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New York Times bestselling author Cory Doctorow and illustrator Matt Rockefeller present a sweetly scary picture book about a girl whose monster-catching activities delay her bedtime in Poesy the Monster Slayer. A monster slayer needs no bedtime! Once her parents are off to bed, Poesy excitedly awaits the monsters that creep into her room. With the knowledge she’s gained from her trusty Monster Book and a few of her favorite toys, Poesy easily fends off a werewolf, a vampire, and much more. But not even Poesy's bubblegum perfume can defeat her sleep-deprived parents! At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Cory Doctorow's miraculous novel of family history, Internet connectivity, and magical secrets Alan is a middle-aged entrepeneur who moves to a bohemian neighborhood of Toronto. Living next door is a young woman who reveals to him that she has wings—which grow back after each attempt to cut them off. Alan understands. He himself has a secret or two. His father is a mountain, his mother is a washing machine, and among his brothers are sets of Russian nesting dolls. Now two of the three dolls are on his doorstep, starving, because their innermost member has vanished. It appears that Davey, another brother who Alan and his siblings killed years ago, may have returned, bent on revenge. Under the circumstances it seems only reasonable for Alan to join a scheme to blanket Toronto with free wireless Internet, spearheaded by a brilliant technopunk who builds miracles from scavenged parts. But Alan's past won't leave him alone—and Davey isn't the only one gunning for him and his friends. Whipsawing between the preposterous, the amazing, and the deeply felt, Cory Doctorow's Someone Comes to Town, Someone Leaves Town is unlike any novel you have ever read. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"Cory Doctorow straps on his miner's helmet and takes you deep into the caverns and underground rivers of pop culture, here filtered through SF-colored glasses. Enjoy."-Neil Gaiman New York Times bestselling author Cory Doctorow has been hailed as one of the freshest voices in science fiction, and this collection of intriguing novellas is yet another reason why. Have you ever wondered what it's like to live through a bioweapon attack or to have every aspect of your life governed by invisible ants? In Cory Doctorow's collection of novellas, he wields his formidable experience in technology and computing to give us mind-bending sci-fi tales that explore the possibilities of information technology-and its various uses-run amok. "Anda's Game" is a spin on the bizarre new phenomenon of "cyber sweatshops," in which people are paid very low wages to play online games all day in order to generate in-game wealth, which can be converted into actual money. Another tale tells of the heroic exploits of "sysadmins"-systems administrators-as they defend the cyberworld, and hence the world at large, from worms and bioweapons. And yes, there's a story about zombies, too. "He sparkles! He fizzes! He does backflips and breaks the furniture! Science fiction needs Cory Doctorow." -Bruce Sterling, award-winning author of Schismatrix Plus and The Difference Engine
A provocative and exhilarating tale of teen rebellion against global corporations from the New York Times bestselling author of Little Brother. Not far in the future... In the twenty-first century, it's not just capital that's globalized: labour is too. Workers in special economic zones are trapped in lives of poverty with no trade unions to represent their rights. But a group of teenagers from across the world are set to fight this injustice using the most surprising of tools - their online video games. In Industrial South China Matthew and his friends labour day and night as gold-farmers, amassing virtual wealth that's sold on to rich Western players, while in the slums of Mumbai 'General Robotwallah' Mala marshalls her team of online thugs on behalf of the local gang-boss, who in turn works for the game-owners. They're all being exploited, as their friend Wei-Dong, all the way over in LA, knows, but can do little about. Until they begin to realize that their similarities outweigh their differences, and agree to work together to claim their rights to fair working conditions. Under the noses of the ruling elites in China and the rest of Asia, they fight their bosses, the owners of the games and rich speculators, outsmarting them all with their gaming skills. But soon the battle will spill over from the virtual world to the real one, leaving Mala, Matthew and even Wei-Dong fighting not just for their rights, but for their lives...
Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. Gaming is, for Anda, entirely a good thing. But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake. From acclaimed teen author Cory Doctorow and rising star cartoonist Jen Wang, In Real Life is a sensitive, thoughtful look at adolescence, gaming, poverty, and culture-clash. This title has common Core connections. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
In Cory Doctorow's wildly successful Little Brother, young Marcus Yallow was arbitrarily detained and brutalized by the government in the wake of a terrorist attack on San Francisco—an experience that led him to become a leader of the whole movement of technologically clued-in teenagers, fighting back against the tyrannical security state. A few years later, California's economy collapses, but Marcus's hacktivist past lands him a job as webmaster for a crusading politician who promises reform. Soon his former nemesis Masha emerges from the political underground to gift him with a thumbdrive containing a Wikileaks-style cable-dump of hard evidence of corporate and governmental perfidy. It's incendiary stuff—and if Masha goes missing, Marcus is supposed to release it to the world. Then Marcus sees Masha being kidnapped by the same government agents who detained and tortured Marcus years earlier. Marcus can leak the archive Masha gave him—but he can't admit to being the leaker, because that will cost his employer the election. He's surrounded by friends who remember what he did a few years ago and regard him as a hacker hero. He can't even attend a demonstration without being dragged onstage and handed a mike. He's not at all sure that just dumping the archive onto the Internet, before he's gone through its millions of words, is the right thing to do. Meanwhile, people are beginning to shadow him, people who look like they're used to inflicting pain until they get the answers they want. Fast-moving, passionate, and as current as next week, Homeland is every bit the equal of Little Brother—a paean to activism, to courage, to the drive to make the world a better place. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
New York Times bestseller Cory Doctorow's The Bezzle is a high stakes thriller where the lives of the hundreds of thousands of inmates in California’s prisons are traded like stock shares. The year is 2006. Martin Hench is at the top of his game as a self-employed forensic accountant, a veteran of the long guerrilla war between people who want to hide money, and people who want to find it. He spends his downtime on Catalina Island, where scenic, imported bison wander the bluffs and frozen, reheated fast food burgers cost 25$. Wait, what? When Marty disrupts a seemingly innocuous scheme during a vacation on Catalina Island, he has no idea he’s kicked off a chain of events that will overtake the next decade of his life. Martin has made his most dangerous mistake yet: trespassed into the playgrounds of the ultra-wealthy and spoiled their fun. To them, money is a tool, a game, and a way to keep score, and they’ve found their newest mark—California’s Department of Corrections. Secure in the knowledge that they’re living behind far too many firewalls of shell companies and investors ever to be identified, they are interested not in the lives they ruin, but only in how much money they can extract from the government and the hundreds of thousands of prisoners they have at their mercy. A seething rebuke of the privatized prison system that delves deeply into the arcane and baroque financial chicanery involved in the 2008 financial crash, The Bezzle is a sizzling follow-up to Red Team Blues. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
It’s thirty years from now. We’re making progress, mitigating climate change, slowly but surely. But what about all the angry old people who can’t let go? For young Americans a generation from now, climate change isn't controversial. It's just an overwhelming fact of life. And so are the great efforts to contain and mitigate it. Entire cities are being moved inland from the rising seas. Vast clean-energy projects are springing up everywhere. Disaster relief, the mitigation of floods and superstorms, has become a skill for which tens of millions of people are trained every year. The effort is global. It employs everyone who wants to work. Even when national politics oscillates back to right-wing leaders, the momentum is too great; these vast programs cannot be stopped in their tracks. But there are still those Americans, mostly elderly, who cling to their red baseball caps, their grievances, their huge vehicles, their anger. To their "alternative" news sources that reassure them that their resentment is right and pure and that "climate change" is just a giant scam. And they're your grandfather, your uncle, your great-aunt. And they're not going anywhere. And they’re armed to the teeth. The Lost Cause asks: What do we do about people who cling to the belief that their own children are the enemy? When, in fact, they're often the elders that we love? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Science fiction stories of ingenuity, grit, and inspiration. This new volume in the Twelve Tomorrows series of science fiction anthologies presents stories that envision how science and technology--existing or speculative--might help us create a more equitable and hopeful world after the coronavirus pandemic. The original stories presented here, from a diverse collection of authors, offer no miracles or simple utopias, but visions of ingenuity, grit, and incremental improvement. In the tradition of inspirational science fiction that goes back to Isaac Asimov and Arthur C. Clarke, these writers remind us that we can choose our future, and show us how we might build it.
An anthology of near future science fiction from VICE’s acclaimed, innovative digital speculative story destination, Terraform—in print for the first time. Terraform hones the predictive capacity of science fiction and seeks new, vivid, and visceral ways to depict the future we’re hurtling toward, translating the decay and anxiety that surround us into something else, something unexpected, something that burns like a beacon and upends the conventional ideas of where we’ll end up next. Section by section—Watch/Worlds/Burn—the book takes on surveillance, artificial intelligence, and climate collapse. With a potent roster of established names and rising talents—from Bruce Sterling, Ellen Ullman, Cory Doctorow, Jeff VanderMeer, and Omar El Akkad, to E. Lily Yu, Elvia Wilk, Fernando Flores, Tochi Onyebuchi, and Gus Moreno—it confronts the issues that orbit our everyday existence, and takes them to unsettling dimensions.