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The illusive and uncertain world of translating ideas into matter is a negotiation between the ideal and the real and a central preoccupation of architectural production. By invading the toolbox of digital fabrication, design has transgressed into protocols of manufacturing previously the domain of other disciplines and skills sets. Craft, assembly and installation, once the realm of trades, are qualities that are now dependent upon design information and its status as an instruction to make. The ensuing loop between the physical and tactile, the imaginary and speculative, has defined a new expectation in making architecture as a construct that is part real, part ideal. With contributions from Lebbeus Woods, Evan Douglis, Theo Jansen, Shin Egashira and many more, Protoarchitecture presents an explicitly diverse collection of works from leading and emerging practitioners, educators, researchers and visionaries from all corners of this innovative field.
A pioneering title, High Definition explores theonslaught of new and highly accurate digital metrology tools inlarge- and small-scale 3-D scanning and 3-D modelling. Capable ofmeasuring space to an accuracy of less than 1 mm, these tools offerunprecedented precision for the development and interrogation ofdesign before, during and post production. Over the last decade orso, the array of designers’ digital tools to propose and maketheir ideas have evolved significantly, but the absence ofhigh-accuracy, zero-tolerance design production has often remainedthe missing piece between design and fulfilment. Innovativetechnologies are thus substantially recalibrating the way thatdesigners operate in the world between the drawn and the made,having the power to transform the architect’s role from thatof visualiser to one that is intensely involved with therealisation of objects and buildings. High Definition willexamine the capabilities of advanced technologies in designproduction through their impact on design theory, practice andgreater levels of collaboration between design and manufacturing.It will permeate the entangled world between means and meaning andunravel a new understanding between the representation andproduction of architectural design. Contributors include: Philip Beesley, Centre for AdvancedSpatial Analysis, Gehry Technologies, Ruairi Glynn, Zaha HadidArchitects, ScanLAB Projects, Territorial Agency, Skylar Tibbits,Mike Webb.
The illusive and uncertain world of translating ideas into matter is a negotiation between the ideal and the real and a central preoccupation of architectural production. By invading the toolbox of digital fabrication, design has transgressed into protocols of manufacturing previously the domain of other disciplines and skills sets. Craft, assembly and installation, once the realm of trades, are qualities that are now dependent upon design information and its status as an instruction to make. The ensuing loop between the physical and tactile, the imaginary and speculative, has defined a new expectation in making architecture as a construct that is part real, part ideal. With contributions from Lebbeus Woods, Evan Douglis, Theo Jansen, Shin Egashira and many more, Protoarchitecture presents an explicitly diverse collection of works from leading and emerging practitioners, educators, researchers and visionaries from all corners of this innovative field.
This book constitutes the refereed proceedings of the Second European Conference on Software Architecture, ECSA 2008, held in Paphos, Cyprus, in September/October 2008. The 12 revised full papers presented together with 2 keynote abstracts, 4 experience papers, 7 emerging research papers, and 12 research challenge poster papers were carefully reviewed and selected from 83 submissions. The papers focus on formalisms, technologies, and processes for describing, verifying, validating, transforming, building, and evolving software systems. Topics include architecture modeling, architecture description languages, architectural aspects, architecture analysis, transformation and synthesis, architecture evolution, quality attributes, model-driven engineering, built-in testing and architecture-based support for component-based and service-oriented systems.
Information Systems Development (ISD) progresses rapidly, continually creating new challenges for the professionals involved. New concepts, approaches and techniques of systems development emerge constantly in this field. Progress in ISD comes from research as well as from practice. This conference will discuss issues pertaining to information systems development (ISD) in the inter-networked digital economy. Participants will include researchers, both experienced and novice, from industry and academia, as well as students and practitioners. Themes will include methods and approaches for ISD; ISD education; philosophical, ethical, and sociological aspects of ISD; as well as specialized tracks such as: distributed software development, ISD and knowledge management, ISD and electronic business / electronic government, ISD in public sector organizations, IOS.
This book constitutes the refereed proceedings of the 5th European Conference on Software Architecture, ECSA 2011, held in Essen, Germany, in September 2011. The 13 revised full papers presented together with 24 emerging research papers, and 7 research challenge poster papers were carefully reviewed and selected from over 100 submissions. The papers are organized in topical sections on requirements and software architectures; software architecture, components, and compositions; quality attributes and software architectures; software product line architectures; architectural models, patterns and styles; short papers; process and management of architectural decisions; software architecture run-time aspects; ADLs and metamodels; and services and software architectures.
The essential reader on fabrication in architecture for practitioners and producers alike An original and informative reader on the subject of translating architectural ideas from conceptual propositions to physical manifestations, Manufacturing the Bespoke is an essential resource for students and practitioners of architecture, as well as producers and suppliers of architectural products. At a time where roles, methods and capabilities within the disciplines of building production are in unprecedented flux, this book: Provides a unique and highly current treatment on the subject of fabrication in architecture with its emphasis on contemporary technology, cultural history and theory A key source book for students and professionals engaged in manufacturing/fabrication projects Includes extended articles by internationally renowned critics, theorists, educators and designers, such as Mathias Kohler, Nevi Oxman, and Michael Stacey Articles will examine and refer to key portfolios of the 20th and 21st Century including works by Pierre Charreau, Peter Salter and Rural Studio Featuring essays from pioneering architects, engineers, academics and designers from around the world on both existing and yet-to-be-built projects, the book covers architecture across the ages.
This book constitutes the refereed proceedings of the First European Conference on Software Architecture, ECSA 2007, held in Aranjuez, Spain. The 12 revised long papers presented together with four short papers cover description languages and metamodels, architecture-based code generation, run-time monitoring, requirements engineering, service-oriented architectures, aspect-oriented software architectures, ontology-based approaches, autonomic systems, middleware and web services.
Over the past ten years, Organs Everywhere (Œ) has promoted conversations that approach architectural design from the edges of the discipline -- testing its boundaries, technologies, methods and (e)valuation systems, and keeping them unstable. It has valued transdisciplinary, speculative and irreverent explorations over strict publishing formats and academic purity, promoting a profanatory and open-ended ethos. Each issue has strung together disparate organs and limbs, activating precarious couplings and associations, and testing new metabolisms and assemblages. And so does the first volume of Œ Case Files continue its commitment to the making and unmaking of monsters, both by anthologising past contributions into fresh configurations and designs, and by combining them with entirely new articles and voices. Here, philosophers, designers, experimental architects, artists, science fiction writers, activists, and poets shift, expand and re-imagine notions of space, time, inhabitation, technology, knowledge, use, value and experience. A patchwork of essays, stories, design experiments, buildings, art installations, drawings, prose poems, photographs and speculative projects collide in the book, infecting simple disciplinary orthodoxies with doubt and potentials, uncertainty and hope -- indecisive photons and softness; metatactility and haunted houses; neurodiversity and protocells; prosthetics, grease and darkness; post-human scenographies, software and GPS anklets; anthropocenic devices, paprika and synthetic biology.
This is a manual investigating the subject of urban ecology and systemic development from the perspective of architectural design. It sets out to explore two main goals: to discuss the contemporary relevance of a systemic practice to architectural design, and to share a toolbox of informational design protocols developed to describe the city as a territory of self-organization. Collecting together nearly a decade of design experiments by the authors and their practice, ecoLogicStudio, the book discusses key disciplinary definitions such as ecologic urbanism, algorithmic architecture, bottom-up or tactical design, behavioural space and the boundary of the natural and the artificial realms within the city and architecture. A new kind of "real-time world-city" is illustrated in the form of an operational design manual for the assemblage of proto-architectures, the incubation of proto-gardens and the coding of proto-interfaces. These prototypes of machinic architecture materialize as synthetic hybrids embedded with biological life (proto-gardens), computational power, behavioural responsiveness (cyber-gardens), spatial articulation (coMachines and fibrous structures), remote sensing (FUNclouds), and communication capabilities (Ecological Footprint Grotto). Supporting the authors’ own essays and projects are contributions from key innovators in contemporary architecture and urban design: Michael Batty, Andrew Hudson-Smith, Michael Weinstock and Patrik Schumacher.