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Once dismissed as a cozy world of teddy bears and fairies, the arrival on the scene of numerous highly original, contemporary, and "cool" graphic artists in recent years has transformed perceptions of children's book illustration. Children now grow up with a more informed and sophisticated visual diet—with cartoons, animated movies, comics, TV, and computer games—consuming a vast range of stylistic approaches, and illustrated books have moved to match the demands of a more discerning market. Equally, artists who in the past may not have considered the children's picturebook as an appropriate vehicle for artistic expression are increasingly drawn to the area. This book showcases some of the most interesting work emerging within the genre from a range of cultural backgrounds. It examines trends in use of media—both digital and traditional—and discusses the variety of approaches to subject matter.
This book is designed to give parents information needed in order to stand guard over the souls of their children. The greatest deterrent to a child molester is the presence of a well-informed parent.
Frightening, raw, visceral, and confrontational. In their short history, Barbed Wire Play Pen established themselves as a bizarre anomaly which made their mark on the Ann Arbor, Michigan music scene in the 1990s. Now for the first time, Barbed Wire Play Pen's story is told in detail, complete with dozens of rare photographs and flyers, spanning their lifespan.
The Masochistic Playpen is a comedic work of serious fiction, albeit one with a lot of sarcastic violence and philosophy in it, set in a science fiction milieu, replete with clone networks, information conglomerates, wandering assassins, disintegration travel and so on. It has been described as a Schwarzenegger vehicle as written by Flaubert, in collaboration with Lewis Carroll, Johann Gottlieb Fichte and an irritable tenth-century Chinese monk, with some histrionic last-minute suggestions phoned in by Sabbatai Zevi and the Marquis de Sade. The story traces a young unfrozen assassin on a fool’s errand across the galaxy, slaughtering clones according to an obscure slightly Kafkaesque assignment, forced to assume a variety of undercover roles in different worlds and societies, adapting to their customs and ingratiating himself--as ambassador, as priest, as god, as gangster, as talk-show guest--to get close to his victims. His adventure takes him from earth to the Disneyesque world of Pleasure Land, where he finally meets his ultimate quarry and the thread on which he has been dangling is finally unraveled. On the way, the absurdly intersubsumptive omniverse which is his to navigate gets its kicks, reveling on both sides of his subjectivity in the maliciously jubilant mirrorings which, some may say, seem to dog the steps of every moment of sentient experience.
Based on over a decade and a half of research, Designing Digital Experiences for Positive Youth Development aims to guide readers in the design of digital technologies to promote positive behaviors in children and teenagers.
The thought of introducing god, heaven and all its mysteries into your child's life for the very first time can feel like a difficult hurtle and you may not know where to start. Reading this story to your child will open up a dialog with them to ask questions about spirituality and stories of faith.
5800 Playpen Drive is a scintillating story that takes you on an adventurous curve ball of love, deception, courage and faith. It will make you feel excitement, pleasure and pain. The mysteries of 5800 Playpen Drive are in the walls of the address. Keywords: Love, Mystery, Deception, Flashbacks, Courage, Fun, Family, Heart, Money, Shooting
Mandy, the daughter of two veterinarians, hopes to save an undersized piglet from destruction by turning her into a prize-winning pig.