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This volume contains 64 papers from contributors around the world on a wide range of topics in database systems research. Of special mention are the papers describing the practical experiences of developing and implementing some of the many useful database systems on the market. Readers should find useful new ideas from the proceedings of this international symposium.
Despite the volume of research carried out into the design of database systems and the design of user interfaces, there is little cross-fertilization between the two areas. The control of user interfaces to database systems is, therefore, significantly less advanced than other aspects of DBMS design. As database functionality is used in a wider range of areas, such as design applications, the suitability of the user interface is becoming increasingly important. It is, therefore, necessary to begin applying the knowledge developed by HCI researchers to the specialised domain of database systems. This volume contains revised papers from the International Workshop on Interfaces to Database Systems, held in Glasgow, 1-3 July 1992. The workshop aimed to develop an interaction between the design of database systems and user interfaces. It discussed both the production of interfaces tailored to particular applications, and also more general systems within which interfaces can be developed. Some of the papers concentrate on usability aspects, some discuss different interface metaphors, whilst others tackle the question of designing a general conceptual model. The latter topic is of particular importance, as it is only by achieving an abstract model of what the user understands to be in the database that the data can be associated with appropriate interface facilities. Among the contents of the volume are: integrated interfaces to publicly available databases; database query interface for medical information systems; an integrated approach to task oriented database retrieval interfaces; GRADI: a graphical database interface for a multimedia DBMS; cognitive view mechanism for multimedia information systems; a graphical schema representation for object oriented databases; a conceptual framework for error analysis in SQL interfaces; a browser for a version entity relationship database. Interfaces to Database Systems (IDS92) is unique in that it brings together a variety of approaches from the database and HCI research communities. It will provide essential reading for researchers of database systems and also industrial developers of DBMS.
This volume contains a selection of papers that focus on the state-of the-art in real-time scheduling and resource management. Preliminary versions of these papers were presented at a workshop on the foundations of real-time computing sponsored by the Office of Naval Research in October, 1990 in Washington, D.C. A companion volume by the title Foundations of Real-Time Computing: Fonnal Specifications and Methods complements this book by addressing many of the most advanced approaches currently being investigated in the arena of formal specification and verification of real-time systems. Together, these two texts provide a comprehensive snapshot of current insights into the process of designing and building real-time computing systems on a scientific basis. Many of the papers in this book take care to define the notion of real-time system precisely, because it is often easy to misunderstand what is meant by that term. Different communities of researchers variously use the term real-time to refer to either very fast computing, or immediate on-line data acquisition, or deadline-driven computing. This text is concerned with the very difficult problems of scheduling tasks and resource management in computer systems whose performance is inextricably fused with the achievement of deadlines. Such systems have been enabled for a rapidly increasing set of diverse end-uses by the unremitting advances in computing power per constant-dollar cost and per constant-unit-volume of space. End-use applications of deadline-driven real-time computers span a spectrum that includes transportation systems, robotics and manufacturing, aerospace and defense, industrial process control, and telecommunications.
Both the way we look at data, through a DBMS, and the nature of data we ask a DBMS to manage have drastically evolved over the last decade, moving from text to images (and to sound to a lesser extent). Visual representations are used extensively within new user interfaces. Powerful visual approaches are being experimented for data manipulation, including the investigation of three dimensional display techniques. Similarly, sophisticated data visualization techniques are dramatically improving the understanding of the information extracted from a database. On the other hand, more and more applications use images as basic data or to enhance the quality and richness of data manipulation services. Image management has opened a wide area of new research topics in image understanding and analysis. The IFIP 2.6 Working Group on Databases strongly believes that a significant mutual enrichment is possible by confronting ideas, concepts and techniques supporting the work of researcher and practitioners in the two areas of visual interfaces to DBMS and DBMS management of visual data. For this reason, IFIP 2.6 has launched a series of conferences on Visual Database Systems. The first one has been held in Tokyo, 1989. VDB-2 was held in Budapest, 1991. This conference is the third in the series. As the preceding editions, the conference addresses researchers and practitioners active or interested in user interfaces, human-computer communication, knowledge representation and management, image processing and understanding, multimedia database techniques and computer vision.
Physics students who want to become familiar with advanced computational strategies in classical and quantum dynamics will find here a detailed treatment many worked examples. This new edition has been revised and enlarged with chapters on the action principle in classical electrodynamics, on the functional derivative approach, and on computing traces.
This proceedings volume contains 52 technical research papers on multidatabases, distributed DB, multimedia DB, object-oriented DB, real-time DB, temporal DB, deductive DB, and intelligent user interface. Some industrial papers are also included.
Computer Science Workbench is a monograph series which will provide you with an in depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer graphics, computer animation, database management systems, and computer-aided design and manufacturing systems. Computer Science Workbench represents an important new contribution in the field of practical computer technology. Tosiyasu L. Kunii Preface The goal of this book is to give concrete answers to questions such as what object oriented databases are, why they are needed, how they are implemented, and how they are applied, by describing a research prototype object-oriented database system called Jasmine. That is, this book is aimed at creating a consistent view to object-oriented databases. The contents of this book are directly based on the results of the Jasmine project conducted at Fujitsu Laboratories, Ltd. The book is a polished version of my doctoral dissertation, which includes research papers which I have authored and published.
In recent years, tremendous research has been devoted to the design of database systems for real-time applications, called real-time database systems (RTDBS), where transactions are associated with deadlines on their completion times, and some of the data objects in the database are associated with temporal constraints on their validity. Examples of important applications of RTDBS include stock trading systems, navigation systems and computer integrated manufacturing. Different transaction scheduling algorithms and concurrency control protocols have been proposed to satisfy transaction timing data temporal constraints. Other design issues important to the performance of a RTDBS are buffer management, index accesses and I/O scheduling. Real-Time Database Systems: Architecture and Techniques summarizes important research results in this area, and serves as an excellent reference for practitioners, researchers and educators of real-time systems and database systems.
NATO's Division of Scientific and Environmental Affairs sponsored this Advan ced Study Institute because it was felt to be timely to cover this important and challengjng subject for the first time in the framework of NATO's ASI programme. The significance of real-time systems in everyones' life is rapidly growing. The vast spectrum of these systems can be characterised by just a few examples of increasing complexity: controllers in washing machines, air traffic control systems, control and safety systems of nuclear power plants and, finally, future military systems like the Strategic Defense Initiative (SDI). The import ance of such systems for the well-being of people requires considerable efforts in research and development of highly reliable real-time systems. Furthermore, the competitiveness and prosperity of entire nations now depend on the early app lication and efficient utilisation of computer integrated manufacturing systems (CIM), of which real-time systems are an essential and decisive part. Owing to its key significance in computerised defence systems, real-time computing has also a special importance for the Alliance. The early research and development activities in this field in the 1960s and 1970s aimed towards improving the then unsatisfactory software situation. Thus, the first high-level real-time languages were defined and developed: RTL/2, Coral 66, Procol, LTR, and PEARL. In close connection with these language develop ments and with the utilisation of special purpose process control peripherals, the research on real-time operating systems advanced considerably.