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Used from Broadway to Britain's West End, QLab software is the tool of choice for many of the world's most prominent sound, projection, and integrated media designers. QLab 4: Projects in Video, Audio, and Lighting Control is a project-based book on QLab software covering sound, video, lighting, and show control. With information on audio, video, and lighting system basics and the more advanced functions of QLab such as show control, network capabilities, projection mapping, video effects, and cue cart integration, each chapter's specific projects will allow you to learn the software's capabilities at your own pace. In addition to the text, a companion website hosts project files, instructional videos, and more.
Used from Broadway to Britain’s West End, QLab software is the tool of choice for many of the world’s most prominent sound, projection, and integrated media designers. QLab 3 Show Control: Projects for Live Performances & Installations is a project-based book on QLab software covering sound, video, and show control. With information on both sound and video system basics and the more advanced functions of QLab such as MIDI show control, new OSC capabilities, networking, video effects, and microphone integration, each chapter’s specific projects will allow you to learn the software’s capabilities at your own pace. Tutorials and additional resources are featured at www.focalpress.com/cw/hopgood.
The respected industry standard for technicians working in live entertainment.
Now in its seventh edition, Designing with Light introduces readers to the art, craft, and technology of stage lighting and media projection. The new edition is fully updated to include current information on the technology of stage lighting: lighting fixtures, lamps, cabling, dimmers, control boards, as well as electrical theory. Readers will learn how designed light is used to enhance the audience’s understanding and enjoyment of a production. The book includes specific information on drafting the light plot, explores the challenges of designing for different stage configurations, and provides examples of lighting designs for dramas, musicals, and dance. It also features comments and thoughts from active designers from both mainstream theatrical productions and related industries. Written for students of Lighting Design and Technology as well as professional technicians and designers, Designing with Light offers a comprehensive survey of the practical and aesthetic aspects of stage lighting design.
Dance Production: Design and Technology introduces you to the skills you need to plan, design, and execute the technical aspects of a dance production. While it may not seem that staging a dance production is that different from a play or musical, in reality a dance performance offers up unique intricacies and challenges all its own, from scenery that accommodates choreography, to lighting design that sculpts the body, and costumes that complement movement. This unique book approaches the process of staging a dance production from a balanced perspective, making it an essential resource for dancers and designers alike. Covering a broad range of topics, author Jeromy Hopgood takes the reader through the process of producing dance from start to finish – including pre-production planning (collaboration, production process, personnel, performance spaces), design disciplines (lighting, sound, scenery, costumes, projections), stage management, and more. Bridging the gap between theatrical and dance design, the book includes a quick reference guide for theatrical and dance terminology, useful in giving dancers and designers a common working vocabulary that will ensure productive communication across the different fields.
Now in its fourth edition, Illustrated Theatre Production Guide delivers a step-by-step approach to the most prevalent and established theatre production practices, focusing on essential issues related to the construction of wooden, fabric, plastic, and metal scenery used on the stage. Offering techniques and best-practice methods from experienced industry experts, this book allows readers to create a foundation on which to build a successful and resourceful career behind the scenes in theatre production. The new edition has been fully updated to include the latest technology and current practices, with four new chapters on Safety, Automation, Digital Fabrication, and the Production Process, and an emphasis on inclusivity and gender-neutral language. A must-have resource for both the community theatre worker who must be a jack of all trades and the student who needs to learn the fundamentals on his or her own, Illustrated Theatre Production Guide covers all the necessities of theatre production through detailed lessons and hundreds of drawings. The book also includes access to a companion website featuring instruction videos, tips for an eco-friendly production, and additional images and resources.
The Projection Designer’s Toolkit is an insider’s guide to the world of professional projection design, serving as a reference for the planning and execution of each step in the projection design process. The text addresses the design process within the context of a professional projection designer’s workflow, focusing on specific tools of the trade, best practices for communicating your design to collaborators, tips and tricks, determining budget, working with assistants, and more. Featuring interviews with some of the top names in the industry, the book offers an unprecedented insight into the professional projection designer’s process across a wide range of fields, from Broadway and regional theatre to corporate design and music touring. The book also includes in-depth discussion on production process, system design, cue and content planning, content design, digital media fundamentals, media servers, video equipment, and projection surfaces. Additionally, it features hundreds of full-color photos and examples of designer artifacts such as draftings, mock-ups, paperwork, cue sheets, and renderings. Filled with practical advice that will guide readers from landing their first job all the way through opening night and beyond, The Projection Designer’s Toolkit is the perfect resource for emerging projection designers and students in Digital Media Design and Projection Design courses.
Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer’s workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, real-time effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today. An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.
Used from Broadway to Britain’s West End, QLab software is the tool of choice for many of the world’s most prominent sound, projection, and integrated media designers. QLab 3 Show Control: Projects for Live Performances & Installations is a project-based book on QLab software covering sound, video, and show control. With information on both sound and video system basics and the more advanced functions of QLab such as MIDI show control, new OSC capabilities, networking, video effects, and microphone integration, each chapter’s specific projects will allow you to learn the software’s capabilities at your own pace. Tutorials and additional resources are featured at www.focalpress.com/cw/hopgood.
Dance Production: Design and Technology, Second Edition is an introduction to the skills needed to plan, design, and execute the technical aspects of a dance production. Covering a broad range of topics, author Jeromy Hopgood takes the reader through the process of producing dance from start to finish. Part I addresses the collaborative process, business and organizational concerns for dance companies, planning the production, and the relationship between dance and performance spaces/staging methods. In Part II, each unique production area is examined, including production and stage management, sound, costume and makeup, scenery and props, lighting, and projection/video design. Each design area is divided into two chapters – the first introducing key concepts, and the second focusing on the process of creating the design. Part III brings back the popular quick reference guides from the first edition, providing an expanded and revised tool to bridge the language gap between the worlds of theatrical production and dance, and ensure productive communication across the different fields. This second edition features updated information on technology and processes, two new chapters on touring and non-traditional productions, more information on arts management within dance production, a comprehensive look at dance and video (including remote/streaming performances, as well as dance film), and additional chapter projects throughout the book. This unique book approaches the process of staging a dance production from a balanced perspective, making it an essential resource for choreographers, theatre designers, dancers, and management personnel alike, including for use in Dance and Dance Production courses.