Download Free Project Ancient Egypt Book in PDF and EPUB Free Download. You can read online Project Ancient Egypt and write the review.

Until a time machine can zap us back into ancient Egypt, this entertaining volume may be the best way for readers to experience it. Appealing projects reinforce intriguing information about ancient Egypt, such as jaw-dropping facts about mummification. Among the motivating activities are writing with hieroglyphics, playing an ancient game, and making a royal headdress. The vivid and creative design keeps readers engaged and includes enlightening diagrams that reveal further facts about this fascinating time and place.
Pyramids, mummies, amulets, temples, and pharaohs— Explore Ancient Egypt! brings this fascinating civilization to young readers ages 6–9 with 25 hands-on projects, activities, and games. Kids learn about ancient Egyptian homes, food, money, toys, games, makeup, clothes, kings, mummies, and more. Projects are easy to follow and require primarily common household products and very little adult supervision. Activities range from making a scarab necklace to writing in ancient Egyptian hieroglyphs and making King Tut sandals. By combining a hands-on element with riddles, jokes, facts, and comic cartoons, kids Explore Ancient Egypt! in this accessible introduction to an incredible, ancient world.
From reed boats, papyrus, and amulets, to pyramids, pharaohs, and mummies, Great Ancient Egypt Projects You Can Build Yourself explores the fascinating lives of ancient Egyptians through more than 25 hands-on building projects and activities. Great Ancient Egypt Projects You Can Build Yourself gives readers today a chance to experience how the ancient Egyptians lived, cooked, worked, worshipped, entertained themselves, and interacted with their neighbors through building projects that use common household supplies. Detailed step-by-step instructions, diagrams, and templates for creating each project are combined with historical facts and anecdotes, biographies, and trivia for the real-life models of each project. Together they give kids a first-hand look at daily life in ancient Egypt.
This book presents the latest archaeological evidence that makes a case for Egypt as an early urban society. It traces the emergence of urban features during the Predynastic Period up to the disintegration of the powerful Middle Kingdom state (ca. 3500-1650 BC).
The Ancient Egyptian Footwear Project (AEFP) is a multidisciplinary, ongoing research of footwear in ancient Egypt from the Predynastic through the Ottoman Periods. It consists of the study of actual examples of footwear, augmented by pictorial and textual evidence. This volume evaluates, summarizes and discusses the results of the study of footwear carried out by the AEFP for the last 10 years (which includes the objects in the major collections in the world, such as the Egyptian Museum in Cairo, the British Museum in London and the Metropolitan Museum in New York, as well as from various excavations, such as Amarna, Elephantine and Dra Abu el-Naga). All published material is depicted and some previously unpublished material is added here. The work on physical examples of footwear has brought to light exciting new insights into ancient Egyptian technology and craftsmanship (including its development but also in the relationships of various footwear categories and their origin), establishing and refining the dating of technologies and styles of footwear, the diversity of footwear, provided a means of identification of provenance for unprovenanced examples, and the relationship between footwear and socio-economic status. The archaeometrical research has lead to the reinterpretation of ancient Egyptian words for various vegetal materials, such as papyrus.
Originally published in 1975 as The Horizon Book of Daily Life in Ancient Egypt, this revised edition includes a new chapter as well as full documentation of the sources.
For more than 2,000 years, between 1500 BCE and 600 CE, the Egyptian processional oracle was one of the main points of contact between temple-based religion and the general population. In a public ceremony, a god would indicate its will or answer questions through the movements of a portable cult statue borne by priests or important members of the community. The Egyptian Oracle Project is an interactive performance that adapts this ceremony to serve as the basis for a mixed-reality educational experience for children and young adults, using both virtual reality and live performance. The scene is set in a virtual Egyptian temple projected onto a wall. An oracle led by a high priest avatar (controlled by a live human puppeteer) is brought into the presence of a live audience, who act in the role of the Egyptian populace. Through the mediation of an actress, the audience interacts with the avatar, recreating the event. The series of carefully focused essays in this book provides vital background to this path-breaking project in three sections. After a brief introduction to educational theatre and virtual reality, the first section describes the ancient ceremony and its development, along with cross-cultural connections. Then the development of the script and its performance in the context of mixed-reality and educational theatre are examined. The final set of essays describes the virtual temple setting in more detail and explores the wider implications of this project for virtual heritage.
Over 400 images of papyrus, sun god Re, lotus, scarabs, plant scrolls, many other authentic motifs. Notes. Captions.
Text, projects, and activities introduce daily life in ancient Egypt from the viewpoint of a fictional family celebrating a festival day in honor of one of their gods.