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Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking
One of the few resources available on C programming in the Macintosh environment, providing detailed discussions and programming examples for both experienced C programmers new to the Mac environment and Macintosh programmers familiar with other languages. Sample code is presented in THINK C.
Systems Programming: Designing and Developing Distributed Applications explains how the development of distributed applications depends on a foundational understanding of the relationship among operating systems, networking, distributed systems, and programming. Uniquely organized around four viewpoints (process, communication, resource, and architecture), the fundamental and essential characteristics of distributed systems are explored in ways which cut across the various traditional subject area boundaries. The structures, configurations and behaviours of distributed systems are all examined, allowing readers to explore concepts from different perspectives, and to understand systems in depth, both from the component level and holistically. - Explains key ideas from the ground up, in a self-contained style, with material carefully sequenced to make it easy to absorb and follow. - Features a detailed case study that is designed to serve as a common point of reference and to provide continuity across the different technical chapters. - Includes a 'putting it all together' chapter that looks at interesting distributed systems applications across their entire life-cycle from requirements analysis and design specifications to fully working applications with full source code. - Ancillary materials include problems and solutions, programming exercises, simulation experiments, and a wide range of fully working sample applications with complete source code developed in C++, C# and Java. - Special editions of the author's established 'workbenches' teaching and learning tools suite are included. These tools have been specifically designed to facilitate practical experimentation and simulation of complex and dynamic aspects of systems.
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The rapid advances in performance and miniaturisation in microtechnology are constantly opening up new markets for the programmable logic controller (PLC). Specially designed controller hardware or PC-based controllers, extended by hardware and software with real-time capability, now control highly complex automation processes. This has been extended by the new subject of “safe- related controllers”, aimed at preventing injury by machines during the production process. The different types of PLC cover a wide task spectrum - ranging from small network node computers and distributed compact units right up to modular, fau- tolerant, high-performance PLCs. They differ in performance characteristics such as processing speed, networking ability or the selection of I/O modules they support. Throughout this book, the term PLC is used to refer to the technology as a whole, both hardware and software, and not merely to the hardware architecture. The IEC61131 programming languages can be used for programming classical PLCs, embedded controllers, industrial PCs and even standard PCs, if suitable hardware (e.g. fieldbus board) for connecting sensors and actors is available.