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This useful reference addresses the key tasks that are integral to realtime software development in manufacturing plants: managing the design of the system, setting up and coordinating a development organization, and implementing tools for successfulcompletion and management. Both new and experienced project managers will discover how to use concurrent methodologies to create realtime systems in half the time it usually takes.
Essays that challenge the benefits of globalization and new technologies.
"Presented in full color, Engineering Production-Grade Shiny Apps helps people build production-grade shiny applications, by providing advice, tools, and a methodology to work on web applications with R. This book starts with an overview of the challenges which arise from any big web application project: organizing work, thinking about the user interface, challenges of teamwork & production environment. Then, it moves to a step by step methodology that goes from the idea to the end application. Each part of this process will cover in detail a series of tools and methods to use while building production-ready shiny applications. Finally, the book will end with a series of approaches and advice about optimizations for production"--
The overwhelming majority of a software system’s lifespan is spent in use, not in design or implementation. So, why does conventional wisdom insist that software engineers focus primarily on the design and development of large-scale computing systems? In this collection of essays and articles, key members of Google’s Site Reliability Team explain how and why their commitment to the entire lifecycle has enabled the company to successfully build, deploy, monitor, and maintain some of the largest software systems in the world. You’ll learn the principles and practices that enable Google engineers to make systems more scalable, reliable, and efficient—lessons directly applicable to your organization. This book is divided into four sections: Introduction—Learn what site reliability engineering is and why it differs from conventional IT industry practices Principles—Examine the patterns, behaviors, and areas of concern that influence the work of a site reliability engineer (SRE) Practices—Understand the theory and practice of an SRE’s day-to-day work: building and operating large distributed computing systems Management—Explore Google's best practices for training, communication, and meetings that your organization can use
Learn the basics of recording, processing, and mixing audio using Reason software, the robust digital audio workstation and musical toolkit used by artists, producers, and sound designers worldwide. Audio Production Basics with Reason Software will guide you every step of the way. The exercises in this book are designed to be completed using the low-cost Reason Intro edition, allowing you to get hands-on practice and easily experience the world of Reason software. Everything discussed in this book translates fully to the standard edition of Reason software, as well as to the expansive Reason Suite edition. With this book and the included online media files, you’ll get working experience using Reason, covering everything from setting up your computer to the fundamentals of audio production, including: Basic digital audio workstation operations and audio hardware options Principles of sound production and microphone use Essential Reason concepts and operations MIDI fundamentals for playing and recording virtual instruments Managing devices and routing signals in Reason’s unique rack interface Using automation to create dynamic changes to audio Mixing your project and exporting your final mixed track Reason Intro is affordable, easy, and fun. And everything you learn here will apply when you are ready to move on to more advanced versions of Reason. Take the first step now, with Audio Production Basics with Reason Software.
Push: Software Design and the Cultural Politics of Music Production shows how changes in the design of music software in the first decades of the twenty-first century shaped the production techniques and performance practices of artists working across media, from hip-hop and electronic dance music to video games and mobile apps. Emerging alongside developments in digital music distribution such as peer-to-peer file sharing and the MP3 format, digital audio workstations like FL Studio and Ableton Live introduced design affordances that encouraged rapid music creation workflows through flashy, user-friendly interfaces. Meanwhile, software such as Avid's Pro Tools attempted to protect its status as the industry standard, professional DAW of choice by incorporating design elements from pre-digital music technologies. Other software, like Cycling 74's Max, asserted its alterity to commercial DAWs by presenting users with nothing but a blank screen. These are more than just aesthetic design choices. Push examines the social, cultural, and political values designed into music software, and how those values become embodied by musical communities through production and performance. It reveals ties between the maximalist design of FL Studio, skeuomorphic design in Pro Tools, and gender inequity in the music products industry. It connects the computational thinking required by Max, as well as iZotope's innovations in artificial intelligence, with the cultural politics of Silicon Valley's design thinking. Finally, it thinks through what happens when software becomes hardware, and users externalize their screens through the use of MIDI controllers, mobile media, and video game controllers. Amidst the perpetual upgrade culture of music technology, Push provides a model for understanding software as a microcosm for the increasing convergence of globalization, neoliberal capitalism, and techno-utopianism that has come to define our digital lives.
For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.
In Fundamentals of Digital Audio, Alan P.Kafauver and David Patschke present a systematic overview of the elements for digital recording and reproducing sound. With Ideas grounded in the principles of acoustics, the authors exptore the essential issues involved in preserving, transferring, and modifying sound recordings in the digital domain. In addition to references on historic methods of sound reproduction, this book includes detailed information about the latest digital audio technology. Of special interest is the coverage of storage media and compression technologies. The authors detail a comprehensive introduction and evolution of data storage and media standards, including CD/DVD/Blu-ray/HD DVD, as well as fully (but plainly) detailing associated digital audio compression algorithms. They catalog in detail the processes involved in digitally editing recorded sound, presenting a step-by-step editing and mastering session. Fundamentals of Digital Audio is an essential textbook for anyone who wants to better understand or work with recorded sound using today's digital equipment. The book contains many diagrams and illustrations through which the authors share their expertise with the reader, Among the few books that treats this subject both comprehensively and understandably, the new edition of Fundamentals of Digital Audio should continue to be an indispensable text in this area.
What kind of producer do you want to be? - How do you get started? - What's the job description? - Will they still love you tomorrow - Producer managers - How do you deal with the artist, the record company and the artist's manager? - Lawyers - Difficulties and pitfalls - Success and money - What are the timeless ingredients in a hit record? - Frequently asked questions - Is classical, jazz and country production any different from rock, pop and R & B? - Technology rules - The final cut.
During the last two decades, computer and information technologies have forced great changes in the ways businesses manage operations in meeting the desired quality of products and services, customer demands, competition, and other challenges. The Handbook of Computational Intelligence in Manufacturing and Production Management focuses on new developments in computational intelligence in areas such as forecasting, scheduling, production planning, inventory control, and aggregate planning, among others. This comprehensive collection of research provides cutting-edge knowledge on information technology developments for both researchers and professionals in fields such as operations and production management, Web engineering, artificial intelligence, and information resources management.