Mark Pesce
Published: 2003
Total Pages: 450
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From desktop to television screen, deliver broadcast-ready digital video with DirectShow--the Microsoft DirectX streaming API integrated in the Windows operating system. Digital video expert and VRML creator Mark Pesce walks you through core DirectShow capabilities for capturing, editing, and rendering media--demonstrating basic to advanced techniques for producing studio-quality results. Whether you're looking to add simple playback to an application or create your own movies and features, you'll get the tools, guidance, and ready-to-use media clips you need to get started now. Learn how to: Use the GraphEdit design tool to rapidly prototype applicationsWrite your own source, transform, and renderer filtersCapture audio and video from Webcams, digital video cameras, and TV tunersCompress digital video streams onto disk Place clips and tracks on a timeline with DirectShow Editing Services Merge multiple video streams with the Video Mixing Renderer (VMR) Synchronize audio and video Create simple programs to play MP3, WAV, MIDI, AVI, and Microsoft Windows Media filesUse DirectX Media Objects (DMOs) for faster, lightweight development of effects, encoders, and decodersExtend DirectShow with AVIs and Windows Media Format CD inside Includes reusable media and code samples CD features: Microsoft DirectX 9.0 Software Development Kit (SDK) and documentationMusic, a movie short, and other video and audio samplesAll the book's programs and code