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With Phlan in peril once more, Ren must rely on unlikely allies to find his missing friends and free the city from the grip of evil The entire city of Phlan has vanished, ripped from the surface of Toril by dire creatures and magical forces. While the minions of the evil god Bane bicker over the spoils, the brave citizens of Phlan mount a stubborn defense. A ranger-thief named Ren seeks his missing friends, Shal Bal and Tarl Desanea, spellcasters nonpareil. But to do so, Ren must band together with a mysterious sorceress and her intrepid shapershifter cat, as well as a couple of droll druids and a fearful knight who is absolutely, positively dead. Based on the computer game of the same name, this classic Forgotten Realms novel revisits the heroes of Phlan ten years after the city was saved in the best-selling novel and computer game Pool of Radiance.
A news-breaking account of the global stock market's subterranean battles, Dark Pools portrays the rise of the "bots"--artificially intelligent systems that execute trades in milliseconds and use the cover of darkness to out-maneuver the humans who've created them. In the beginning was Josh Levine, an idealistic programming genius who dreamed of wresting control of the market from the big exchanges that, again and again, gave the giant institutions an advantage over the little guy. Levine created a computerized trading hub named Island where small traders swapped stocks, and over time his invention morphed into a global electronic stock market that sent trillions in capital through a vast jungle of fiber-optic cables. By then, the market that Levine had sought to fix had turned upside down, birthing secretive exchanges called dark pools and a new species of trading machines that could think, and that seemed, ominously, to be slipping the control of their human masters. Dark Pools is the fascinating story of how global markets have been hijacked by trading robots--many so self-directed that humans can't predict what they'll do next.
The conclusion to the bestselling Heroes of Phlan series: The son of Shal and Tarl sets off on a quest for the missing Warhammer of Tyr The holy hammer of the Church of Tyr was captured by the evil god Bane and his dark minion, Hammerwarder, two decades ago. When Bane was destroyed, the relic vanished. The legacy of recovering the lost item was granted to a young paladin just before his birth: Kern Desanea, the son of Phlan’s two great heroes and spellcasters, Shal and Tarl. Now, the young warrior must fulfill his destiny, find the Warhammer, and return it to the forces of good in the land of the Moonsea. Danger, deception, and loyal friends will accompany him on his fateful journey—a journey that will lead him to the ultimate pool.
The second volume in Tim Robinson's phenomenal Connemara Trilogy - which Robert Macfarlane has called 'One of the most remarkable non-fiction projects undertaken in English'. The first volume of Tim Robinson's Connemara trilogy, Listening to the Wind, covered Robinson's home territory of Roundstone and environs. The Last Pool of Darkness moves into wilder territory: the fjords, cliffs, hills and islands of north-west Connemara, a place that Wittgenstein, who lived on his own in a cottage there for a time, called 'the last pool of darkness in Europe'. Again combining his polymathic knowledge of Connemara's natural history, human history, folklore and topography with his own unsurpassable artistry as a writer, Tim Robinson has produced another classic. A native of Yorkshire, Tim Robinson moved to the Aran Islands in 1972. His books include the celebrated two-volume Stones of Aran. Since 1984 he has lived in Roundstone, Connemara. 'The Proust & Ruskin of modern place-writing, deep-mapper of Irish landscapes, visionary thinker, and human of exceptional intellectual generosity & kindness. He was an immense inspiration to & encourager of me & my work' Robert Macfarlane 'A masterpiece of travel and topographical writing and a miraculous, vivid and engrossing meditation on landscape and history and the sacred mood of places' Colm Tóibín, Irish Times 'One of the greatest writers of lands ... No one has disentangled the tales the stones of Ireland have to tell so deftly and retold them so beautifully' Fintan O'Toole
Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.
Six of Crows meets Graceling with a dash of Winter is Coming in Katy Rose Pool's second installment of the action-packed and swoon-worthy Age of Darkness series--As the Shadow Rises. "As the Shadow Rises solidifies Katy Rose Pool's status as one of the best fantasy writers of the 21st century." —Popsugar The Last Prophet has been found, yet he sees destruction ahead. In this sequel to the critically-acclaimed There Will Come a Darkness, kingdoms have begun to fall to a doomsday cult, the magical Graced are being persecuted, and an ancient power threatens to break free. But with the world hurtling toward its prophesized end, Anton’s haunting vision reveals the dangerous beginnings of a plan to stop the Age of Darkness. As Jude, Keeper of the Order of the Last Light, returns home in disgrace, his quest to aid the Prophet is complicated by his growing feelings for Anton. Meanwhile, the assassin known as the Pale Hand will stop at nothing to find her undead sister before she dies for good, even if it means letting the world burn. And in Nazirah, Hassan, the kingdom-less Prince, forms a risky pact to try to regain his throne. When the forces of light and darkness collide in the City of Mercy, old wounds are reopened, new alliances are tested, and the end of the world begins. The Age of Darkness trilogy is perfect for fans of Throne of Glass, Children of Blood and Bone, and An Ember in the Ashes. * "Adventurous relic-hunting, mind-blowing twists, budding love, and terrible betrayals feature in this multiple-narrator, character-driven study of power, agency, and identity." —Kirkus Reviews, starred review Praise for There Will Come a Darkness "Reading this intricate YA fantasy, you get the feeling Katy Rose Pool’s plot is always seven steps ahead of you. You’ll want to catch up as quickly as possible." —Refinery 29
This novelization of a computer game from SSI features a diabolical cult, a malevolent pool, a terrifying plan, and four reluctant heroes. Includes a map based on locations in the computer game.
In the second volume of his beloved Connemara trilogy, cartographer Tim Robinson continues to unearth the stories of this rich landscape—weaving placelore, etymology, geology, and the meeting of sea and shore into the region’s mythologies. From the northern fiord waters of Killary Harbour to the southern sea-washed islands of Slyne Head, western Connemara awes with a rugged landscape: sloping cliffs, towering mountains, and the ever-present thudding of the Atlantic. And here, within the earth, resides the record of the past; stones with ash-grey centers reveal volcanic episodes, a series of mysteriously arranged quartz boulders reminds us of the ancient secrets held in the soil, and a long-disappeared lake filled in by sand lies beneath a golf course, waiting to be rediscovered. Mapping more than geography, Tim Robinson charts Connemara’s deep relationship to those who have inhabited its surface. The Last Pool of Darkness brims with tales of ghosts, centuries-old land disputes, periods of religious and political upheavals, philosophers entranced by the isolating landscape, poets, mathematicians, artists, fantastical smugglers, the discovery of botanical rarities, trickster fairies, and the delicate balance between humans and nature. Not merely a “certain tract of the Earth’s surface” but “an accumulation of connotations,” Robinson’s Connemara offers readers an opportunity to travel across space and time. A work of great precision and tenderness, The Last Pool of Darkness is an enchanting addition to the Seedbank series and next chapter in “one of the most remarkable non-fiction projects undertaken in English” (Robert Macfarlane).
Leigh Bardugo's Six of Crows meets Kristin Cashore's Graceling, with a dash of Winter is Coming, in this showstopping debut YA fantasy--and recipient of FOUR starred reviews! A Morris Award Finalist for best debut young adult novel! A Kirkus Best Book of the Year! A Tor.com Best YA SFF/Horror Book of the Year! "One of the most stunning debuts of the year." —Seventeen The Age of Darkness approaches. Five lives stand in its way. Who will stop it . . . or unleash it? For generations, the Seven Prophets guided humanity. Using their visions of the future, they ended wars and united nations—until the day, one hundred years ago, when the Prophets disappeared. All they left behind was one final, secret prophecy, foretelling an Age of Darkness and the birth of a new Prophet who could be the world’s salvation . . . or the cause of its destruction. With chaos on the horizon, five souls are set on a collision course: A prince exiled from his kingdom. A ruthless killer known as the Pale Hand. A once-faithful leader torn between his duty and his heart. A reckless gambler with the power to find anything or anyone. And a dying girl on the verge of giving up. One of them—or all of them—could break the world. Will they be savior or destroyer? Perfect for fans of Throne of Glass, Children of Blood and Bone, and An Ember in the Ashes. Praise for There Will Come a Darkness “A can’t miss debut from an exciting new talent.” –Kiersten White, New York Times bestselling author of Slayer “Even in a world filled with graces and prophets, the real magic of There Will Come a Darkness is in how Pool has crafted her heroes—messy, flawed, and so beguilingly human. I dare you not to fall madly in love with all of them.” —Laura Sebastian, New York Times bestselling author of Ash Princess * "A well-crafted, surprising, and gripping start to a new trilogy." —Kirkus Reviews, STARRED review