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Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.
Playtime, Ted! Ted isn't sitting in a box, he's whizzing along in his racing car. Brooom broooom brooom! Or digging a hole in his digger. Dig dig dig! Or exploring the oceans in his submarine. Bloop bloop bloop! Join in the fun as Ted's imagination goes wild - lift the flaps to find out what he is doing next! Perfect for fans of Chris Haughton and Rob Biddulph, this sturdy board book celebrating the imagination will have pre-schoolers chortling with laughter!
A young boy manages to get his busy father's attention with the help of a special imaginary friend.
It's time for bed, Ted! But Ted is busy. He's brush, brush brushing his teeth with a crocodile! And splish splosh splashing with penguins in the bath. And jump, jump, jumping out his fidgets with a kangaroo ...Join in the fun as Ted is too busy for bedtime - lift the flaps to find out what he is doing next! But all the craziness leads to a quiet and soothing ending, making this the ideal fun bedtime read for toddlers.Perfect for fans of Chris Haughton and Rob Biddulph, this sturdy board book will have pre-schoolers chortling with laughter!
Burning toast, a sizzling sidewalk, volcanoes erupting at a science fair... Danger lurks everywhere, and not a firefighter to be found. Ted knows it is time to become Firefighter Ted. It’s the least a helpful bear can do. In this eBook with audio, the adorable Ted takes on an important job with imaginative flair.
"The discovery of two teenagers ritualistically murdered in a secluded Austin park outrages a nation already on the brink of tearing itself apart. The victims are the latest in an epidemic of deaths linked to a mysterious, underground virtual game known only as Play Dead. The forensic evidence soon points to Jamie Hamilton, a brilliant yet naive young man on the autism spectrum. But Angie Channing, a world-renown true crime writer, isn't so sure. Could such a seemingly innocent person be capable of clinical brutality? Why the rush to silence him? What secrets are hidden in the world of Play Dead that were worth killing for? What if Jamie is the key to something far more sinister? Angie quickly finds herself in a relentless game of cat and mouse that threatens far more than just her sanity or her life. How far will she go to uncover the shocking truth? Enter a psychological thriller ripped from tomorrow's headlines that will haunt you until the last page. It is said that nothing is as it seems in the halls of power and that some truths are far too dangerous for the common man. Until now"--Back cover.
In this instant New York Times bestseller, Angela Duckworth shows anyone striving to succeed that the secret to outstanding achievement is not talent, but a special blend of passion and persistence she calls “grit.” “Inspiration for non-geniuses everywhere” (People). The daughter of a scientist who frequently noted her lack of “genius,” Angela Duckworth is now a celebrated researcher and professor. It was her early eye-opening stints in teaching, business consulting, and neuroscience that led to her hypothesis about what really drives success: not genius, but a unique combination of passion and long-term perseverance. In Grit, she takes us into the field to visit cadets struggling through their first days at West Point, teachers working in some of the toughest schools, and young finalists in the National Spelling Bee. She also mines fascinating insights from history and shows what can be gleaned from modern experiments in peak performance. Finally, she shares what she’s learned from interviewing dozens of high achievers—from JP Morgan CEO Jamie Dimon to New Yorker cartoon editor Bob Mankoff to Seattle Seahawks Coach Pete Carroll. “Duckworth’s ideas about the cultivation of tenacity have clearly changed some lives for the better” (The New York Times Book Review). Among Grit’s most valuable insights: any effort you make ultimately counts twice toward your goal; grit can be learned, regardless of IQ or circumstances; when it comes to child-rearing, neither a warm embrace nor high standards will work by themselves; how to trigger lifelong interest; the magic of the Hard Thing Rule; and so much more. Winningly personal, insightful, and even life-changing, Grit is a book about what goes through your head when you fall down, and how that—not talent or luck—makes all the difference. This is “a fascinating tour of the psychological research on success” (The Wall Street Journal).
Ted is a sweet, imaginative toddler, and in Let's Go, Ted!, readers are shown just how far his limitless imagination can take him--and how a simple cardboard box can be anything from a race car to a rocket ship! Featuring big flaps that are ideal for little hands, Let's Go, Ted! allows children to follow Ted's imagination as he transforms a box into a race car, a digger, a submarine, a train, and a zooming rocket ship!
Voted second on Modern Drummer's list of 25 Greatest Drum Books in 1993, Progressive Steps to Syncopation for the Modern Drummer is one of the most versatile and practical works ever written for drums. Created exclusively to address syncopation, it has earned its place as a standard tool for teaching beginning drummers syncopation and strengthening reading skills. This book includes many accented eighths, dotted eighths and sixteenths, eighth-note triplets and sixteenth notes for extended solos. In addition, teachers can develop many of their own examples from it.
Jurassic Park meets The Hunger Games in this stunning new high-energy, high-concept tale from first-time novelist Ted Kosmatka, a Nebula Award and Theodore Sturgeon Memorial Award finalist. Brilliant geneticist Silas Williams oversees U.S. selections for the Olympic Gladiator competition, an internationally sanctioned bloodsport with only one rule: No entrants may possess human DNA. Desperate to maintain America’s edge in the upcoming Games, Silas’s superior engages an experimental supercomputer to design the ultimate, unbeatable combatant. The result is a highly specialized killing machine, its genome never before seen on earth. But even a genius like Silas cannot anticipate the consequences of allowing a computer’s cold logic to play God. Growing swiftly, the mutant gladiator demonstrates preternatural strength, speed, and—most chillingly—intelligence. And before hell breaks loose, Silas and beautiful xenobiologist Vidonia João must race to understand what unbound science has wrought—even as their professional curiosity gives way to a most unexpected emotion: sheer terror. “Blends the best of Crichton and Koontz.”—Publishers Weekly (starred review) “Outstanding . . . very like something Michael Crichton might have written . . . [a] bold mix of horror and SF . . . Expect big things from [Ted] Kosmatka.”—Booklist (starred review) “Kosmatka successfully captures the thrill of groundbreaking technology. . . . The pleasure of his polished, action-packed storytelling is deepened by strong character development. This near-future SF thriller . . . seems destined for the big screen.”—Library Journal (starred review)