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Multimedia Applications discusses the basic characteristics of multimedia document handling, programming, security, human computer interfaces, and multimedia application services. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental information and properties of hypermedia document handling, multimedia security and various aspects of multimedia applications are presented, especially about document handling and their standards, programming of multimedia applications, design of multimedia information at human computer interfaces, multimedia security challenges such as encryption and watermarking, multimedia in education, as well as multimedia applications to assist preparation, processing and application of multimedia content.
QoS-Based Resource Allocation and Transceiver Optimization derives a comprehensive theoretical framework for SIR balancing, with and without noise. The theory considers the possible use of receive strategies (e.g. interference filtering or channel assignment), which can be included in the model in an abstract way. Power allocation and receiver design are mutually interdependent, thus joint optimization strategies are derived. QoS-Based Resource Allocation and Transceiver Optimization provides a better understanding of interference balancing and the characterization of the QoS feasible region. It also provides a generic algorithmic framework, which may serve as a basis for the development of new resource allocation algorithms. QoS-Based Resource Allocation and Transceiver Optimization is an invaluable resource for every engineer and researcher working on multiuser interference problems in wireless communications.
This book dives into radio resource allocation optimizations, a research area for wireless communications, in a pragmatic way and not only includes wireless channel conditions but also incorporates the channel in a simple and practical fashion via well-understood equations. Most importantly, the book presents a practical perspective by modeling channel conditions using terrain-aware propagation which narrows the gap between purely theoretical work and that of industry methods. The provided propagation modeling reflects industry grade scenarios for radio environment map and hence makes the channel based resource allocation presented in the book a field-grade view. Also, the book provides large scale simulations that account for realistic locations with terrain conditions that can produce realistic scenarios applicable in the field. Most portions of the book are accompanied with MATLAB code and occasionally MATLAB/Python/C code. The book is intended for graduate students, academics, researchers of resource allocation in mathematics, computer science, and electrical engineering departments as well as working professionals/engineers in wireless industry.
This book constitutes the refereed proceedings of the ACM/IFIP/USENIX 8th International Middleware Conference 2007, held in Newport Beach, CA, USA, in November 2007. The 22 revised full papers presented were carefully reviewed and selected from 108 submissions. The papers are organized in topical sections on component-based middleware, mobile and ubiquitous computing, grid and cluster computing, enhancing communication, resource management, reliability and fault tolerance.
As computation continues to move into the cloud, the computing platform of interest no longer resembles a pizza box or a refrigerator, but a warehouse full of computers. These new large datacenters are quite different from traditional hosting facilities of earlier times and cannot be viewed simply as a collection of co-located servers. Large portions of the hardware and software resources in these facilities must work in concert to efficiently deliver good levels of Internet service performance, something that can only be achieved by a holistic approach to their design and deployment. In other words, we must treat the datacenter itself as one massive warehouse-scale computer (WSC). We describe the architecture of WSCs, the main factors influencing their design, operation, and cost structure, and the characteristics of their software base. We hope it will be useful to architects and programmers of today's WSCs, as well as those of future many-core platforms which may one day implement the equivalent of today's WSCs on a single board. Table of Contents: Introduction / Workloads and Software Infrastructure / Hardware Building Blocks / Datacenter Basics / Energy and Power Efficiency / Modeling Costs / Dealing with Failures and Repairs / Closing Remarks
Distributed systems intertwine with our everyday lives. The benefits and current shortcomings of the underpinning technologies are experienced by a wide range of people and their smart devices. With the rise of large-scale IoT and similar distributed systems, cloud bursting technologies, and partial outsourcing solutions, private entities are encouraged to increase their efficiency and offer unparalleled availability and reliability to their users. The Research Anthology on Architectures, Frameworks, and Integration Strategies for Distributed and Cloud Computing is a vital reference source that provides valuable insight into current and emergent research occurring within the field of distributed computing. It also presents architectures and service frameworks to achieve highly integrated distributed systems and solutions to integration and efficient management challenges faced by current and future distributed systems. Highlighting a range of topics such as data sharing, wireless sensor networks, and scalability, this multi-volume book is ideally designed for system administrators, integrators, designers, developers, researchers, academicians, and students.
"This book focuses on the challenges of distributed systems imposed by the data intensive applications, and on the different state-of-the-art solutions proposed to overcome these challenges"--Provided by publisher.
This book constitutes the refereed proceedings of the 8th International Workshop on Interactive Distributed Multimedia Systems, IDMS 2001, held in Lancaster, UK, in September 2001. The 15 revised full papers and 8 short papers presented together with 3 abstracts of invited talks were carefully reviewed and selected from 48 submissions. The book offers topical sections on media distribution, QoS issues in multimedia, multimedia middleware, congestion control and adaptation, and control of multimedia networks.
The increasing diversity of connected devices leads to new application domains being envisioned. Some of these need ultra low latency or have privacy requirements that cannot be satisfied by the current cloud. By bringing resources closer to the end user, the recent edge computing paradigm aims to enable such applications. One critical aspect to ensure the successful deployment of the edge computing paradigm is efficient resource management. Indeed, obtaining the needed resources is crucial for the applications using the edge, but the resource picture of this paradigm is complex. First, as opposed to the nearly infinite resources provided by the cloud, the edge devices have finite resources. Moreover, different resource types are required depending on the applications and the devices supplying those resources are very heterogeneous. This thesis studies several challenges towards enabling efficient resource management for edge computing. The thesis begins by a review of the state-of-the-art research focusing on resource management in the edge computing context. A taxonomy is proposed for providing an overview of the current research and identify areas in need of further work. One of the identified challenges is studying the resource supply organization in the case where a mix of mobile and stationary devices is used to provide the edge resources. The ORCH framework is proposed as a means to orchestrate this edge device mix. The evaluation performed in a simulator shows that this combination of devices enables higher quality of service for latency-critical tasks. Another area is understanding the resource demand side. The thesis presents a study of the workload of a killer application for edge computing: mixed reality. The MR-Leo prototype is designed and used as a vehicle to understand the end-to-end latency, the throughput, and the characteristics of the workload for this type of application. A method for modeling the workload of an application is devised and applied to MR-Leo in order to obtain a synthetic workload exhibiting the same characteristics, which can be used in further studies.