a fledgling raven while on the edge of his route decides to bring her home. The unlikely couple falls in love and conceives a child--an extraordinary raven girl trapped in a human body. Betwixt and between, she reluctantly grows into a young woman, until one day she meets an unorthodox doctor who is willing to change her.
Saving the world isn't going very well for Elf Girl and Raven Boy. They've left Fright Forest and crossed a huge plain to the worryingly named Monster Mountains, where they find a sign telling them to Turn Back. They really shouldn't have ignored it! It's not the strange wailing noises they hear in the dark, or the gigantic yeti who wants to eat them for breakfast that they find alarming, so much as the crazy wizard, Jeremy, who seems intent on adding Elf Girl and Raven Boy, not to mention Rat, to his collection of all too life-like stone statues.
Good versus evil just got complicated. Sixteen-year-old Lucy Walker just wants a normal life, until she learns she is half-witch, half-demon. Now she's got other problems, like keeping her demon dad from killing her boyfriend, keeping the witches in her life from killing her demon dad, and keeping her non-supernatural friends safe from both sides. All the while she's desperately searching for the family raven that carries her magical legacy. She's walking a tightrope between good and evil, drawn to both, uncertain which she will ultimately choose. Fans of Stephenie Meyer's Twilight saga, Maggie Stiefvater's Shiver series, and Meg Cabot's Abandon series will love The Girl and The Raven!
The fantasy story of 12 year old Alyssa Quinn and her adventures with the ever mysterious raven haired girl and her magical guardian. Cover art by Chelsea Bellrose.
Elf Girl and Raven Boy have survived Monster Mountains and arrived on the shores of Scream Sea. Kidnapped by Scrim, pirate captain of the Naughty Porpoise, they're held prisoner below decks as the ship sets sail. But Captain Scrim and his crew are even more interested in mermaids than in bird boys and pointy-eared girls, and when they capture one they throw the pirate party of a lifetime. Our daring duo, plus Rat and mermaid Molo, escape and go their separate ways, but not before Molo has given Raven Boy a tiny shell on a silver chain and told him to call on her for help. They continue their search for the Goblin King with adventures on a desert island, an 'invisible' spell, encounters with an even worse pirate called Blackblood on the stormy high seas, and then below the waves with the many scary beasts and monsters that roam the deep. No one said saving the world was easy!
In the year 2098, grieving for her father and angry with her mother, fifteen-year-old Kelsa joins the magical Raven on an epic journey from Utah to Alaska to heal the earth by restoring the flow of magic that humans have disrupted.
This beautiful picture book tells the little-known story of Raven Wilkinson, the first African American woman to dance for a major classical ballet company and an inspiration to Misty Copeland. When she was only five years old, her parents took her to see the Ballet Russe de Monte Carlo. Raven perched on her crushed velvet seat, heard the tympani, and cried with delight even before the curtain lifted. From that moment on, her passion for dance only grew stronger. No black ballerina had ever danced with a major touring troupe before. Raven would be the first. Raven Wilkinson was born on February 2, 1935, in New York City. From the time she was a little girl, all she wanted to do was dance. On Raven's ninth birthday, her uncle gifted her with ballet lessons, and she completely fell in love with dance. While she was a student at Columbia University, Raven auditioned for the Ballet Russe de Monte Carlo and was finally accepted on her third try, even after being told she couldn't dance with them because of her skin color. When she started touring with her troupe in the United States in 1955, Raven encountered much racism in the South, but the applause, alongside the opportunity to dance, made all the hardship worth it. Several years later she would dance for royalty with the Dutch National Ballet and regularly performed with the New York City Opera until she was fifty. This beautiful picture book tells the uplifting story of the first African American woman to dance for a major classical ballet company and how she became a huge inspiration for Misty Copeland. Theodore Taylor III's unique, heavy line style of illustration brings a deeper level of fluidity and life to the work, and Misty Copeland's beautifully written foreword will delight ballet and dance fans of all ages.
An orphan for all of her sixteen years, Raven is forced to leave behind both her home and the only people that she knows when a terrible secret is tragically exposed. She is not like other girls. A fire rages inside her to find out who her mysterious parents were; and not only who, but what she really is. Interrupted by a series of wild adventures, her journey takes her far from home and far from everything that she has ever known. Little does she know just how far this journey will take her. Far more astonishing, is what she learns about herself along the way.
Tweencom Girls analyzes the different ways character tropes are portrayed in media targeted at eight- to twelve-year-olds, particularly female characters, over the last twenty-five years. The book focuses particularly on sitcoms produced by the cable giants Disney Channel and Nickelodeon because of their popularity and ubiquity. It provides extensive examples and alternative interpretations of the shows’ tropes and themes, particularly for those who are unfamiliar with the genre. The first section explores common tweencom tropes, focusing on different themes that are prevalent throughout the series. The second section includes a discussion of the big picture of how tropes and themes give insight into the female characters portrayed in the popular tweencom programming, as well as advice to parents and educators.
Areciba has a secret... A drought is killing the tiny water planet of Areciba, and only through the activation of an ancient sphere can the planet be saved. On the night of her tenth birthday, princess Sageria Ravenwolf witnesses the brutal murder of her father. Twelve years later she is banished from the planet by her malicious stepfather whose all-encompassing goal is to obtain the power of the ancient sphere. Years later it is realized that only she had the key that can either save or destroy the planet. From the rough caverns of the Oni's, to the deadly jungles of Feil, the action races across the galaxy as two forces seek to bring the rogue princess back to Areciba. With her tatooed face and surly attitude, she has become a force to be reckoned with, yet, in the end, she still must make a choice; save her people, or save herself. The fate of a planet waits...