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Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you’re looking to develop: a web app, a hybrid app, or a native app. You’ll discover how to use the Google Maps API features to integrate powerful geo capabilities in your apps with a little effort. You’ll learn how to: Design geographic features for your apps while respecting usability criteria Design touristic geo apps Use HTML5 and the Google Maps JavaScript API to implement powerful geo functions in your apps Use Google Fusion Tables to display and query data in your maps Transform your geo web apps into hybrid apps that can be submitted to the Apple App Store Create native iOS geo apps using the new Apple Maps data through the Map Kit API After reading Pro iOS Geo, you’ll have the knowledge and skills you need to add a geo dimension to all your apps, whether as a feature of a larger app— such as a social networking app that shows where friends are located in a selected area—or as the primary part of an app—such as a guide app that shows the monuments in your city.
Visual QuickStart Guides, designed in an attractive tutorial and reference format, are the quickest, easiest, and most thorough way to learn applications, tasks, and technologies. The Visual QuickStart Guides are the smart choice--they guide the learner with a friendly and supportive approach. The visual presentation (with copious screenshots) and focused discussions by topic and tasks make learning a breeze and take you to exactly what you want to learn. With a rich set of over 1,000 APIs, iPhone SDK 4 provides an amazing range of technologies to enhance and create applications for the iPhone. This book focuses on the parts of the SDK that are specifically geared toward the iPhone. Everything is covered to create a complete application.
Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you’re looking to develop: a web app, a hybrid app, or a native app. You’ll discover how to use the Google Maps API features to integrate powerful geo capabilities in your apps with a little effort. You’ll learn how to: Design geographic features for your apps while respecting usability criteria Design touristic geo apps Use HTML5 and the Google Maps JavaScript API to implement powerful geo functions in your apps Use Google Fusion Tables to display and query data in your maps Transform your geo web apps into hybrid apps that can be submitted to the Apple App Store Create native iOS geo apps using the new Apple Maps data through the Map Kit API After reading Pro iOS Geo, you’ll have the knowledge and skills you need to add a geo dimension to all your apps, whether as a feature of a larger app— such as a social networking app that shows where friends are located in a selected area—or as the primary part of an app—such as a guide app that shows the monuments in your city.
You have a great idea for a simple mobile web app. Or, you have a great idea for a complicated mobile web app. Either way, Learn HTML5 and JavaScript for iOS will help you build, fine-tune, and publish your app for iPhone, iPad, or iPod touch. Scott Preston will walk you through building a mobile web app from scratch using real-world examples. You'll learn about design considerations, mobile web frameworks, and HTML5 features like animation and graphics using Canvas. You'll also learn how to customize your app for a variety of platforms, and you'll explore testing and performance tips for your app. Get an overview of HTML5, JavaScript, and mobile web frameworks Discover tips for iOS usability as well as performance Dig into features like images, animation, and even geolocation
A universal approach to the ontology of geographic space has already been, and is going to be, a comprehensive task for establishing more effective spatial models. The concept of a universal spatial ontology should be independent of location, culture, and time. It should be fundamental and universal in the same way that the number p defines the ratio between the diameter and the circumference of a circle. The term “universal” therefore means all-embracing and for general propose. Universal Ontology of Geographic Space: Semantic Enrichment for Spatial Data aims to escalate the current scope of research to support the development of semantically interoperable systems of geographic space. This reference will aid university lecturers and professors, students, researchers, developers of spatial applications.
This book provides a collection of critical pieces that support the idea that good teaching and learning of geography in fieldwork and using technology should consider the dimensions of curriculum design, instructional design and resource provision, as well as assessment for such learning activities. Further, it clearly describes the thinking, experiences and critical comments concerning two broad areas of learning outside the traditional classroom – in the field and with technology.
Unleash the power of SwiftUI by building dynamic, cross-platform projects that will amaze their usersPurchase of the print or Kindle book includes a free PDF eBook Key FeaturesExplore the basics of declarative programming and animationUnderstand the fundamentals of SwiftUI and animatable propertiesLearn while working on beginner-to-advanced level animation projectsBook Description Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you'll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations. What you will learnUnderstand the fundamentals of SwiftUI and declarative programmingMaster animation concepts like state variables and time curvesExplore animation properties like hueRotation, opacity, and scaleCreate animations using physics, gravity, collision, and moreUse the GeometryReader to align views across various platformsCombine different animations for more dynamic effectsAdd audio to your animations for an interactive experienceWho this book is for This book is for aspiring SwiftUI developers who have a basic understanding of Swift. It can also be used by SwiftUI developers, UIKit developers, and iOS developers that are new to SwiftUI and want to improve their animation proficiency.
This volume contains the lecture notes of the 9th Reasoning Web Summer School 2013, held in Mannheim, Germany, in July/August 2013. The 2013 summer school program covered diverse aspects of Web reasoning, ranging from scalable lightweight formalisms such as RDF to more expressive ontology languages based on description logics. It also featured foundational reasoning techniques used in answer set programming and ontology-based data access as well as emerging topics like geo-spatial information handling and reasoning-driven information extraction and integration.