Download Free Play On Words Book in PDF and EPUB Free Download. You can read online Play On Words and write the review.

A Play on Words is a lively, knee-slapping romp through the inherent vagaries of the English language. Readers can let the book drop open at any page and find an invitation to appreciate the absurdities with which real life is packed and to enjoy a giggle from John Does’ clever take on them. Dr. John F. Does is also the author of a series of conversation-starter books for children on a range of sensitive social topics. The Weather’s Shitty, Kitty is an adorable exploration of words. Words are not good or bad. They are just words. But how we use our words can make people feel uncomfortable. Uncle Funky’s a Drunk, Skunk is a warm and loving way to help young children understand the issue of problem drinking by adults. Those Hens are Cliquey, Chickie is a fun, action-packed look at youth cliques and bullying. That Salmon’s not so Dumb, Chum warmly explores dyslexia from the perspectives of children, parents and teachers.
Artist Frida Clements playfully combines colorfully detailed flora and fauna drawings with funny hand-lettered wordplay in this collection of beautifully illustrated puns. Honey, bee yourself! Gopher it. Don't be koi. Like puns? That's coo, says the pigeon. Hate puns? Birch, please. Bringing a giggle (and sometimes a groan) with each inspired page, this clever ebook makes a lovely and lighthearted gift for fans of witty humor and illustration. Having a bad hare day? Feeling a little antsy? What the hail, just dill with it, and for fox sake, have a little pun.
'No matter how eloquently a dog may bark, he cannot tell you that his parents were poor but honest.' Only words can do that. Words are magic. Words are fun. Join Gyles Brandreth - wit and word-meister, Just A Minute regular, One Show reporter, denizen of Countdown's Dictionary Corner, founder of the National Scrabble Championships, patron of The Queen's English Society, QI, Room 101, Have I Got News For You and Pointless survivor - on an uproarious and unexpected magic carpet ride around the awesome world of words and wordplay. Puns, palindromes, pangrams, Malaprops, euphemisms, mnemonics, acronyms, anagrams, alphabeticals, Tweets, verbiage, verbarrhea - if you can name it, you should find it here, along with the longest, shortest, wittiest, wildest, oldest, latest, oddest, most interesting and most memorable words in the English language - the richest, most remarkable language ever known.
Learn the origins of popular phrases in the English language through this exciting book of games perfect for language lovers. Do you know the connection between the expression A HARROWING EXPERIENCE and agriculture, between BY AND LARGE and sailing, between GET YOUR GOAT and horses, or between STEAL YOUR THUNDER and show business? You probably have heard the comparisons HAPPY AS A CLAM, SMART AS A WHIP, PLEASED AS PUNCH, DEAD AS A DOORNAIL—but have you ever wondered why a clam should be happy, a whip smart, punch pleased, and a doornail dead? Through the fifty games included in The Play of Words you'll discover the answers to these questions as well as hundreds of other semantic delights that repose in our marvelous English language.
Wordplay involving several linguistic codes represents an important modality of ludic language. It is attested in different epochs, communicative situations, genres, and contexts of use. The translation of wordplay, which is generally seen as a challenging enterprise, illustrates another dimension of crossing linguistic borders in wordplay. The third volume of the series The Dynamics of Wordplay unites contributions from different disciplines which study the creative and playful use of elements from different languages and the transfer of ludic language into other linguistic systems. It sheds light on the multi-dimensionality, special linguistic make-up, and specific interactive potential of wordplay at the interface of different languages and cultures. The individual studies collected in this volume will be of interest to scholars from different scientific fields, such as linguistics and literary studies as well as cultural and media studies.
This word play book, comprised of many different and unusual types of word games including tongue (brain) twisters and spoonerisms, has several key goals. First, this book is intended to provide fun for all who use it, children and adults alike. Operating off the principle, Laugh2Learn, this book enables users to see the many ways in which words can be animated while at home, in school, on car trips, or in doctor's offices. Second, this book can be used by parents and teachers to help children navigate difficult times including school closures and other debilitating events. When other learning is stalled or children can't concentrate well if at all, they can try a tongue twister; it will provide laughter and levity and learning all at once. This right priced book will also animate the trauma responsive strategies of the best selling new adult release, Trauma Doesn't Stop at the School Door (Teachers College Press, 2020). Try it; you and your children/students will like it.
From the authors who created the One Word movement, impacting schools, businesses, and sports teams around the world, comes a charming fable that can be read and shared by everyone. If you could choose only one word to help you have your best year ever, what would it be? Love? Fun? Believe? Brave? It’s prob­ably different for everyone. How you find your word is just as important as the word itself. And once you know your word, what do you do with it? In One Word for Kids, bestselling author Jon Gordon—along with coauthors Dan Britton and Jimmy Page—asks these questions to children and adults of all ages, teaching an important life lesson in the process. This engaging, fully illustrated fable follows Stevie, a young boy falling asleep on the first day of school. His teacher gives the class an assignment: to find the one word that will help them have their best year ever. To discover their one word, they must look inside themselves, look up, and look out. At home, Stevie is upset be­cause he can’t find his word. After his dad offers some helpful advice, Stevie excitedly begins the quest for his word. His search helps him discover a lot about himself, what he loves, and what is important to him. An easy read with a powerful message, One Word for Kids appeals to readers of all ages and is an ideal entry point into discussing a valuable lesson in a fun and engaging way.
Why do certain words make us blush or wince? Why do men and women really speak different languages? Why do nursery rhymes in vastly different societies possess similar rhyme and rhythm patterns? What do slang, riddles and puns secretly have in common? This erudite yet irresistibly readable book examines the game of language: its players, strategies, and hidden rules. Drawing on the most fascinating linguistic studies—and touching on everything from the Marx Brothers to linguistic sexism, from the phenomenon of glossolalia to Apache names for automobile parts—Word Play shows what really happens when people talk, no matter what language they happen to be using.
I could have done a much better job of empowering my students with language had I had this book as a young teacher. - Carol Ann Tomlinson Author of The Differentiated Classroom Vocabulary is key - to comprehension, to deep academic understanding, to communication. But with so many words and so little instructional time, how can teachers ensure that students do more than merely memorize word lists? That they make words their own and use them well in all their reading, writing, and speaking activities? In Word Play, Sandra Whitaker, a National Board Certified Teacher, leads the way to effective, meaningful vocabulary instruction that helps students in every subject area. With Word Play you'll teach so that students don't just what know what words mean, but how they convey meaning and what their appropriate uses are. Three aspects of learning must work together for successful vocabulary instruction, and Whitaker details what they are and how to teach them: Morphemic structure - where words come from, how they are formed, and how they can be changed to form new words Conceptual meaning makers - the small but important group of context-specific terms that support meaning making within assigned texts but are rarely used outside those texts Academic vocabulary - cross-discipline and discipline-specific words that support learning by helping students determine meanings in relation to the subjects they study and use precise language to communicate their thinking. Whitaker makes the theoretical practical, presenting the theory and research behind high-quality instruction, then following up with engaging, interesting ways for students to practice all three aspects of vocabulary. You'll replace monotonous memorization with enjoyable activities that capitalize on adolescents' natural interest in words and language. Illustrating her strategies with student samples and stories from real classrooms, Whitaker even presents ideas for differentiation that make vocabulary instruction accessible for all students. Give the gift of language. Put away the boring word lists and teach in ways that promote usage, not memorization. You'll encourage a deeper understanding of texts across the curriculum and provide avenues for students to express their thinking more precisely. Put joy into words with Word Play.
Introduces the wacky world of wordplay with puns, spoonerisms, games of word substitution, and more.