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Python for the TI-Nspire(tm) CX II technology calculator is a collection of real-world Python programs written explicitly for this device. Because of the nature of Python, these programs are short, easy to read, easy to enter into the calculator, and most importantly easy to understand - even for beginners. Why Python? Python is the world's most popular programming language. It is an ideal language for handheld calculators. The Python programming language is non-proprietary, so it runs everywhere, even on desktop and laptop computers with only minor modifications from what you'll find in this book, and even then only in a very few cases. Python handles number crunching well, and with its lists, strings, and other data structures, it powerfully handles a very wide variety of programming tasks. But perhaps the biggest advantage of learning Python via your programmable calculator is that this knowledge will be applicable and useful no matter what computers or systems you might work with in the future. Learn it once and you'll have a new life skill of great value. The TI-Nspire(tm) CX II technology calculator is a very powerful learning tool, and with the addition of Python its mind-expanding capabilites are truly awesome!
Python for the TI-Nspire CX II technology calculator is a collection of real-world Python programs written explicitly for this device. Because of the nature of Python, these programs are short, easy to read, easy to enter into the calculator, and most importantly easy to understand - even for beginners. Why Python? Python is the world's most popular programming language. It is an ideal language for handheld calculators. The Python programming language is non-proprietary, so it runs everywhere, even on desktop and laptop computers with only minor modifications from what you'll find in this book, and even then only in a very few cases. Python handles number crunching well, and with its lists, strings, and other data structures, it powerfully handles a very wide variety of programming tasks. But perhaps the biggest advantage of learning Python via your programmable calculator is that this knowledge will be applicable and useful no matter what computers or systems you might work with in the future. Learn it once and you'll have a new life skill of great value. The TI-Nspire CX II technology calculator is a very powerful learning tool, and with the addition of Python its mind-expanding capabilites are truly awesome!
Through this Guide, learn how to use your HP Prime calculator or Apple, Android, Window app to help you learn Algebra. This Guide covers your device, whether you have the handheld calculator or iPhone, iPad, Android Phone, Android Tablet, Chromebook, or Window Tablet Free or Pro app.The Guide starts with basic Algebra rules and progresses to how Algebra rules are used in Calculus. You can readily use this Guide if you are in Pre-Algebra, Algebra I, Introductory Algebra, Algebra II, Intermediate Algebra, College Algebra, Precalculus or any higher course where Algebra is a prerequisite.The calculator¿s screens are used in the introduction of a new topic. The nice thing is the app¿s screen and interface is identical to the calculator.Through its examples and its accompanying exercise, this guide provides a Rosetta Stone effect with the language of math. Each example and its quick-check interactive exercise show both the HP Prime and the traditional step-by-step solution.A powerful feature that you will want to learn is the creation of global libraries and Application Library apps. This Guide illustrates the steps needed for creating a global library or Application Library app and using the library¿s commands or the Application Library app¿s features.Global libraries and this Guide¿s technique allow you to define a single or multiple one-line functions on a page. Global one-line functions can be any formula found in a book, new tool commands, or a set of functions that help with the understanding of complex math concepts. There are examples of all of these in this Guide.Learn how to create and run both kinds of Application Library apps, Ones that run from the Application Library screens and ones that run from the Home view or CAS view.Use this Guide and the HP Prime CAS technology to submit assignments that are error free. When you happen to have difficulties with a step, you can use your HP Prime CAS device to help you work that step until you master it.
Jacaranda Maths Quest 9 (for Victorian Curriculum v2.0) Victoria's most supportive Maths resource Developed by expert teachers, every lesson is carefully designed to support learning online, offline, in class, and at home. Supporting students Whether students need a challenge or a helping hand, they have the tools to help them take the next step, in class and at home: concepts brought to life with rich multi-media easy navigation differentiated pathways immediate corrective feedback Worked solutions for every question personalised pathways that also allow for social learning opportunities for remediation, extension, acceleration tracking progress and growth Supporting teachers Teachers are empowered to teach their class, their way with flexible resources perfect for teaching and learning: 100’s of ready-made and customisable lessons comprehensive Syllabus coverage and planning documentation a variety of learning activities assessment for, as and of learning marking, tracking, monitoring and reporting capabilities ability to add own materials Supporting schools Schools are set up for success with our unmatched customer service, training and solutions tailored to you: Learning Management System (LMS) integration online class set up dedicated customer specialists tools to manage classes bookseller app integration complimentary resources for teachers training and professional learning curriculum planning data insights flexible subscription services at unbeatable prices
An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.
This is the first book on brain-computer interfaces (BCI) that aims to explain how these BCI interfaces can be used for artistic goals. Devices that measure changes in brain activity in various regions of our brain are available and they make it possible to investigate how brain activity is related to experiencing and creating art. Brain activity can also be monitored in order to find out about the affective state of a performer or bystander and use this knowledge to create or adapt an interactive multi-sensorial (audio, visual, tactile) piece of art. Making use of the measured affective state is just one of the possible ways to use BCI for artistic expression. We can also stimulate brain activity. It can be evoked externally by exposing our brain to external events, whether they are visual, auditory, or tactile. Knowing about the stimuli and the effect on the brain makes it possible to translate such external stimuli to decisions and commands that help to design, implement, or adapt an artistic performance, or interactive installation. Stimulating brain activity can also be done internally. Brain activity can be voluntarily manipulated and changes can be translated into computer commands to realize an artistic vision. The chapters in this book have been written by researchers in human-computer interaction, brain-computer interaction, neuroscience, psychology and social sciences, often in cooperation with artists using BCI in their work. It is the perfect book for those seeking to learn about brain-computer interfaces used for artistic applications.
Elementary Differential Equations and Boundary Value Problems 11e, like its predecessors, is written from the viewpoint of the applied mathematician, whose interest in differential equations may sometimes be quite theoretical, sometimes intensely practical, and often somewhere in between. The authors have sought to combine a sound and accurate (but not abstract) exposition of the elementary theory of differential equations with considerable material on methods of solution, analysis, and approximation that have proved useful in a wide variety of applications. While the general structure of the book remains unchanged, some notable changes have been made to improve the clarity and readability of basic material about differential equations and their applications. In addition to expanded explanations, the 11th edition includes new problems, updated figures and examples to help motivate students. The program is primarily intended for undergraduate students of mathematics, science, or engineering, who typically take a course on differential equations during their first or second year of study. The main prerequisite for engaging with the program is a working knowledge of calculus, gained from a normal two or three semester course sequence or its equivalent. Some familiarity with matrices will also be helpful in the chapters on systems of differential equations.
The updated guide to the newest graphing calculator from Texas Instruments The TI-Nspire graphing calculator is popular among high school and college students as a valuable tool for calculus, AP calculus, and college-level algebra courses. Its use is allowed on the major college entrance exams. This book is a nuts-and-bolts guide to working with the TI-Nspire, providing everything you need to get up and running and helping you get the most out of this high-powered math tool. Texas Instruments’ TI-Nspire graphing calculator is perfect for high school and college students in advanced algebra and calculus classes as well as students taking the SAT, PSAT, and ACT exams This fully updated guide covers all enhancements to the TI-Nspire, including the touchpad and the updated software that can be purchased along with the device Shows how to get maximum value from this versatile math tool With updated screenshots and examples, TI-Nspire For Dummies provides practical, hands-on instruction to help students make the most of this revolutionary graphing calculator.
This book focuses on issues related to mathematics teaching and learning resources, including mathematics textbooks, teacher guides, student learning and assessment materials, and online resources. The book highlights various theoretical and methodological approaches used to study teaching and learning resources, and addresses the areas of resources, teachers, and students at an international level. As for the resources, the book examines the role textbooks and other curricular or learning resources play in mathematics teaching, learning, and assessment. It asks questions such as: Could we consider different types of textbooks and roles they play in teaching and learning? How does the digitalization of information and communication affect these roles? What are defining features of e-textbooks, and how could we characterize the differences between the traditional textbooks and e-textbooks? As for the teachers, the book discusses the relationships between teachers’ individual and collective resources, and the way in which we could model such relationships. Specific questions addressed are: What is the role of teachers in developing textbooks and other teaching and learning materials? What are the relationships between resource designers and users? What are the consequences of these changing roles and relationships for the teaching of mathematics, and for teacher knowledge and professional development? As for the students, the book explores how students, as well as their teachers, interact through resources. It raises and addresses questions such as: What are the effects of modern ICT (particularly internet) on students’ use and the design of resources? How do changing patterns of use and design affect student behaviour, learning, and relationships to the subject of mathematics?
Algorithms for Computer Algebra is the first comprehensive textbook to be published on the topic of computational symbolic mathematics. The book first develops the foundational material from modern algebra that is required for subsequent topics. It then presents a thorough development of modern computational algorithms for such problems as multivariate polynomial arithmetic and greatest common divisor calculations, factorization of multivariate polynomials, symbolic solution of linear and polynomial systems of equations, and analytic integration of elementary functions. Numerous examples are integrated into the text as an aid to understanding the mathematical development. The algorithms developed for each topic are presented in a Pascal-like computer language. An extensive set of exercises is presented at the end of each chapter. Algorithms for Computer Algebra is suitable for use as a textbook for a course on algebraic algorithms at the third-year, fourth-year, or graduate level. Although the mathematical development uses concepts from modern algebra, the book is self-contained in the sense that a one-term undergraduate course introducing students to rings and fields is the only prerequisite assumed. The book also serves well as a supplementary textbook for a traditional modern algebra course, by presenting concrete applications to motivate the understanding of the theory of rings and fields.