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This two-volume set, LNAI 11012 and 11013, constitutes the thoroughly refereed proceedings of the 15th Pacific Rim Conference on Artificial Intelligence, PRICAI 2018, held in Nanjing, China, in August 2018. The 82 full papers and 58 short papers presented in these volumes were carefully reviewed and selected from 382 submissions. PRICAI covers a wide range of topics such as AI theories, technologies and their applications in the areas of social and economic importance for countries in the Pacific Rim.
​This three-volume set, LNAI 11670, LNAI 11671, and LNAI 11672 constitutes the thoroughly refereed proceedings of the 16th Pacific Rim Conference on Artificial Intelligence, PRICAI 2019, held in Cuvu, Yanuca Island, Fiji, in August 2019. The 111 full papers and 13 short papers presented in these volumes were carefully reviewed and selected from 265 submissions. PRICAI covers a wide range of topics such as AI theories, technologies and their applications in the areas of social and economic importance for countries in the Pacific Rim.
This two-volume set, LNAI 11012 and 11013, constitutes the thoroughly refereed proceedings of the 15th Pacific Rim Conference on Artificial Intelligence, PRICAI 2018, held in Nanjing, China, in August 2018. The 82 full papers and 58 short papers presented in these volumes were carefully reviewed and selected from 382 submissions. PRICAI covers a wide range of topics such as AI theories, technologies and their applications in the areas of social and economic importance for countries in the Pacific Rim.
This two-volume set of LNCS 12736-12737 constitutes the refereed proceedings of the 7th International Conference on Artificial Intelligence and Security, ICAIS 2021, which was held in Dublin, Ireland, in July 2021. The conference was formerly called “International Conference on Cloud Computing and Security” with the acronym ICCCS. The total of 93 full papers and 29 short papers presented in this two-volume proceedings was carefully reviewed and selected from 1013 submissions. Overall, a total of 224 full and 81 short papers were accepted for ICAIS 2021; the other accepted papers are presented in CCIS 1422-1424. The papers were organized in topical sections as follows: Part I: Artificial intelligence; and big data Part II: Big data; cloud computing and security; encryption and cybersecurity; information hiding; IoT security; and multimedia forensics
This book constitutes the refereed proceedings of the 8th International Symposium on Artificial Intelligence and Robotics, ISAIR 2023, held in Beijing, China, during October 21–23, 2023. The 50 full papers included in this book were carefully reviewed and selected from 103 submissions. They focus on three important areas of Pattern Recognition: Artificial Intelligence; Robotics and Internet of Things, Covering Various Technical Aspects.
The 3-volume set CCIS 1422, CCIS 1423 and CCIS 1424 constitutes the refereed proceedings of the 7th International Conference on Artificial Intelligence and Security, ICAIS 2021, which was held in Dublin, Ireland, in July 2021. The total of 131 full papers and 52 short papers presented in this 3-volume proceedings was carefully reviewed and selected from 1013 submissions. The papers were organized in topical sections as follows: Part I: artificial intelligence; Part II: artificial intelligence; big data; cloud computing and security internet; Part III: cloud computing and security; encryption and cybersecurity; information hiding; IoT security.
This book discusses the recent advances in natural computation, fuzzy systems and knowledge discovery. Presenting selected, peer-reviewed papers from the 15th International Conference on Natural Computation, Fuzzy Systems and Knowledge Discovery (ICNC-FSKD 2019), held in Kunming, China, from 20 to 22 July 2019, it is a useful resource for researchers, including professors and graduate students, as well as R&D staff in industry.
In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
Advances in Pacific Basin Business, Economics, and Finance is an annual publication designed to focus on interdisciplinary research in finance, economics, accounting and management among Pacific Rim countries. All articles published have been reviewed and recommended by at least two members of the editorial board.