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An introduction to fundamental theories of concurrent computation and associated programming languages for developing distributed and mobile computing systems. Starting from the premise that understanding the foundations of concurrent programming is key to developing distributed computing systems, this book first presents the fundamental theories of concurrent computing and then introduces the programming languages that help develop distributed computing systems at a high level of abstraction. The major theories of concurrent computation—including the π-calculus, the actor model, the join calculus, and mobile ambients—are explained with a focus on how they help design and reason about distributed and mobile computing systems. The book then presents programming languages that follow the theoretical models already described, including Pict, SALSA, and JoCaml. The parallel structure of the chapters in both part one (theory) and part two (practice) enable the reader not only to compare the different theories but also to see clearly how a programming language supports a theoretical model. The book is unique in bridging the gap between the theory and the practice of programming distributed computing systems. It can be used as a textbook for graduate and advanced undergraduate students in computer science or as a reference for researchers in the area of programming technology for distributed computing. By presenting theory first, the book allows readers to focus on the essential components of concurrency, distribution, and mobility without getting bogged down in syntactic details of specific programming languages. Once the theory is understood, the practical part of implementing a system in an actual programming language becomes much easier.
In modern computing a program is usually distributed among several processes. The fundamental challenge when developing reliable and secure distributed programs is to support the cooperation of processes required to execute a common task, even when some of these processes fail. Failures may range from crashes to adversarial attacks by malicious processes. Cachin, Guerraoui, and Rodrigues present an introductory description of fundamental distributed programming abstractions together with algorithms to implement them in distributed systems, where processes are subject to crashes and malicious attacks. The authors follow an incremental approach by first introducing basic abstractions in simple distributed environments, before moving to more sophisticated abstractions and more challenging environments. Each core chapter is devoted to one topic, covering reliable broadcast, shared memory, consensus, and extensions of consensus. For every topic, many exercises and their solutions enhance the understanding This book represents the second edition of "Introduction to Reliable Distributed Programming". Its scope has been extended to include security against malicious actions by non-cooperating processes. This important domain has become widely known under the name "Byzantine fault-tolerance".
Systems Programming: Designing and Developing Distributed Applications explains how the development of distributed applications depends on a foundational understanding of the relationship among operating systems, networking, distributed systems, and programming. Uniquely organized around four viewpoints (process, communication, resource, and architecture), the fundamental and essential characteristics of distributed systems are explored in ways which cut across the various traditional subject area boundaries. The structures, configurations and behaviours of distributed systems are all examined, allowing readers to explore concepts from different perspectives, and to understand systems in depth, both from the component level and holistically. Explains key ideas from the ground up, in a self-contained style, with material carefully sequenced to make it easy to absorb and follow. Features a detailed case study that is designed to serve as a common point of reference and to provide continuity across the different technical chapters. Includes a ‘putting it all together’ chapter that looks at interesting distributed systems applications across their entire life-cycle from requirements analysis and design specifications to fully working applications with full source code. Ancillary materials include problems and solutions, programming exercises, simulation experiments, and a wide range of fully working sample applications with complete source code developed in C++, C# and Java. Special editions of the author’s established ‘workbenches’ teaching and learning tools suite are included. These tools have been specifically designed to facilitate practical experimentation and simulation of complex and dynamic aspects of systems.
This book shows how to build software in which two or more computers cooperate to produce results. It covers Java's RMI (Remote Method Invocation) facility, in addition to CORBA and strategies for developing a distributed framework. It pays attention to often-neglected issues such as protocol design, security, and bandwidth requirements.
For this third edition of -Distributed Systems, - the material has been thoroughly revised and extended, integrating principles and paradigms into nine chapters: 1. Introduction 2. Architectures 3. Processes 4. Communication 5. Naming 6. Coordination 7. Replication 8. Fault tolerance 9. Security A separation has been made between basic material and more specific subjects. The latter have been organized into boxed sections, which may be skipped on first reading. To assist in understanding the more algorithmic parts, example programs in Python have been included. The examples in the book leave out many details for readability, but the complete code is available through the book's Website, hosted at www.distributed-systems.net. A personalized digital copy of the book is available for free, as well as a printed version through Amazon.com.
Concurrent and Distributed Computing in Java addresses fundamental concepts in concurrent computing with Java examples. The book consists of two parts. The first part deals with techniques for programming in shared-memory based systems. The book covers concepts in Java such as threads, synchronized methods, waits, and notify to expose students to basic concepts for multi-threaded programming. It also includes algorithms for mutual exclusion, consensus, atomic objects, and wait-free data structures. The second part of the book deals with programming in a message-passing system. This part covers resource allocation problems, logical clocks, global property detection, leader election, message ordering, agreement algorithms, checkpointing, and message logging. Primarily a textbook for upper-level undergraduates and graduate students, this thorough treatment will also be of interest to professional programmers.
Java's rich, comprehensive networking interfaces make it an ideal platform for building today's networked, Internet-centered applications, components, and Web services. Now, two Java networking experts demystify Java's complex networking API, giving developers practical insight into the key techniques of network development, and providing extensive code examples that show exactly how it's done. David and Michael Reilly begin by reviewing fundamental Internet architecture and TCP/IP protocol concepts all network programmers need to understand, as well as general Java features and techniques that are especially important in network programming, such as exception handling and input/output. Using practical examples, they show how to write clients and servers using UDP and TCP; how to build multithreaded network applications; and how to utilize HTTP and access the Web using Java. The book includes detailed coverage of server-side application development; distributed computing development with RMI and CORBA; and email-enabling applications with the powerful JavaMail API. For all beginning to intermediate Java programmers, network programmers who need to learn to work with Java.
Without established design patterns to guide them, developers have had to build distributed systems from scratch, and most of these systems are very unique indeed. Today, the increasing use of containers has paved the way for core distributed system patterns and reusable containerized components. This practical guide presents a collection of repeatable, generic patterns to help make the development of reliable distributed systems far more approachable and efficient. Author Brendan Burns—Director of Engineering at Microsoft Azure—demonstrates how you can adapt existing software design patterns for designing and building reliable distributed applications. Systems engineers and application developers will learn how these long-established patterns provide a common language and framework for dramatically increasing the quality of your system. Understand how patterns and reusable components enable the rapid development of reliable distributed systems Use the side-car, adapter, and ambassador patterns to split your application into a group of containers on a single machine Explore loosely coupled multi-node distributed patterns for replication, scaling, and communication between the components Learn distributed system patterns for large-scale batch data processing covering work-queues, event-based processing, and coordinated workflows
In a time of multiprocessor machines, message switching networks and process control programming tasks, the foundations of programming distributed systems are among the central challenges for computing sci enti sts. The foundati ons of di stributed programming compri se all the fasci nating questions of computing science: the development of adequate com putational , conceptual and semantic model s for distributed systems, specification methods, verification techniques, transformation rules, the development of suitable representations by programming languages, evaluation and execution of programs describing distributed systems. Being the 7th in a series of ASI Summer Schools at Marktoberdorf, these lectures concentrated on distributed systems. Already during the previous Summer School s at Marktoberdorf aspects of di stributed systems were important periodical topics. The rising interest in distributed systems, their design and implementation led to a considerable amount of research in this area. This is impressively demonstrated by the broad spectrum of the topics of the papers in this vol ume, although they are far from being comprehensive for the work done in the area of distributed systems. Distributed systems are extraordinarily complex and allow many distinct viewpoints. Therefore the literature on distributed systems sometimes may look rather confusing to people not working in the field. Nevertheless there is no reason for resignation: the Summer School was able to show considerable convergence in ideas, approaches and concepts for distributed systems.