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This book is intended primarily for people who want to learn both Python 3 and how to use ChatGPT with Python. Chapter One begins with an introduction to fundamental aspects of Python programming, including various data types, number formatting, Unicode and UTF-8 handling, and text manipulation techniques. Later, the book covers loops, conditional logic, and reserved words in Python. You will also see how to handle user input, manage exceptions, and work with command-line arguments. Next, the text transitions to the realm of Generative AI, discussing its distinction from Conversational AI. Popular platforms and models, including ChatGPT, GPT-4, and their competitors, are presented to give readers an understanding of the current AI landscape. The book also sheds light on the capabilities of ChatGPT, its strengths, weaknesses, and potential applications. In addition, you will learn how to generate a variety of Python 3 code samples via ChatGPT using the "Code Interpreter" plugin. Code samples and figures from the book are available for downloading. In essence, the book provides a modest bridge between the worlds of Python programming and AI, aiming to equip readers with the knowledge and skills to navigate both domains confidently. FEATURES Includes a chapter on how to generate a variety of Python 3 code samples via ChatGPT using the "Code Interpreter" plugin Covers basic concepts of Python 3 such as loops, conditional logic, reserved words, user input, manage exceptions, work with command-line arguments, and more Includes companion files for downloading with source code and figures
This book is designed to show readers the concepts of Python 3 programming and the art of data visualization. It also explores cutting-edge techniques using ChatGPT/GPT-4 in harmony with Python for generating visuals that tell more compelling data stories. Chapter 1 introduces the essentials of Python, covering a vast array of topics from basic data types, loops, and functions to more advanced constructs like dictionaries, sets, and matrices. In Chapter 2, the focus shifts to NumPy and its powerful array operations, leading into data visualization using prominent libraries such as Matplotlib. Chapter 6 includes Seaborn's rich visualization tools, offering insights into datasets like Iris and Titanic. Further, the book covers other visualization tools and techniques, including SVG graphics, D3 for dynamic visualizations, and more. Chapter 7 covers information about the main features of ChatGPT and GPT-4, as well as some of their competitors. Chapter 8 contains examples of using ChatGPT in order to perform data visualization, such as charts and graphs that are based on datasets (e.g., the Titanic dataset). Companion files with code, datasets, and figures are available for downloading. From foundational Python concepts to the intricacies of data visualization, this book is ideal for Python practitioners, data scientists, and anyone in the field of data analytics looking to enhance their storytelling with data through visuals. It's also perfect for educators seeking material for teaching advanced data visualization techniques. FEATURES Explores cutting-edge techniques using ChatGPT/GPT-4 in harmony with Python for generating visuals that tell more compelling data stories Contains detailed tutorials that guide you through the creation of complex visuals Tackles actual data scenarios and builds your expertise as you apply learned concepts to real datasets Features data manipulation and cleaning with Pandas to prepare flawless datasets ready for visualization Includes companion files with source code, data sets, and figures
This book is designed to bridge the gap between theoretical knowledge and practical application in the fields of Python programming, machine learning, and the innovative use of ChatGPT-4 in data science. The book is structured to facilitate a deep understanding of several core topics. It begins with a detailed introduction to Pandas, a cornerstone Python library for data manipulation and analysis. Next, it explores a variety of machine learning classifiers from kNN to SVMs. In later chapters, it discusses the capabilities of GPT-4, and how its application enhances traditional linear regression analysis. Finally, the book covers the innovative use of ChatGPT in data visualization. This segment focuses on how AI can transform data into compelling visual stories, making complex results accessible and understandable. It includes material on AI apps, GANs, and DALL-E. Companion files are available for downloading with code and figures from the text.
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+
This book is intended primarily for people who want to learn both Python 3 and how to use ChatGPT with Python. Chapter One begins with an introduction to fundamental aspects of Python programming, including various data types, number formatting, Unicode and UTF-8 handling, and text manipulation techniques. Later, the book covers loops, conditional logic, and reserved words in Python. You will also see how to handle user input, manage exceptions, and work with command-line arguments. Next, the text transitions to the realm of Generative AI, discussing its distinction from Conversational AI. Popular platforms and models, including ChatGPT, GPT-4, and their competitors, are presented to give readers an understanding of the current AI landscape. The book also sheds light on the capabilities of ChatGPT, its strengths, weaknesses, and potential applications. In addition, you will learn how to generate a variety of Python 3 code samples via ChatGPT using the “Code Interpreter” plugin. Code samples and figures from the book are available for downloading. In essence, the book provides a modest bridge between the worlds of Python programming and AI, aiming to equip readers with the knowledge and skills to navigate both domains confidently. FEATURES Includes a chapter on how to generate a variety of Python 3 code samples via ChatGPT using the “Code Interpreter” plugin Covers basic concepts of Python 3 such as loops, conditional logic, reserved words, user input, manage exceptions, work with command-line arguments, and more Includes companion files for downloading with source code and figures
This book teaches you how to build and maintain effective data pipelines. Youll explore the most common usage patterns, including aggregating multiple data sources, connecting to and from data lakes, and cloud deployment. --
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
An introductory textbook offering a low barrier entry to data science; the hands-on approach will appeal to students from a range of disciplines.