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There is a growing body of literature that focuses on the similarities and differences between how people behave in the offline world vs. how they behave in these virtual environments. Data mining has aided in discovering interesting insights with respect to how people behave in these virtual environments. The book addresses prediction, mining and analysis of offline characteristics and behaviors from online data and vice versa. Each chapter will focus on a different aspect of virtual worlds to real world prediction e.g., demographics, personality, location, etc.
This cross-disciplinary exploration of MMOs and other complex online worlds melds work from computer science, psychology and social science.
This book constitutes the refereed proceedings of the 5th International Conference on Social Computing, Behavioral-Cultural Modeling and Prediction, held in College Park, MD, USA, in April 2012. The 43 revised papers presented in this volume were carefully reviewed and selected from 76 submissions. The papers cover a wide range of topics including economics, public health, and terrorist activities, as well as utilize a broad variety of methodologies, e.g., machine learning, cultural modeling and cognitive modeling.
Communication creates organizations, and the ways individuals communicate determines the functions and processes of organizations. Understanding communication challenges is necessary in order to understand organizational successes and organizational change. Transformative Practice and Research in Organizational Communication is an essential reference publication featuring the latest scholarly research on the practice of organizational communication. The chapters cover a range of topics such as business expertise, social media, and capitalism. This book is ideally designed for academicians, students, professionals, and managers seeking current research on organizational communication practices.
The book constitutes selected high quality papers presented in International Conference on Computing, Power and Communication Technologies 2018 (GUCON 2018) organised by Galgotias University, India, in September 2018. It discusses issues in electrical, computer and electronics engineering and technologies. The selected papers are organised into three sections - cloud computing and computer networks; data mining and big data analysis; and bioinformatics and machine learning. In-depth discussions on various issues under these topics provides an interesting compilation for researchers, engineers, and students.
This book constitutes the refereed proceedings of the 7th International Conference on Social Computing, Behavioral-Cultural Modeling, and Prediction, SBP 2014, held in Washington, DC, USA, in April 2014. The 51 full papers presented were carefully reviewed and selected from 101 submissions. The SBP conference provides a forum for researchers and practitioners from academia, industry, and government agencies to exchange ideas on current challenges in social computing, behavioral-cultural modeling and prediction, and on state-of-the-art methods and best practices being adopted to tackle these challenges. The topical areas addressed by the papers are social and behavioral sciences, health sciences, military science, and information science.
The three-volume set CCIS 1032, CCIS 1033, and CCIS 1034 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, in July 2019.The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. The 208 papers presented in these three volumes are organized in topical sections as follows: Part I: design, development and evaluation methods and technique; multimodal Interaction; security and trust; accessibility and universal access; design and user experience case studies. Part II:interacting with games; human robot interaction; AI and machine learning in HCI; physiological measuring; object, motion and activity recognition; virtual and augmented reality; intelligent interactive environments. Part III: new trends in social media; HCI in business; learning technologies; HCI in transport and autonomous driving; HCI for health and well-being.
This book aims to provide the necessary background to work with big data blockchain by introducing some novel applications in service operations for both academics and interested practitioners, and to benefit society, industry, academia, and government. Presenting applications in a variety of industries, this book intends to cover theory, research, development, and applications of big data and blockchain, as embedded in the fields of mathematics, engineering, computer science, physics, economics, business, management, and life sciences, to help service operations management.
This book constitutes the thoroughly refereed post-conference proceedings of the Second International ICST Conference on Complex Sciences, COMPLEX 2012, held in Santa Fe, New Mexico, USA in December 2012. The 29 revised full papers presented were carefully reviewed and selected from various submissions. The papers cover aspects on foundations and analysis of complex systems, complex biological systems, complex social systems, complex engineering systems.
This open access book aims to set an agenda for research and action in the field of Digital Humanism through short essays written by selected thinkers from a variety of disciplines, including computer science, philosophy, education, law, economics, history, anthropology, political science, and sociology. This initiative emerged from the Vienna Manifesto on Digital Humanism and the associated lecture series. Digital Humanism deals with the complex relationships between people and machines in digital times. It acknowledges the potential of information technology. At the same time, it points to societal threats such as privacy violations and ethical concerns around artificial intelligence, automation and loss of jobs, ongoing monopolization on the Web, and sovereignty. Digital Humanism aims to address these topics with a sense of urgency but with a constructive mindset. The book argues for a Digital Humanism that analyses and, most importantly, influences the complex interplay of technology and humankind toward a better society and life while fully respecting universal human rights. It is a call to shaping technologies in accordance with human values and needs.