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This definitive reference volume provides a comprehensive guide to the analysis and design of bridge structures worldwide. The in-depth consideration given to the major analytical, numerical and design issues associated with prototype structures will reduce the effort and expense involved in future construction. The book contains numerous analytical and design examples drawn from existing structures worldwide as well as an extensive bibliography and a large appendix which covers background analyses and computer subroutines.
These reference volumes provide a comprehensive guide to the analysis and design of bridge and building structures worldwide. The in-depth consideration given to the major analytical, numerical and design issues associated with prototype structures aims to reduce the effort and expense involved in future construction.
Prototype building are examined from an international perspective in this reference work. The analysis and designs provide valuable information about existing constructional facilities and pave the way for similar structures.
How did somebody come up with the idea for bridges, skyscrapers, helicopters, and nightlights? How did people figure out how to build them? In 3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers—and kids—to evaluate ideas and to better understand how things work. Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short times? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume. Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products. 3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know.
The authors present an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles and wearables.
This book, along with the West Point Bridge Designer software, help teach students that the essence of engineering is design and that engineering design entails the application of math, science, and technology to create something that meets a human need