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To the Second Edition This book is designed both for introductory courses in computer problem solving, at the freshman and sophomore college level, and for individual self study. The first edition of this book has been used for teaching introductory classes at University of California San Diego (UCSD), University of California Irvine (UCI), and many other schools. This second edition is based on our experience using the text over the past six years with a broad range of students. We have taught the course using variations on Keller's Personalized System of Instruction (PSI). The organization of this book is conducive to this approach but does not require it. PSI methods allow slightly more material to be absorbed by the students than is the case with the traditional lecture/recitation presentation. PSI allows grading according to the number of chapter units completed. In a 10 week quarter, virtually all students who pass the course at UCSDand UCI complete the material covered in the first eleven chapters and the exercises associated with them. A substantial portion complete the entire fifteen chapters. For a conventional presentation under the semester system, the 15 chapters should present an appropriate amount of material for the average student.
"Welcome to the third edition of my C++ text. The highly successful first edition was one of the first textbooks available for teaching C++ in the first programming course. The text was introduced at the 1994 ACM Conference in Phoenix when many were arguing the virtues of teaching C++ and OOP versus Pascal and structured programming in the first programming course. I argued at the time, and still argue, that students need to be taught problem solving early-on using both the structured and object-oriented paradigms and, because of its hybrid nature, C++ is the only language suited to learning both of these paradigms. Since then, many institutions have made the switch from Pascal to C++ for just this reason, as well as the intense industry support for C++ language. As a result, this third edition continues to provide an introduction to both structured and object-oriented problem solving techniques using the C++ language. Of course, many improvements have been made based on using the text in numerous classrooms all over the world since 1994. As with earlier editions, the text starts from the beginning, assuming no previous knowledge of C, or any other programming language. This text is appropriate for any introductory programming (CS1 course using the C++ language as well as experienced programmers wanting an introduction to structured and object-oriented problem solving techniques using the C++ language"-- Book Preface.
Presenting the concepts and techniques of Pascal precisely and accessibly, this work uses a five-step problem solving process to connect problem solving skills and effective software development. This edition features refined explanations of the key elements of Pascal programming, and an expanded section of exercises and programming projects.
Learn Pascal in Three Days (3e.) is an update of one of the best-selling introductions to Pascal on the market for beginning programmers. The title is recognized as one of the best introductions to Pascal suitable for students or anyone wanting a solid foundation in structured programming. Pascal is considered an ideal programming language to begin programming because of its highly structured syntax.
Introduces advanced programming concepts necessary for designing programs for ``real world'' implementation. Fully revised, this text meets the ACM recommendations for the Computer Science II course. Data abstraction concepts have been considerably expanded. Other primary topics include programming style, procedural abstraction concepts, and program implementation. Answers to selected exercises appear at the end of this text.
JSP is a program design method for education and commerce alike. This text provides an introduction to JSP and should serve as a first course book for novice programmers in program design.