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Perfect for crafters and anyone interested in toys and games, this resource provides a collection of wooden puzzle projects submitted by members of the International Puzzle Group--a worldwide membership of puzzlers. With images of finished pieces, line drawings, and solutions accompanying each project, this guidebook provides woodworkers with 14 original patterns, including puzzles using blocks and boxes. Information on how to construct jigs to improve a puzzle's accuracy and professional tips for crafting more polished pieces are also provided.
Puzzle makers will love this collection of the most popular puzzles from the pages of Scroll Saw Woodworking and Crafts. Includes patterns for cuddly cats, Jonah and the Whale, a Wooly Mammoth, a Teacher's Puzzle, and more.
Each easy-to-implement project includes background information for the teacher, project goals, math skills needed, a student guide with tips and strategies, and reproducible worksheets. Projects are designed to help students meet the National Council of Teachers of Mathematics Standards and Focal Points, and chapters are organized to show how math relates to language, arts, science, etc.--demonstrating the importance of math in all areas of real life. In Part I, Chapter 1 offers an overview of how to incorporate math projects in the classroom. Chapter 2 provides a variety of classroom management suggestions, as well as teaching tips, and Chapter 3 offers ways teachers may evaluate project work. Each chapter also contains several reproducibles that are designed to help students master the procedural skills necessary for effective collaboration while working on projects. Part II, "The Projects," is divided into six separate sections: Section 1. Math and Science Section 2. Math and Social Studies Section 3. Math and Language Section 4. Math and Art and Music Section 5. Math and Fun and Recreation Section 6. Math and Life Skills
Are projects a problem for you? Do your projects cost too much, take too long, or are just not quite right? If so, Project Management Simplified: A Step-by-Step Process is the book for you. It applies well-defined processes for managing projects to managing change in our lives. It describes an approach modeled on a process used successfully in busi
This book provides insights drawn from the authors’ extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes. Features: suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems; discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and warm-up activities; presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies; examines the issues involved in framing a problem and reviews a range of problem-solving strategies; contains tips for teachers and notes on common student pitfalls throughout the text; provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles.
HTML5 and JavaScript Projects shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects covers the most important areas of HTML5 that you'll want to know how to program, including: video, and audio, databases, localStorage, and geolocation. The projects have been carefully selected to help you build your HTML5 and JavaScript programming skills. You'll build games and applications, such as video jigsaws, recipe archives, paper dolls, and many more captivating examples. Each project starts out with an introduction to the basic HTML5 and JavaScript concepts covered and then includes specific, appealing examples explained step-by-step. You'll also discover line-by-line explanations for every single line of code—we'll make sure that you can fully understand what each line of code does, so that you can easily take that understanding and apply it to your own HTML5 projects. HTML5 and JavaScript Projects: Shows how to produce applications combining Canvas drawings, photos, and videos Explains how to incorporate Google Maps and geolocation into your projects Reveals how to build applications requiring persistent data, storing the information locally or on a database on the server
THE #1 GUIDE FOR STUDENTS AND PROFESSIONALS, NOW UPDATED FOR THE LATEST TRENDS AND EMERGING ISSUES Project Management, or the "Project Management bible" as it's widely known, provides practical guidance on all aspects of project management. It features a streamlined approach to PM functions without stinting on detailed coverage of the tools and methods used at all stages of a project. This 12th Edition has been updated to reflect industry changes and features in-depth coverage of emerging topics, including global stakeholder management, causes of failure, agile project management, project governance failure, customer approval milestones, classifying project metrics, and more. Also, supplementary materials are available for students, professionals, and instructors. Understand organizational structures and project management functions Learn how to control costs, manage risk, and analyze trade-offs Examine different methods used for planning, scheduling, QA, and more Work effectively with customers and stakeholders from around the globe As projects increase in scope and complexity, managing them across time zones, language barriers, and technology platforms requires a systematic approach that accounts for every detail. All the more reason to keep Project Management, 12th Edition within arm's reach throughout all stages of the projects you manage.
Who Is This BookFor? I do believe my explanations are complete, but I am not claiming, The Essential Guide to HTML5, that this book is for the total beginner. This book is forthe developer who has some knowledge of programming and who wants to build (more)substantial applications by combining basic features and combining JavaScript with other technologies. It also can serve as an idea book for someone working with programmers to get an understanding of what is possible.
If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
Most people accept the importance of project management as a means of realizing value, enabling change and distinguishing your organization from its competitors. But recognizing and doing are two entirely different things and project management remains something that is difficult to do right; every project brings something new and, whilst learning is about improving things we have done before, becoming good at project management is about getting better and better at doing the things that we are doing for the first time. This brand new collection of activities enables your project managers and team members to improve the performance of their projects by exploring topics such as benefit and value management, stakeholder relations, critical and innovative thinking and much more. The collection is a natural companion volume to Training for Project Management Volumes 1 and 2, by the same author, which seek to develop the basic human and technical skills associated with working in projects.