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Playstations All-Stars Battle Royale Prima Official Game Guide includes: • Cover Playstation 3 and Vita platforms! • Unlock all characters and every stage! • Detailed character profiles reveal every ability, super move, matchups, and tactic! • In-depth strategy for both local and online multiplayer modes! • Learn to leverage advanced environment tactics providing an essential edge in each level!
The un-dead hero of MediEvil returns in this thrilling prequel from the original creators of the critically acclaimed videogame. After being swept through time and landing in his own past, Sir Daniel Fortesque finds himself teaming up with old friends – including a were-dog and cockney-fairies – in order to once again save the kingdom of Gallowmere. The evil sorcerer Zarok is raising an evil un-dead army, and Sir Dan is the only one who can ensure his cowardly former-self prevails. Delve deep into MediEivl lore as the secret history of Sir Dan is revealed, and a brand new adventure, that follows on directly from MediEvil 2, begins!
Liseks Great Adventure is a story about a young half beagle, half pug dog named Lisek (pronounced Lee-seck) that was taken in and loved, for years, by a young boy and his parents. Its a story from this little dogs perspective, expressing her joy and how much friendship can be had between a child and his first pet. As for the dogs name, it was chosen by the author when he visited Poland, met a dog named Lisek, and liked that it translated into Little Fox. When the author came back to California and got his own dog, he used that name. This story which is beautifully illustrated by Jonine Latar, is designed to teach children how fun it can be to have an animal and the responsibility that comes with it. Its also meant to bring a smile to adults who remember the happiness they experienced with their first pet. This book was conceptualized by Paul when he was just 12 years old and finally came to, after he turned 28. The author is proud to have finally put together the story hes had on his mind for 16 years. And his words to the reader, are, if you have an idea or a passion, run with it and make it happendont wait.
Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth structured interviews, industry professionals discuss their roles, providing invaluable insight into game programming, art, animation, design, production, quality assurance, audio and business professions. From hiring and firing conventions, attitudes about gender disparity, goals for work-life balance, and a span of legal, psychological, and communal intellectual property protection mechanisms, the book's combination of accessible industry talk and incisive thematic overviews is ideal for anyone interested in games as a global industry, a site of cultural study, or a prospective career path. Designed for researchers, educators, and students, this book provides a critical perspective on an often opaque business and its highly mobile workforce. Additional teaching materials, including activities and study questions, can be found at https://www.routledge.com/9780415828284.
This classic yet controversial Japanese novel is available for the first time in English--a high-octane thriller about senseless youth violence that is a potent allegory of what it means to be young and survive in today's dog-eat-dog world.
Featuring interviews with the creators of 31 popular video games--including Grand Theft Auto, Strider, Maximum Carnage and Pitfall--this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Interviewees recount the endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the adventure genre, and reveal the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.
Offering a fresh understanding of the learning potential of youth videogaming in public libraries, and delving into research-based accounts which showcase feedback mechanisms that nurture meaningful learning, Abrams and Gerber equip readers to re-envision library programming that specifically features youth videogame play.
Learn all about the hottest games coming in 2020, how they were developed, and how to beat them in Scholastic's annual gaming guide! Get ready for another awesome year of gaming with this ultimate guide to all your favorite games, including a definitive list of the biggest games of the past year and hot new ones coming in 2020!Game On! 2020 is the most comprehensive guide to all the best games, tech, and streamers, featuring some of the year's greatest gaming moments and exclusive interviews with Twitch stars, YouTube legends, and game developers.This complete guide is packed with top gaming secrets, stats, tips, and tricks for all your favorite games. All games featured in Game On! 2020 are rated T for Teen or younger, keeping it appropriate for young gamers.
Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it. Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games. A hands-on, practical book that outlines a very specific approach to designing games Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept Practice designing games through the featured exercises and illustrations
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.