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During the past fifteen years concurrency in programming languages such as Java rose and fell, and again became popular. At this moment developers advise us to avoid concurrency in programming. They are using a host of deprecated methods in the latest releases How are we to understand the love-hate relationship with what should be a widely used approach of tackling real-world problems? The aim of rchitectures, Languages and Techniques is to encourage the safe, efficient and effective use of parallel computing. It is generally agreed that concurrency is found in most real applications and that it should be natural to use concurrency in programming. However, there has grown up a myth that concurrency is "hard" and only for the hardened expert. The papers collected in this book cover the whole spectrum of concurrency, from theoretical underpinnings to applications. The message passing style of concurrency, developed in the Communicating Sequential Processes (CSP) approach, is considered, and extensions are proposed. CSP's realization in the programming language occam is used directly for applications as diverse as modeling of concurrent systems and the description of concurrent hardware. This latter application may be compared to the use of Java for the same purpose. Concurrency and the use of Java is the subject of further papers, as is the provision of CSP-like facilities in Java and C and techniques to use these languages to construct reliable concurrent systems. At a time when concurrency gives headaches, this book brings a welcome breath of fresh air. Concurrency can really be a positive way forward.
This book constitutes the proceedings of the 14th International Conference on Software Engineering and Formal Methods, SEFM 2016, held as part of STAF 2016, in Vienna, Austria, in July 2016. The 20 full and 5 short papers presented in this volume were carefully reviewed and selected from 88 submissions. They were organized in topical sections named: concurrency and non-interference; program analysis; model checking; verification; interaction and adaptation; and development methods.
This volume contains the proceedings from the workshops held in conjunction with the IEEE International Parallel and Distributed Processing Symposium, IPDPS 2000, on 1-5 May 2000 in Cancun, Mexico. The workshopsprovidea forum for bringing together researchers,practiti- ers, and designers from various backgrounds to discuss the state of the art in parallelism.Theyfocusondi erentaspectsofparallelism,fromruntimesystems to formal methods, from optics to irregular problems, from biology to networks of personal computers, from embedded systems to programming environments; the following workshops are represented in this volume: { Workshop on Personal Computer Based Networks of Workstations { Workshop on Advances in Parallel and Distributed Computational Models { Workshop on Par. and Dist. Comp. in Image, Video, and Multimedia { Workshop on High-Level Parallel Prog. Models and Supportive Env. { Workshop on High Performance Data Mining { Workshop on Solving Irregularly Structured Problems in Parallel { Workshop on Java for Parallel and Distributed Computing { WorkshoponBiologicallyInspiredSolutionsto ParallelProcessingProblems { Workshop on Parallel and Distributed Real-Time Systems { Workshop on Embedded HPC Systems and Applications { Recon gurable Architectures Workshop { Workshop on Formal Methods for Parallel Programming { Workshop on Optics and Computer Science { Workshop on Run-Time Systems for Parallel Programming { Workshop on Fault-Tolerant Parallel and Distributed Systems All papers published in the workshops proceedings were selected by the p- gram committee on the basis of referee reports. Each paper was reviewed by independent referees who judged the papers for originality, quality, and cons- tency with the themes of the workshops.
This book constitutes the refereed proceedings of the 7th International Conference on Parallel Computing Technologies, PaCT 2003, held in Novosibirsk, Russia in September 2003. The 38 revised full papers presented together with 4 invited papers and 10 poster papers were carefully reviewed and selected from 78 submissions. The papers are organized in topical sections on theory, software, applications, and tools. A broad variety of parallel processing issues and distributed computing in general are addressed.
system is a complex object containing a significant percentage of elec A tronics that interacts with the Real World (physical environments, humans, etc. ) through sensing and actuating devices. A system is heterogeneous, i. e. , is characterized by the co-existence of a large number of components of disparate type and function (for example, programmable components such as micro processors and Digital Signal Processors (DSPs), analog components such as AID and D/A converters, sensors, transmitters and receivers). Any approach to system design today must include software concerns to be viable. In fact, it is now common knowledge that more than 70% of the development cost for complex systems such as automotive electronics and communication systems are due to software development. In addition, this percentage is increasing constantly. It has been my take for years that the so-called hardware-software co-design problem is formulated at a too low level to yield significant results in shorten ing design time to the point needed for next generation electronic devices and systems. The level of abstraction has to be raised to the Architecture-Function co-design problem, where Function refers to the operations that the system is supposed to carry out and Architecture is the set of supporting components for that functionality. The supporting components as we said above are heteroge neous and contain almost always programmable components.