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Journey into the hidden world of Persia with this handy guide, including maps, gems, interactive elements, and all the essential information one might need for a trip to the mythical land of Persia.
The past and future are woven together in this epic tale of a prince, an evil vizier, a princess, and a prophecy in ancient Persia.
The creator of one of the most innovative and best-selling video games of all time gives an unvarnished look into the process in this one-of-a-kind compilation. Before Prince of Persia was a best-selling video game franchise and a Disney movie, it was an Apple II computer game created and programmed by one person, Jordan Mechner. Mechner's candid and revealing journals from the time capture the journey from his parents’ basement to the forefront of the fast-growing 1980s video game industry... and the creative, technical, and personal struggles that brought the prince into being and ultimately into the homes of millions of people worldwide. Now, on the 30th anniversary of Prince of Persia’s release, Mechner looks back at the journals he kept from 1985 to 1993, offering new insights into the game that established him as a pioneer of cinematic storytelling in the industry. This beautifully illustrated and annotated collector’s edition includes: 300 pages of Jordan’s original journals, Present-day margin notations by Jordan adding explanation, context, and affectionate cartoons of real-life characters, Archival visuals illustrating the stages of the game’s creation, Work-in-progress sketches, rotoscoped animation, screen shots, interface design, memos, and more, A full-color 32-page "Legacy" section in which Jordan and fans share Prince of Persia memories from the past 30 years, including the Ubisoft games and Disney movie. The Making of Prince of Persia is both a tribute to a timeless classic, and an indelible look at the creative process that will resonate with retro-gaming fans, game developers, and writers, artists, and creators of all stripes.
The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.
Written by Jordan Mechner, the creator of the Prince of Persia franchise, this gorgeously illustrated graphic anthology will appeal to fans of the franchise, fans of the movie, and fans of adventure stories everywhere! Dive further into the world of the upcoming Prince of Persia: The Sands of Time movie with this book of six original stories, all highlighting the characters and the world of the film, with art by some of the best and brightest talents in comics!
The adventures of Samak, a trickster-warrior hero of Persia’s thousand-year-old oral storytelling tradition, are beloved in Iran. Samak is an ayyar, a warrior who comes from the common people and embodies the ideals of loyalty, selflessness, and honor—a figure that recalls samurai, ronin, and knights yet is distinctive to Persian legend. His exploits—set against an epic background of palace intrigue, battlefield heroics, and star-crossed romance between a noble prince and princess—are as deeply rooted in Persian culture as are the stories of Robin Hood and King Arthur in the West. However, this majestic tale has remained little known outside Iran. Translated from the original Persian by Freydoon Rassouli and adapted by Prince of Persia creator Jordan Mechner, this timeless masterwork can now be enjoyed by English-speaking readers. A thrilling and suspenseful saga, Samak the Ayyar also offers a vivid portrait of Persia a thousand years ago. Within an epic quest narrative teeming with action and supernatural forces, it sheds light on the lives of ordinary people and their social worlds. This is the first complete English-language version of a treasure of world culture. The translation is grounded in the twelfth-century Persian text while paying homage to the dynamic culture of storytelling from which it arose.
Dastan, the reluctant hero of the film Prince of Persia: The Sands of Time, was not always a prince. He was once a mischievous petty thief, who knew the streets and rooftops of Persia better than any other street urchin.
In volume one, Crisis in Alamut, Dastan arrives in the holy city of Alamut, where he is wanted for a number of heinous crimes he did not commit.
“National Velvet with monsters and a big helping of palace intrigue, Race the Sands is monstrous (literally), heartwarming, and empowering in equal measure. An incredibly fun and inspiring read.” – Katherine Arden, New York Times bestselling author of The Bear and the Nightingale In this epic standalone fantasy, the acclaimed author of the Queens of Renthia series introduces an imaginative new world in which a pair of strong and determined women risk their lives battling injustice, corruption, and deadly enemies in their quest to become monster racing champions. Life, death, and rebirth—in Becar, who you are in this life will determine your next life. Yet there is hope—you can change your destiny with the choices you make. But for the darkest individuals, there is no redemption: you come back as a kehok, a monster, and are doomed to be a kehok for the rest of time. Unless you can win the Races. After a celebrated career as an elite kehok rider, Tamra became a professional trainer. Then a tragic accident shattered her confidence, damaged her reputation, and left her nearly broke. Now, she needs the prize money to prevent the local temple from taking her daughter away from her, and that means she must once again find a winning kehok . . . and a rider willing to trust her. Raia is desperate to get away from her domineering family and cruel fiancé. As a kehok rider, she could earn enough to buy her freedom. But she needs a first-rate trainer. Impressed by the inexperienced young woman’s determination, Tamra hires Raia and pairs her with a strange new kehok with the potential to win—if he can be tamed. But in this sport, if you forget you’re riding on the back of a monster, you die. Tamra and Raia will work harder than they ever thought possible to win the deadly Becaran Races—and in the process, discover what makes this particular kehok so special.
In volume two, The Road to Sardis, Dastan must make a journey across the Empire in order to save an old friend. But all to soon he encounters danger every step of the way and finds himself in an unbeatable race against time./DIVDIV The books can be read as stand-alone tales, but cliffhangers and subplots will be sprinkled throughout, making this an exciting serialized adventure.