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Web3D '11: The 16th International Symposium on Web3D Technology Jun 20, 2011-Jun 22, 2011 Paris, France. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
The book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualization of search results, modelling mixed reality content, and efficient creation of interactive 3D content. Each chapter is illustrated with example applications based on the proposed approach. The final chapter discusses some important ethical issues related to the widespread use of virtual environments in everyday life. The book provides ready to use solutions for many important problems related to the creation of interactive 3D multimedia applications and will be a primary reading for researchers and developers working in this domain.
The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 83 papers included in this volume are organized in the following topical sections: DUXU in business and the enterprise, designing for the Web experience; product design; information and knowledge design and visualisation; and mobile applications and services.
This book contains selected contributions from some of the most renowned researchers in the field of Digital Heritage and 3D representation of the Past, based in large part on invited presentations from the workshop “Computational Geometry and Ontologies for Cultural Heritage 3D Digital Libraries: What are the future alternatives for Europeana?” which was held in conjunction with the International Conference on Cultural Heritage EuroMed2012 (www.euromed2012.eu) on the island of Cyprus in October 2012. This was the official event of the Cyprus Presidency of the Council of the European Union on Progress in Cultural Heritage Preservation. The aim of this book is to provide an insight to ongoing research and future directions in this novel, continuously very promising and multi-disciplinary evolving field, which lies at the intersection of digital heritage, engineering, computer science, mathematics, material science, architecture, civil engineering and archaeology.
The Web has come a long way since the first VRML conference, VRML '95, was held in San Diego in December 1995. The conference was known as VRML 'xx until 2001 when it was renamed the Web3D Symposium. This year the Web3D community attains a significant landmark, the 10th conference in the series. From San Diego in 1995, the conference moved to Monterey for 97 and 98, then to Europe (Paderborn in Germany) for 99, back to Monterey in 2000, Paderborn in 2001, Tempe Arizona in 2002, Saint Malo, France, in 2003, Monterey in 2004 and now, for the first time, Wales (UK) for 2005. Proceedings of all 10 conferences have been published by ACM Press and are incorporated into the ACM Digital Library. The Web3D Consortium and the Web3D community of researchers and practitioners works long and hard to foster the development and promote the use of International Standards for 3D graphics on the World Wide Web. This year has seen, among other things, the approval and publication of the X3D Specification as an ISO/IEC International Standard (ISO/ IEC 19775:2004), the emergence of the Medical Working Group, and new initiatives concerning Learning, Education and Training. This volume contains the papers accepted for the Web3D 2005 Symposium on 3D Web Technologies.
This book constitutes the post-conference proceedings of the 4th International Conference on Advances in Computing and Data Sciences, ICACDS 2020, held in Valletta, Malta, in April 2020.* The 46 full papers were carefully reviewed and selected from 354 submissions. The papers are centered around topics like advanced computing, data sciences, distributed systems organizing principles, development frameworks and environments, software verification and validation, computational complexity and cryptography, machine learning theory, database theory, probabilistic representations. * The conference was held virtually due to the COVID-19 pandemic.