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Hakotep's flying pyramid has been grounded, but the heroes must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched tomb from the heights of Ancient Osirion, the heroes face undying guardians woken from ageless sleep, climaxing in a final battle with the reborn Sky Pharaoh Hakotep, himself! Concluding the Mummy's Mask Pathfinder Adventure Path, Pyramid of the Sky Pharaoh is a Pathfinder Roleplaying Game adventure for 15th-level characters.
The Sky Pharaoh Hakotep I has risen and launched an attack against the city of Wati with his infamous flying pyramid. The heroes return to Wati to defend the city against this menace, only to discover that the attack is just the preface to a larger invasion of Osirion, controlled from Hakotep's own flying tomb. Will the heroes call down the flying pyramid of the Sky Pharaoh from the sky, or will their bones join the thousands of skeletons that lie within the slave trenches of Hakotep? A 13th-level Pathfinder adventure, The Slave Trenches of Hakotep continues the Mummy's Mask Adventure Path.
The Pyramid Texts are the oldest body of extant literature from ancient Egypt. First carved on the walls of the burial chambers in the pyramids of kings and queens of the Old Kingdom, they provide the earliest comprehensive view of the way in which the ancient Egyptians understood the structure of the universe, the role of the gods, and the fate of human beings after death. Their importance lies in their antiquity and in their endurance throughout the entire intellectual history of ancient Egypt. This volume contains the complete translation of the Pyramid Texts, including new texts recently discovered and published. It incorporates full restorations and readings indicated by post-Old Kingdom copies of the texts and is the first translation that presents the texts in the order in which they were meant to be read in each of the original sources.
The Egyptologist acclaimed for re-dating the Great Sphinx at Giza sets his sights on one of the true mysteries of antiquity: the Great Pyramid of Giza. What is the Great Pyramid of Giza? Ask that basic question of a traditional Egyptologist, and you get the basic, traditional answer: a fancy tombstone for a self-important pharaoh of the Old Kingdom. This, Egyptologists argue, is the sole finding based on the data, and the only deduction supported by science. By implication, anyone who dissents from this point of view is unscientific and woolly-minded-a believer in magic and ghosts. Indeed, some of the unconventional ideas about the Great Pyramid do have a spectacularly fabulous ring to them. Yet from beneath the obvious terms of this controversy, a deeper, more significant question arises: how is it that the Great Pyramid exercises such a gripping hold on the human psyche- adding cryptic grace to the back of the one-dollar bill and framing myriad claims of New Age "pyramid power"? In Pyramid Quest, Robert M. Schoch and Robert Aquinas McNally use the rigorous intellectual analysis of scientific inquiry to investigate what we know about the Great Pyramid, and develop a stunning hypothesis: This ancient monument is the strongest proof yet that civilization began thousands of years earlier than is generally thought, extending far back into a little-known time. In tracing that story, we come to understand not only the Great Pyramid but also our own origins as civilized beings.
Book Excerpt: ...onument that the famed tomb of Perneb was found--more than four hundred miles north of the Theban rock valley where Tut-Ankh-Amen sleeps. Again I was forced to silence through sheer awe. The prospect of such antiquity, and the secrets each hoary monument seemed to hold and brood over, filled me with a reverence and sense of immensity nothing else ever gave me.Fatigued by our climb, and disgusted with the importunate Bedouins whose actions seemed to defy every rule of taste, we omitted the arduous detail of entering the cramped interior passages of any of the pyramids, though we saw several of the hardiest tourists preparing for the suffocating crawl through Cheops' mightiest memorial. As we dismissed and overpaid our local bodyguard and drove back to Cairo with Abdul Reis under the afternoon sun, we half regretted the omission we had made. Such fascinating things were whispered about lower pyramid passages not in the guide books; passages whose entrances had been hastily blocked up and concealed by ce...
-- The Mummy's Mask Adventure Path begins with "The Half-Dead City, " an exciting new adventure in the pyramid-laden realm of Osirion, Land of Pharaohs! In the city of Wati, the church of Pharasma holds a lottery allowing explorers to delve the tombs of the city's vast necropolis in search of the nation's lost glories. In the course of investigating dusty tombs and fighting their ancient guardians and devious traps, the heroes encounter a group of rival adventurers intent on keeping one tomb's treasures for themselves. At the same time, the heroes learn that a dangerous artifact has been stolen from the tomb. Can the adventurers defeat their rivals, or will they fall to the undead defenders of the city's necropolis? -- This volume of Pathfinder Adventure Path launches the Mummy's Mask Adventure Path and includes: -"The Half-Dead City, " a Pathfinder adventure for 1st-level characters, by Jim Groves. -A double-sized gazetteer of Wati exploring both parts of this vibrant city dedicated to the dead, by Crystal Frasier. -A rough welcome to Wati in the Pathfinder's Journal, by Amber E. Scott. -Five dangerous new monsters, by Jim Groves, Will McCardell, and Michael McCarthy.
This revised edition of West's revolutionary reinterpretation of the civilization of Egypt challenges all that has been accpeted as dogma concerning this ancient and enigmatic land. It features a new introduction linking Egyptian science with the perennial wisdom tradition and an appendix updating the author's work in redating the Sphinx. Illustrations.
A stunning and original interpretation of an ancient system of poetic, religious, and philosophical thought Buried in the Egyptian desert some four thousand years ago, the Pyramid Texts are among the world’s oldest poetry. Yet ever since the discovery of these hieroglyphs in 1881, they have been misconstrued by Western Egyptologists as a garbled collection of primitive myths and incantations, relegating to obscurity their radiant fusion of philosophy, scientific inquiry, and religion. Now, in a seminal work, the classicist and linguist Susan Brind Morrow has recast the Pyramid Texts as a coherent work of art, arguing that they should be recognized as a formative event in the evolution of human thought. In The Dawning Moon of the Mind she explains how to read hieroglyphs, contextualizes their evocative imagery, and interprets the entire poem. The result is a magisterial religious and philosophical text revealing a profound consciousness of the world with astonishing parallels to Judeo-Christian culture, Buddhism, and Tantra. More than twenty years in the making, The Dawning Moon of the Mind is a monumental achievement that locates one of the origins of poetic thought in Western culture. Almost before science, art, and written language, these texts set forth the relationship between time and eternity, life and death, history and ideas. In The Dawning Moon of the Mindthey emerge in their original luminosity and intelligence alongside a persuasive argument for their central importance to the history of language.