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A reference containing file-format details and tables, debugging messages and code samples for using Dynamic Link Libraries (DLL) created especially for programming. Key to this volume are definitions and protocols surrounding new Windows 3.1 usability.
This definitive guide has now been updated to cover the significant enchancements of Windows 3.1, including the new Dynamic Data Exchange (DDE) protocol, the printing and TrueType font application programming interface (API), and more. Packed with straightforward explanations, keen insights, tried and tested programming techniques, and scores of sample programs written in C.
This effective learning tool and resource for all Windows programmers provides expert programming tips and techniques, comprehensive coverage of Microsoft's Software Development Kit, hands-on samples and step-by-step instructions.
With this outstanding guide, you'll begin with basic Windows concepts and write simple applications before learning how to program with icons, menus, and dialog boxes. Both Borland and C++ with Microsoft compilers are discussed and the authors cover more advanced concepts including the use of Windows graphics, equations for mathematical and scientific programming, and class libraries.
This irreverent guide to Windows programming shows how to use both Visual Basic and the programming languages built into popular software applications to customize the computing environment--without a major financial investment in software development tools.
A winning and sure-to-sell collection of richly detailed discussions--along with disk-based source code examples. This edition focuses on localizing Windows programs for foreign markets, writing entertainment programs for Windows, and making Windows programs network aware. From the best programming minds in the business.
Takes a tutorial approach, but focuses on issues unique to version 3.1. Attention is devoted to object-oriented programming with examples in C++. Example programs take advantage of new Windows functionality such as virtual device drivers, object linking and embedding and network communications.
An alphabetical reference to the entire Windows 3.1 API especially for C and C++ programmers containing the entire set of calls for creating the framework of an application: generating windows, manipulating graphics, controlling basic system services, and applications in memory.
Shows how to use Borland C++ to develop Windows applications, provides programming examples for ObjectWindows, and includes reference material on Windows functions and messages
Microsoft's Windows programming utilities becomes more important as it is widely distributed. Contains completely revised information of CodeView Debugger for Windows, Microsoft C 6, and other widely distributed tools for creating Windows programs.