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The Psionics Augmented line of products expands the options presented in Ultimate Psionics for the Pathfinder Roleplaying Game, but some of those products have only been available as digital downloads - until now! Psionics Augmented: Compilation includes:Over twenty advanced disciplines for the psionNew warrior paths and archetypes for the psychic warriorNew soulknife archetypes, blade skills, and psionic itemsNew wilder archetypesNew psionic traits and featsSeven new psionic prestige classesRules for using manifesting prestige class levels to progress the soulknife's abilitiesA bunch of new psionic powersAnd more!Unleash the power of the mind with Psionics Augmented: Compilation II!
With the Psionics Augmented: Occult, Dreamscarred Press brings to your table a plethora of ways to integrate psychic magic with the psionics system from Ultimate Psionics. Within these pages, you'll find new ways to use both occult and psionic material in your game, including psionic takes on psychic classes, psychic takes on psionic classes, and everything in-between. Psionics Augmented: Occult includes: An expansive introduction detailing the differences and similarities between magic and psionics New archetypes for occult classes that meld them with psionic themes, including the massive empath medium, who calls zeitgeists from across time to fuel their abilities New archetypes for psionic classes, tying them into the themes of occult magic, including the living legend soulknife and host of heroes aegis, seekers of stories who meld their powers with their assumed roles to achieve victory Brand-new psychic skill unlocks A number of new feats for all types of characters New magical items like the crystal bookmark New focus schools for psionic occultists New wild talents for the kineticist And more! Unlock the secrets of the occult with Psionics Augmented: Occult!
Ultimate Psionics is just that-the ultimate book on psionics, combining all of the material in Psionics Unleashed and Psionics Expanded into a single hardcover book. But not only does Ultimate Psionics contain existing content, over seventy pages of brand new material has been added (separately released as Psionics Augmented for those who already have Psionics Unleashed and Psionics Expanded), giving more character options, advice for game masters on using psionics, and even an example of completely altering the theme of psionics from the power of the mind to runic magic, to help you understand how easy it is to change the feel of psionics without changing the system so that it can easily fit into any campaign. Ultimate Psionics is an over-400 page hardcover book that includes: Ten psionic races, including the brand new forgeborn and noral, with racial archetypes, advanced racial options, and more Ten psionic classes from the psion and soulknife to the aegis and vitalist, giving everything you need to have an all-psionic party Psionic skills and feats, including over forty brand new psionic feats such as Assassin's Venom, Deep Focus, and Telepathic Link Over 100 pages of psionic powers, including 0th level psionic talents new powers like T'Nail's Ardent Legion Nineteen psionic prestige classes, including the brand new Dark Tempest prestige class More psionic items than could ever be found in any treasure horde, including legendary items like the Heartstaff and the Dancing Robes of Sharatwan and over 10 pages of brand new psionic items like the greater psicrystal staff, the tactician's chessboard, and more. An entire section for advice and tips for game masters on introducing and using psionics, including the most commonly encountered rules mistakes, how to handle transparency, and variant themes if you don't want mental power and prefer psionics to be a form of magic. And much more!
Although psionic characters and creatures can alter the very nature of reality, some have achieved a level of power that goes beyond even the extraordinary and into the realm of mythic. With Psionics Augmented: Mythic Psionics, you will find character options to allow psionic characters to play in mythic games, using the same rules as their non-psionic counterparts. But mythic characters need mythic enemies, and you will also find a variety of mythic psionic monsters to challenge your players in new and unique ways! Psionics Augmented: Mythic Psionics is over 70 pages of new content and contains: A new mythic path, the overmind, aimed at manifesters Psionic path abilities for the other mythic paths Mythic versions of feats such as Deep Focus, allowing a character to always be treated as maintaining focus, or Psicrystal Affinity, where even your psicrystal is mythic Three hundred mythic versions of psionic powers, taking powers to whole new levels like a Mythic Energy Ball that freezes creatures in place or sets them on fire Nine mythic psionic monsters, including the classics like the gray glutton and phrenic scourge, but also newer monsters like the deranged trepanner and ghaar And more! Unlock the secrets of mythic psionics!
Tap into the mysteries of psionics, using sheer force of will to allow psionic characters to let loose power to rival any physical force or magical energy. Contained in this book, you will find the secrets of psionics, the magic of the mind. Contained within the pages of Psionics Unleashed you will find: - Four 20-level psionic base classes: the psion, psychic warrior, soulknife, and wilder - Nine psionic prestige classes, including the elocater and the thrallherd - Eight psionic races to create new characters, from the blue, to the elan, to the serpentine ophiduan. - Dozens of psionic feats for psionic characters of all classes - Hundreds of psionic powers, ranging from precognition to reality revision Updated to support the rules of the Pathfinder Roleplaying Game, Psionics Unleashed contains everything needed to easily integrate psionics into any campaign, including characters, items, monsters, and powers.
This updated version of the bestselling "D&D Psionics Handbook" is now largerand with a new cover.
Bring out your dead! Speaking to the spirits of the dead is a long-standard ability of those with psychic power, but the psionic rules don't have a way to do that - until now! With Psionics Augmented: Seventh Path, the Athanatism discipline of psionics is introduced, granting your psionic character the ability to speak with the dead, channel their energy, or even force a spirit into the psion's body to gain new abilities. Psionics Augmented: Seventh Path is over 50 pages of new content and contains: A new psionic discipline, athanatism, and the conduit psion Archetypes for all the psionic classes, such as the ancestral psychic warrior who channels the spirits of his ancestors, as well as new prestige class archetypes New feats aimed at the interaction of psionics and the dead, including giving your psicrystal spirit-centric abilities Dozens of new psionic powers of the Athanatism discipline for all manifesters New psionic monsters such as the egophile, nattmara, and whisper And more! Channel the power of the dead with the Seventh Path!
Think You Know Everything about Psionics? Think Again. In ages past, those who wielded psionic power were ignored. Then, as folk witnessed firsthand their strange abilities, they were scorned and treated like outcasts. Over time, they have carved niches for themselves in society. Now you can rub shoulders with them at the local inn, trade with them in the bustling streets, and follow them on some great adventure. Psionic characters are everywhere, and your world is all the better for it. This companion toExpanded Psionics Handbookbuilds on the existing psionics rules and presents exciting new options for psionic characters and psionic “dabblers.” In addition to clarifying concepts introduced inExpanded Psionics Handbook, it presents three new standard classes–the ardent, the erudite, and the lurk–plus a host of new prestige classes, feats, spells, magic items, astral constructs, and organizations. For use with these Dungeons & Dragons® core books Player’s Handbook™Dungeon Master’s Guide™ Monster Manual™ Expanded Psionics Handbook™
A new source of power for the Dungeons & Dragons(R) roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum--the power of souls living, dead, and unborn--into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign.
Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution