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Learn Microsoft's major new PC hardware standard.
••PCI EXPRESS is considered to be the most general purpose bus so it should appeal to a wide audience in this arena.•Today's buses are becoming more specialized to meet the needs of the particular system applications, building the need for this book.•Mindshare and their only competitor in this space, Solari, team up in this new book.
Learn all you need to know to engineer reliable, high-performance PCI products with text written in practical and comprehensive prose. The bestselling PCI book for computer engineers now fully updated for PCI Revision 2.2.
PCI-X is the successor to the Peripheral Component Interconnect (PCI) Bus Specification, the current standard that enables communication between peripheral devices and the computer processor. A major improvement over the older PCI technology, PCI-X enables significantly higher performance with transfer rates of up to 1.06 GB per second. " PCI-X System Architecture " is a detailed and comprehensive guide to the PCI-X technology. It highlights the many changes and improvements from PCI 2.2 to PCI-X, so that you can build on your PCI knowledge to master PCI-X with greater ease. The book discusses the drawbacks of PCI and how PCI-X solves these problems, achieving faster transfer rates. In addition, it presents in-depth information and practical guidance on the PCI-X transaction protocol, device configuration for PCI-X, load tuning, PCI-X bridges, error detection and handling, and electrical issues. You will find specific information on such key topics as: Device types and bus initialization, including Hot-Plug PCI-X initialization Dword and burst commands Bus arbitration, latency rules, and burst transactions Transaction termination Split completion messages 64-bit transactions Bridge and non-bridge configuration registers Load tuning, including adjustable fields and registers, split completion buffers, and adjusting timeslice values PCI-X to PCI-X bridges Handling master abort, attribute phase parity errors, and split read errors Anyone who designs or tests hardware or software that involves the PCI-X bus will find "PCI-X System Architecture" an essential resource for understanding and working with this important technology. "
This book provides readers with a hands-on guide to system architecture design and platform development strategies for electronic systems. While system architecture design is a sub topic of systems engineering, the author discusses platform development as a matter of strategy, engineering efficiency and quality. This book helps readers by combining system architecture and platform development in a defined way, discussing processes and consequences in the context of the newest developments in technology, processes and management, such as artificial intelligence, agile development, and organizational change. Provides first book to offer a combined perspective on system architecture design and platform development strategy; Offers a systematic, state-of-the-art description of all aspects of system architecture and platform development; Presents system architecture and platform development in the modern context of agile development and artificial intelligence, as it relates to product development in the electronics industry.
Important book with no competition based on a successful course from Mindshare.
The Accelerated Graphics Port (AGP) interface is a platform bus specification that enables high-performance graphics capabilities, 3-D, and video-over networks as well as on individual PCs. This book provides an overview of the technology, a detailed description of the specification, a discussion of AGP Pro, and a tutorial for mastering AGP.
Computer network devices need to be as easy for consumers to set up as stereo equipment. Universal Plug and Play (UPnP) is the technology that can make this happen. This book is primarily a software developer's guide for enabling UPnP, but it also provides a great introduction for those new to the technology.
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.