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This book provides an overview of tools and techniques used in enterprise software development, many of which are not taught in academic programs or learned on the job. This is an ideal resource containing lots of practical information and code examples that you need to master as a member of an enterprise development team. This book aggregates many of these "on the job" tools and techniques into a concise format and presents them as both discussion topics and with code examples. The reader will not only get an overview of these tools and techniques, but also several discussions concerning operational aspects of enterprise software development and how it differs from smaller development efforts. For example, in the chapter on Design Patterns and Architecture, the author describes the basics of design patterns but only highlights those that are more important in enterprise applications due to separation of duties, enterprise security, etc. The architecture discussion revolves has a similar emphasis – different teams may manage different aspects of the application’s components with little or no access to the developer. This aspect of restricted access is also mentioned in the section on logging. Theory of logging and discussions of what to log are briefly mentioned, the configuration of the logging tools is demonstrated along with a discussion of why it’s very important in an enterprise environment.
This expanded and updated edition of "Practical Enterprise Software Development Techniques" includes a new chapter which explains what makes enterprise scale software development different from other development endeavors. Chapter 4 has been expanded with additional coverage of code review, bug tracker systems and agile software applications. The chapter order has been changed in response to feedback from readers and instructors who have taught classes using the previous version (which was also published by Apress). This book provides an overview of tools and techniques used in enterprise software development, many of which are not taught in academic programs or learned on the job. This is an ideal resource containing lots of practical information and code examples that you need to master as a member of an enterprise development team. This book aggregates many of these "on the job" tools and techniques into a concise format and presents them as both discussion topics and with code examples. The reader will not only get an overview of these tools and techniques, but also several discussions concerning operational aspects of enterprise software development and how it differs from smaller development efforts. For example, in the chapter on Design Patterns and Architecture, the author describes the basics of design patterns but only highlights those that are more important in enterprise applications due to separation of duties, enterprise security, etc. The architecture discussion revolves has a similar emphasis – different teams may manage different aspects of the application’s components with little or no access to the developer. This aspect of restricted access is also mentioned in the section on logging. Theory of logging and discussions of what to log are briefly mentioned, the configuration of the logging tools is demonstrated along with a discussion of why it’s very important in an enterprise environment.
The designer of a software system, like the architect of a building, needs to be aware of the construction techniques available and to choose the ones that are the most appropriate. This book provides the implementer of software systems with a guide to 25 different techniques for the complete development processes, from system definition through design and into production. The techniques are described against a common background of the traditional development path, its activities and deliverable items. In addition the concepts of metrics and indicators are introduced as tools for both technical and managerial monitoring and control of progress and quality. The book is intended to widen the mental toolkit of system developers and their managers, and will also introduce students of computer science to the practical side of software development. With its wide-ranging treatment of the techniques available and the practical guidance it offers, it will prove an important and valuable work.
How can we make sure that the software we build does what it is supposed to? This book provides an insight into established techniques which help developers to overcome the complexity of software development by constructing models of software systems in early design stages. It uses one of the leading formal methods, VDM (Vienna Development Method), and combines training in the formalism with industry-strength tool support and examples derived from real industrial applications. The principles taught here also apply to many of the current generation of formal methods. This second edition has been updated to include advanced online tool support for formal modelling as well as up-to-date reports on real commercial applications in areas as diverse as business information systems and firmware design.
"Outside-in thinking complements any approach your teams may be taking to the actual implementation of software, but it changes how you measure success. A successful outside-in team does a lot of learning and not much speculation." —Tom Poppendieck Build Software That Delivers Maximum Business Value to Every Key Stakeholder Imagine your ideal development project. It will deliver exactly what your clients need. It will achieve broad, rapid, enthusiastic adoption. And it will be designed and built by a productive, high-morale team of expert software professionals. Using this book's breakthrough "outside-in" approach to software development, your next project can be that ideal project. In Outside-in Software Development, two of IBM's most respected software leaders, Carl Kessler and John Sweitzer, show you how to identify the stakeholders who'll determine your project's real value, shape every decision around their real needs, and deliver software that achieves broad, rapid, enthusiastic adoption. The authors present an end-to-end framework and practical implementation techniques any development team can quickly benefit from, regardless of project type or scope. Using their proven approach, you can improve the effectiveness of every client conversation, define priorities with greater visibility and clarity, and make sure all your code delivers maximum business value. Coverage includes Understanding your stakeholders and the organizational and business context they operate in Clarifying the short- and long-term stakeholder goals your project will satisfy More effectively mapping project expectations to outcomes Building more "consumable" software: systems that are easier to deploy, use, and support Continuously enhancing alignment with stakeholder goals Helping stakeholders manage ongoing change long after you've delivered your product Mastering the leadership techniques needed to drive outside-in development
By following the techniques in this book, it is possible to write requirements and specifications that customers, testers, programmers and technical writers will actually read, understand and use. These pages provide precise, practical instructions on how to distinguish requirements from design to produce clear solutions.
Today's embedded and real-time systems contain a mix of processor types: off-the-shelf microcontrollers, digital signal processors (DSPs), and custom processors. The decreasing cost of DSPs has made these sophisticated chips very attractive for a number of embedded and real-time applications, including automotive, telecommunications, medical imaging, and many others—including even some games and home appliances. However, developing embedded and real-time DSP applications is a complex task influenced by many parameters and issues. DSP Software Development Techniques for Embedded and Real-Time Systems is an introduction to DSP software development for embedded and real-time developers giving details on how to use digital signal processors efficiently in embedded and real-time systems. The book covers software and firmware design principles, from processor architectures and basic theory to the selection of appropriate languages and basic algorithms. The reader will find practical guidelines, diagrammed techniques, tool descriptions, and code templates for developing and optimizing DSP software and firmware. The book also covers integrating and testing DSP systems as well as managing the DSP development effort. - Digital signal processors (DSPs) are the future of microchips! - Includes practical guidelines, diagrammed techniques, tool descriptions, and code templates to aid in the development and optimization of DSP software and firmware
This Expert Guide gives you the techniques and technologies in software engineering to optimally design and implement your embedded system. Written by experts with a solutions focus, this encyclopedic reference gives you an indispensable aid to tackling the day-to-day problems when using software engineering methods to develop your embedded systems. With this book you will learn: - The principles of good architecture for an embedded system - Design practices to help make your embedded project successful - Details on principles that are often a part of embedded systems, including digital signal processing, safety-critical principles, and development processes - Techniques for setting up a performance engineering strategy for your embedded system software - How to develop user interfaces for embedded systems - Strategies for testing and deploying your embedded system, and ensuring quality development processes - Practical techniques for optimizing embedded software for performance, memory, and power - Advanced guidelines for developing multicore software for embedded systems - How to develop embedded software for networking, storage, and automotive segments - How to manage the embedded development process Includes contributions from: Frank Schirrmeister, Shelly Gretlein, Bruce Douglass, Erich Styger, Gary Stringham, Jean Labrosse, Jim Trudeau, Mike Brogioli, Mark Pitchford, Catalin Dan Udma, Markus Levy, Pete Wilson, Whit Waldo, Inga Harris, Xinxin Yang, Srinivasa Addepalli, Andrew McKay, Mark Kraeling and Robert Oshana. - Road map of key problems/issues and references to their solution in the text - Review of core methods in the context of how to apply them - Examples demonstrating timeless implementation details - Short and to- the- point case studies show how key ideas can be implemented, the rationale for choices made, and design guidelines and trade-offs
This is an insightful guide to efficient, practical solutions to real-world C++ problems. Concrete case studies run throughput the book and show how to develop quality C++ software.
"A clearly written book that is a useful primer for a very complicated set of topics." --Capers Jones, Chief Scientist Emeritus, Software Productivity Research LLC Practical Software Estimation brings together today's most valuable tips, techniques, and best practices for accurately estimating software project efforts, costs, and schedules. Written by a leading expert in the field, it addresses the full spectrum of real-world challenges faced by those who must develop reliable estimates. M. A. Parthasarathy draws on the immense experience of Infosys, one of the world's largest and most respected providers of IT-enabled business solutions, to bring you the only book with detailed guidance on estimating insourced and outsourced software projects, as well as projects that blend both approaches. He demonstrates how to successfully utilize Function Point (FP) methods, the industry's leading estimation model. Then, using real case studies, he systematically identifies pitfalls that can lead to inaccurate estimates--and offers proven solutions. Coverage includes How to estimate all types of software projects, including "fresh" development, reengineering, and maintenance How to incorporate the impact of core project elements on estimates: scope, environment, experience, and tools FP analysis from start to finish: data and transaction functions, general system characteristics, and more FP methods for any platform or business function Innovative re-estimation methods to track progress How to quote RFPs and prepare contracts: fixed price, time/material, and project execution lifecycle models Alternatives to FP: Delphi, COCOMO II, and COSMIC-FFP How to choose the right estimation tools Practical Software Estimation is the definitive reference for anyone who must estimate software projects accurately: project and IT managers, individual developers, system designers, architects, executives, consultants, and outsourcers alike. List of Figures List of Tables Foreword Preface Acknowledgments Chapter 1: Introduction Chapter 2: Role of Estimation in Software Projects Chapter 3: A Study of Function Point Analysis Chapter 4: Data Functions Chapter 5: Transactional Functions Chapter 6: General System Characteristics Chapter 7: Size, Effort, and Scheduling of Projects Chapter 8: Estimation Flavors Chapter 9: A Sense of Where You Are Chapter 10: Tips, Tricks, and Traps Chapter 11: Insourcing versus Outsourcing Chapter 12: Key Factors in Software Contracts Chapter 13: Project Estimation and Costing Chapter 14: Other Estimation Methods Chapter 15: Estimation Tools Chapter 16: Estimation Case Study Appendix A: Reference Tables: Transaction Function Counts Appendix B: Reference Tables: Data Function Points Bibliography Index