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This volume presents the proceedings of ECSCW’09, the 11th European Conference on Computer Supported Cooperative Work. Each conference offers an occasion to critically review our research field, which has been multidisciplinary and committed to high scientific standards, both theoretical and methodological, from its beginning. These proceedings represent discussions and contributions to ongoing challenges. One challenge comes from emerging new technologies connected to ‘social computing’, gaming, as well as applications supporting citizen participation in their communities. As boundaries between home and work erode with the increased movement of work into home environments, and new applications further blur the once separate conceptions of work and leisure, our intellectual community faces challenges in the ways we think about and study work. Other challenges result from transformations of the world of work itself and the role of IT in these. They have been taken up in in-depth studies of design practice, software development, and manufacturing, as well as in the growing body of research on health care contexts and applications. Finally, there is the question of what is the European perspective in our community and whether it is worthwhile to anchor our research more firmly in such a perspective. Of high relevance to our field is the strong grounding of technology development in an understanding of human activity. The nineteen full papers, four short papers and one discussion paper selected for this conference deal with and reflect on some of these challenges, thus representing the lively debate currently ongoing in our field of research.
This book constitutes the refereed proceedings of the three international workshops PAISI 2008, PACCF 2008, and SOCO 2008, held as satellite events of the IEEE International Conference on Intelligence and Security Informatics, ISI 2008, in Taipei, Taiwan, in June 2008. The 55 revised full papers presented were carefully reviewed and selected from the presentations at the workshops. The 21 papers of the Pacific Asia Workshop on Intelligence and Security Informatics (PAISI 2008) cover topics such as information retrieval and event detection, internet security and cybercrime, currency and data protection, cryptography, image and video analysis, privacy issues, social networks, modeling and visualization, and network intrusion detection. The Pacific Asia Workshop on Cybercrime and Computer Forensics (PACCF 2008) furnishes 10 papers about forensic information management, forensic technologies, and forensic principles and tools. The 24 papers of the Workshop on Social Computing (SOCO 2008) are organized in topical sections on social web and social information management, social networks and agent-based modeling, as well as social opinions, e-commerce, security and privacy considerations.
While there are sporadic journal articles on socio-technical networks, there's long been a need for an integrated resource that addresses concrete socio-technical network (STN) design issues from algorithmic and engineering perspectives. Filling this need, Socio-Technical Networks: Science and Engineering Design provides a complete introduction to
This two-volume proceedings contains revised selected papers from the International Conference on Artificial Intelligence and Computational Intelligence, AICI 2010, held in Sanya, China, in October 2010. The total of 105 high-quality papers presented were carefully reviewed and selected from 1216 submissions. The topics covered are: applications of artificial intelligence; automated problem solving; automatic programming; data mining and knowledge discovering; distributed AI and agents; expert and decision support systems; fuzzy logic and soft computing; intelligent information fusion; intelligent scheduling; intelligent signal processing; machine learning; machine vision; multi-agent systems; natural language processing; neural networks; pattern recognition; robotics; applications of computational intelligence; biomedical informatics and computation; fuzzy computation; genetic algorithms; immune computation; information security; intelligent agents and systems; nature computation; particle swarm optimization; and probabilistic reasoning.
A systematic presentation of activity theory, its application to interaction design, and an argument for the development of activity theory as a basis for understanding how people interact with technology. Activity theory holds that the human mind is the product of our interaction with people and artifacts in the context of everyday activity. Acting with Technology makes the case for activity theory as a basis for understanding our relationship with technology. Victor Kaptelinin and Bonnie Nardi describe activity theory's principles, history, relationship to other theoretical approaches, and application to the analysis and design of technologies. The book provides the first systematic entry-level introduction to the major principles of activity theory. It describes the accumulating body of work in interaction design informed by activity theory, drawing on work from an international community of scholars and designers. Kaptelinin and Nardi examine the notion of the object of activity, describe its use in an empirical study, and discuss key debates in the development of activity theory. Finally, they outline current and future issues in activity theory, providing a comparative analysis of the theory and its leading theoretical competitors within interaction design: distributed cognition, actor-network theory, and phenomenologically inspired approaches.