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Pointers is an extremely practical guide to choosing, caring for and training your dog. Mr. Dwyer sums it all up at the end when he says, "enjoy your dog." It is clear that he does.
Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively—so that your software is correct, efficient, maintainable, and portable. That’s where this practical book comes in. It describes how to write truly great software using C++11 and C++14—i.e. using modern C++. Topics include: The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functions The relationships among std::move, std::forward, rvalue references, and universal references Techniques for writing clear, correct, effective lambda expressions How std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency API How best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++ Effective Modern C++ follows the proven guideline-based, example-driven format of Scott Meyers' earlier books, but covers entirely new material. "After I learned the C++ basics, I then learned how to use C++ in production code from Meyer's series of Effective C++ books. Effective Modern C++ is the most important how-to book for advice on key guidelines, styles, and idioms to use modern C++ effectively and well. Don't own it yet? Buy this one. Now". -- Herb Sutter, Chair of ISO C++ Standards Committee and C++ Software Architect at Microsoft
This document is intended to introduce pointers to beginning programmers in the Cprogramming language. Over several years of reading and contributing to variousconferences on C including those on the FidoNet and UseNet, I have noted a largenumber of newcomers to C appear to have a difficult time in grasping the fundamentalsof pointers. I therefore undertook the task of trying to explain them in plain language withlots of examples.
Improve your programming through a solid understanding of C pointers and memory management. With this practical book, you’ll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support for data structures, and enable access to hardware. Author Richard Reese shows you how to use pointers with arrays, strings, structures, and functions, using memory models throughout the book. Difficult to master, pointers provide C with much flexibility and power—yet few resources are dedicated to this data type. This comprehensive book has the information you need, whether you’re a beginner or an experienced C or C++ programmer or developer. Get an introduction to pointers, including the declaration of different pointer types Learn about dynamic memory allocation, de-allocation, and alternative memory management techniques Use techniques for passing or returning data to and from functions Understand the fundamental aspects of arrays as they relate to pointers Explore the basics of strings and how pointers are used to support them Examine why pointers can be the source of security problems, such as buffer overflow Learn several pointer techniques, such as the use of opaque pointers, bounded pointers and, the restrict keyword
“An antidote to the veneer of perfectionism so often presented by books of its kind, Wabi-Sabi Welcome offers readers license to slow down and host guests with humility, intention, and contentment.” —Nathan Williams, founder of Kinfolk Wabi-Sabi Welcome is sharing a pot of tea with friends. It is preparing delicious food to nourish, not to show off. It’s keeping a basket of cozy slippers at the door for guests. It is well-worn linens, bouquets of foraged branches, mismatched silverware, and heirloom bowls infused with the spirit of meals served with love. In this lush entertaining manual, author Julie Pointer Adams invites readers into artful, easygoing homes around the world—in Denmark, California, France, Italy, and Japan—and teaches us how to turn the generous act of getting together into the deeper art of being together. In this book, readers will find: unexpected, thoughtful ideas and recipes from around the world; tips for creating an intimate, welcoming environment; guidelines for choosing enduring, natural decor for the home; and inspiring photographs from homes where wabi-sabi is woven into daily living.
An aristocrat bred for sports afield, the Pointer is the quintessential hunting dog, pure-bred in origin and unmistakable for his passion in the field. Bred and hunted in Britain for hundreds of years, this is a graceful, symmetrical and strong sporting dog. The Pointer is congenial and alert, making a terrific pet, a fine watchdog and an active weekend sports pal. Endowed with dignity, kindness and nobility, the Pointer possesses all of the desirable characteristics of a devoted companion dog. This Special Limited Edition serves as an excellent introduction to the Pointer, including a special section on the breed in the United States written by guest author WAYNE G. CAVANAUGH, and a lively chapter on the breed's characteristics and personality. Author Richard G. Beauchamp, respected dog show judge and breeder, also discusses the selection of a puppy, introducing the puppy to your safe home, house-training and obedience lessons. All of the basics of care and maintenance are detailed, including feeding the Pointer throughout his life, grooming, exercise and conditioning. Spectacular color photographs accompany a special chapter on preventive healthcare written by world-renowned veterinarian Dr. Lowell Ackerman, including such vital topics as selecting a veterinarian, spaying/neutering and preventing the onset of parasites and infectious diseases. Whether you are a newcomer to the Pointer or a long-time owner, this new volume will be a treasured addition to your dog-book shelf.
Modern C++ Design, Andrei Alexandrescu opens new vistas for C++ programmers. Displaying extraordinary creativity and programming virtuosity, Alexandrescu offers a cutting-edge approach to design that unites design patterns, generic programming, and C++, enabling programmers to achieve expressive, flexible, and highly reusable code. This book introduces the concept of generic components–reusable design templates that produce boilerplate code for compiler consumption–all within C++. Generic components enable an easier and more seamless transition from design to application code, generate code that better expresses the original design intention, and support the reuse of design structures with minimal recoding. The author describes the specific C++ techniques and features that are used in building generic components and goes on to implement industrial strength generic components for real-world applications. Recurring issues that C++ developers face in their day-to-day activity are discussed in depth and implemented in a generic way. These include: Policy-based design for flexibility Partial template specialization Typelists–powerful type manipulation structures Patterns such as Visitor, Singleton, Command, and Factories Multi-method engines For each generic component, the book presents the fundamental problems and design options, and finally implements a generic solution. In addition, an accompanying Web site, http://www.awl.com/cseng/titles/0-201-70431-5, makes the code implementations available for the generic components in the book and provides a free, downloadable C++ library, called Loki, created by the author. Loki provides out-of-the-box functionality for virtually any C++ project. Get a value-added service! Try out all the examples from this book at www.codesaw.com. CodeSaw is a free online learning tool that allows you to experiment with live code from your book right in your browser.
Templates are among the most powerful features of C++, but they remain misunderstood and underutilized, even as the C++ language and development community have advanced. In C++ Templates, Second Edition, three pioneering C++ experts show why, when, and how to use modern templates to build software that’s cleaner, faster, more efficient, and easier to maintain. Now extensively updated for the C++11, C++14, and C++17 standards, this new edition presents state-of-the-art techniques for a wider spectrum of applications. The authors provide authoritative explanations of all new language features that either improve templates or interact with them, including variadic templates, generic lambdas, class template argument deduction, compile-time if, forwarding references, and user-defined literals. They also deeply delve into fundamental language concepts (like value categories) and fully cover all standard type traits. The book starts with an insightful tutorial on basic concepts and relevant language features. The remainder of the book serves as a comprehensive reference, focusing first on language details and then on coding techniques, advanced applications, and sophisticated idioms. Throughout, examples clearly illustrate abstract concepts and demonstrate best practices for exploiting all that C++ templates can do. Understand exactly how templates behave, and avoid common pitfalls Use templates to write more efficient, flexible, and maintainable software Master today’s most effective idioms and techniques Reuse source code without compromising performance or safety Benefit from utilities for generic programming in the C++ Standard Library Preview the upcoming concepts feature The companion website, tmplbook.com, contains sample code and additional updates.
Pointers are bread and butter of a C Programmer without knowledge of pointers is like a fish which doesn't know how to swim. He needs command over pointers to be able to exploit their immense potential. Pointers are all about power and punch and this book covers everything that has anything to do anything with pointers in a simple, easy to understand way.Table Of Contents:1: Introduction To Pointers2: Pointers And Arrays3: Pointers and Strings4: Pointers and Structures5: Pointers and Data Structures6: Pointers Miscellany7: Applications Of Pointers8. Pointers in C++Appendix Aindex
Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.