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'To err is human'. As a material and mechanical process, early printing made no exception to this general rule. Against the conventional wisdom of a technological triumph spreading freedom and knowledge, the history of the book is largely a story of errors and adjustments. Various mistakes normally crept in while texts were transferred from manuscript to printing formes and different emendation strategies were adopted when errors were spotted. In this regard, the 'Gutenberg galaxy' provides an unrivalled example of how scholars, publishers, authors and readers reacted to failure: they increasingly aimed at impeccability in both style and content, developed time and money-efficient ways to cope with mistakes, and ultimately came to link formal accuracy with authoritative and reliable information. Most of these features shaped the publishing industry until the present day, in spite of mounting issues related to false news and approximation in the digital age. Early modern misprinting, however, has so far received only passing mentions in scholarship and has never been treated together with proofreading in a complementary fashion. Correction benefited from a somewhat higher degree of attention, though check procedures in print shops have often been idealised as smooth and consistent. Furthermore, the emphasis has fallen on the people involved and their intervention in the linguistic and stylistic domains, rather than on their methodologies for dealing with typographical and textual mistakes. This book seeks to fill this gap in literature, providing the first comprehensive and interdisciplinary guide into the complex relationship between textual production in print, technical and human faults and more or less successful attempts at emendation. The 24 carefully selected contributors present new evidence on what we can learn from misprints in relation to publishers' practices, printing and pre-publication procedures, and editorial strategies between 1450 and 1650. They focus on texts, images and the layout of incunabula, sixteenth- and early seventeenth-century books issued throughout Europe, stretching from the output of humanist printers to wide-ranging vernacular publications.
#1 NEW YORK TIMES BESTSELLER • Jake Brigance is back! The hero of A Time to Kill, one of the most popular novels of our time, returns in a courtroom drama that The New York Times says is "riveting" and "suspenseful." Clanton, Mississippi. 1990. Jake Brigance finds himself embroiled in a deeply divisive trial when the court appoints him attorney for Drew Gamble, a timid sixteen-year-old boy accused of murdering a local deputy. Many in Clanton want a swift trial and the death penalty, but Brigance digs in and discovers that there is more to the story than meets the eye. Jake’s fierce commitment to saving Drew from the gas chamber puts his career, his financial security, and the safety of his family on the line. In what may be the most personal and accomplished legal thriller of John Grisham’s storied career, we deepen our acquaintance with the iconic Southern town of Clanton and the vivid cast of characters that so many readers know and cherish. The result is a richly rewarding novel that is both timely and timeless, full of wit, drama, and—most of all—heart. Bursting with all the courthouse scheming, small-town intrigue, and stunning plot twists that have become the hallmarks of the master of the legal thriller, A Time for Mercy is John Grisham’s most powerful courtroom drama yet. There is a time to kill and a time for justice. Now comes A Time for Mercy. Don’t miss John Grisham’s new book, THE EXCHANGE: AFTER THE FIRM!
Contains graphic sexual topics.
“Wholly original . . . the work of the newest major talent in fantasy.”—The Wall Street Journal “Freakishly compelling . . . through heart-thumping acts of violence and laugh-out-loud moments, this book practically dares you to keep reading.”—Atlanta Magazine A missing God. A library with the secrets to the universe. A woman too busy to notice her heart slipping away. Carolyn's not so different from the other people around her. She likes guacamole and cigarettes and steak. She knows how to use a phone. Clothes are a bit tricky, but everyone says nice things about her outfit with the Christmas sweater over the gold bicycle shorts. After all, she was a normal American herself once. That was a long time ago, of course. Before her parents died. Before she and the others were taken in by the man they called Father. In the years since then, Carolyn hasn't had a chance to get out much. Instead, she and her adopted siblings have been raised according to Father's ancient customs. They've studied the books in his Library and learned some of the secrets of his power. And sometimes, they've wondered if their cruel tutor might secretly be God. Now, Father is missing—perhaps even dead—and the Library that holds his secrets stands unguarded. And with it, control over all of creation. As Carolyn gathers the tools she needs for the battle to come, fierce competitors for this prize align against her, all of them with powers that far exceed her own. But Carolyn has accounted for this. And Carolyn has a plan. The only trouble is that in the war to make a new God, she's forgotten to protect the things that make her human. Populated by an unforgettable cast of characters and propelled by a plot that will shock you again and again, The Library at Mount Char is at once horrifying and hilarious, mind-blowingly alien and heartbreakingly human, sweepingly visionary and nail-bitingly thrilling—and signals the arrival of a major new voice in fantasy. Praise for The Library at Mount Char An engrossing fantasy world full of supernatural beings and gruesome consequences."—Boston Globe "Vivid . . . the dialogue sings . . . you'll spend equal time shuddering and chortling."—Dallas Morning News"
The New York Times bestselling author of Mistress Shakespeare delivers the epic tale of Elizabeth I's most trusted companion—a commoner who lived among royals.... Katherine Ashley, the clever, beguiling daughter of a poor country beekeeper, catches the attention of powerful, ambitious Thomas Cromwell—henchman for King Henry VIII. Cromwell secures for Kat a place in the royal court, but as a reluctant spy. Plunged into a treacherous game of shifting alliances, Kat is entrusted by Anne Boleyn to protect her daughter, Elizabeth. In the face of exile, assassination attempts, imprisonment, and a romantic flirtation that could cost the young princess dearly, Kat will risk everything—even her own secret love—for her bright, clever Elizabeth.
A memoir-driven realistic graphic novel about Tyler, a child who is diagnosed with ADHD and has to discover for himself how to best manage it. Tyler’s brain is different. Unlike his friends, he has a hard time paying attention in class. He acts out in goofy, over-the-top ways. Sometimes, he even does dangerous things—like cut up a bus seat with a pocketknife or hang out of an attic window. To the adults in his life, Tyler seems like a troublemaker. But he knows that he’s not. Tyler is curious and creative. He’s the best artist in his grade, and when he can focus, he gets great grades. He doesn’t want to cause trouble, but sometimes he just feels like he can’t control himself. In Button Pusher, cartoonist Tyler Page uses his own childhood experiences to explore what it means to grow up with ADHD. From diagnosis to treatment and beyond, Tyler’s story is raw and enlightening, inviting you to see the world from a new perspective.
A hilarious, high-stakes adventure involving crooked casino boats, floating fish, toxic beaches, and one kid determined to get justice. This is Carl Hiaasen's Florida—where the creatures are wild and the people are wilder! You know it's going to be a rough summer when you spend Father's Day visiting your dad in the local lockup. Noah's dad is sure that the owner of the Coral Queen casino boat is flushing raw sewage into the harbor–which has made taking a dip at the local beach like swimming in a toilet. He can't prove it though, and so he decides that sinking the boat will make an effective statement. Right. The boat is pumped out and back in business within days and Noah's dad is stuck in the clink. Now Noah is determined to succeed where his dad failed. He will prove that the Coral Queen is dumping illegally . . . somehow. His allies may not add up to much–his sister Abbey, an unreformed childhood biter; Lice Peeking, a greedy sot with poor hygiene; Shelly, a bartender and a woman scorned; and a mysterious pirate–but Noah's got a plan to flush this crook out into the open. A plan that should sink the crooked little casino, once and for all.
The forest heaves and splits in a terrible quake, and Griffin, a newborn Silverwing, is sucked deep into the earth. Drawn into the underworld, he must confront the ghosts of his father’s past before they threaten to take him, too. When Griffin is sucked into the Underworld, his father Shade must act fast—for legend says that if the living stumble into the land of the dead, they only have a short time before death claims them as its own. But something else is hunting Griffin, too. Something dark. Something sinister. Something buried deep in a past that Shade hoped he'd never have to revisit. Who will find Griffin first? And will it even matter if none of them can make it back into the land of the living? This thrilling companion novel concludes the Silverwing series.
When eternal darkness threatens to invade, Shade and Marina must journey to the far southern jungle to save the world in this thrilling sequel to Silverwing. Shade, a young Silverwing bat in search of his father, discovers a mysterious Human building containing a vast forest. Home to thousands of bats, the indoor forest is as warm as a summer night and teeming with insects to eat. And through the glass roof, the bats can finally see the sun, free from the tyranny of the deadly owls. Is this Paradise the fulfillment of Nocturna’s Promise to return the bats to the light of day? Shade and his Brightwing friend Marina aren’t so sure. Shade has seen Humans enter the forest and take away hundreds of sleeping bats for an unknown purpose. And where is Shade's father? It isn’t long before Shade and Marina are swept up on a perilous journey that takes them to the far southern jungle—the homeland of Goth, now king of all the Vampyrum Spectrum: cannibal bats with three-foot wingspans. With the help of an abandoned owl prince and General Cortez’s rat army, Shade must use all his resourcefulness to find his father—and stop Goth from harnessing the dark powers of Cama Zotz to create eternal night. In this continuation of Shade’s saga, Kenneth Oppel recaptures the adventure and poignancy of Silverwing, which Smithsonian magazine called “a tour-de-force fantasy,” and takes it to a new level of excitement.