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This book provides valuable guidance and insight into the key features of the town and country planning system and the process of obtaining planning permission for development of land. The text is essentially procedural in nature since it focuses on the making of planning applications and the use of appeal procedures. It also explains how to deal with enforcement problems where a breach of planning control takes place. In this fourth edition, the opportunity has been taken to provide more information on the key topics. In addition to updating and expanding the legal materials and official publications, it also includes useful practical tips on how to operate the planning system successfully. Much has changed to the content of the subject since the last edition. New materials focus on the revised planning appeal procedures implmented by the Town and Country Planning (Appeals) (Written Representations Procedure) (England) Regulations 2000, the Town and Country (Hearings Procedure) (England) Rules 2000, the Town and Country Planning (Inquiries Procedure) (England) Rules 2000 and the Town and Country Planning Appeals (Determination by Inspectors) (Inquiries Procedure) (England) Rules 2000. Appropriate references are made to DETR Circular 05/2000 - Planning Appeals Procedures.
What if the real key to a richer and more fulfilling career was not to create and scale a new start-up, but rather, to be able to work for yourself, determine your own hours, and become a (highly profitable) and sustainable company of one? Suppose the better--and smarter--solution is simply to remain small? This book explains how to do just that. Company of One is a refreshingly new approach centered on staying small and avoiding growth, for any size business. Not as a freelancer who only gets paid on a per piece basis, and not as an entrepreneurial start-up that wants to scale as soon as possible, but as a small business that is deliberately committed to staying that way. By staying small, one can have freedom to pursue more meaningful pleasures in life, and avoid the headaches that result from dealing with employees, long meetings, or worrying about expansion. Company of One introduces this unique business strategy and explains how to make it work for you, including how to generate cash flow on an ongoing basis. Paul Jarvis left the corporate world when he realized that working in a high-pressure, high profile world was not his idea of success. Instead, he now works for himself out of his home on a small, lush island off of Vancouver, and lives a much more rewarding and productive life. He no longer has to contend with an environment that constantly demands more productivity, more output, and more growth. In Company of One, Jarvis explains how you can find the right pathway to do the same, including planning how to set up your shop, determining your desired revenues, dealing with unexpected crises, keeping your key clients happy, and of course, doing all of this on your own.
This book is a selection of the best and peer-reviewed articles presented at the CUPUM (Computers in Urban Planning and Urban Management) conference, held in the second week of July 2015 at MIT in Boston, USA. The contributions provide state-of the art overview of the availability and application of Planning Support Systems (PSS) in the framework of Smart Cities.
"Evangeline, A Tale of Acadia" is an epic poem by the American poet Henry Wadsworth Longfellow, written in English and published in 1847. The poem follows an Acadian girl named Evangeline and her search for her lost love Gabriel, set during the time of the Expulsion of the Acadians. "Evangeline" is considered Longfellow's masterpiece among his longer poems. It is said to have been the author's favorite. It has a universal popularity, having been translated into many languages. The distinctive feature of this edition of Evangeline is the 'Plan of Study' which forms the latter part of the volume.
Good Strategy/Bad Strategy clarifies the muddled thinking underlying too many strategies and provides a clear way to create and implement a powerful action-oriented strategy for the real world. Developing and implementing a strategy is the central task of a leader. A good strategy is a specific and coherent response to—and approach for—overcoming the obstacles to progress. A good strategy works by harnessing and applying power where it will have the greatest effect. Yet, Rumelt shows that there has been a growing and unfortunate tendency to equate Mom-and-apple-pie values, fluffy packages of buzzwords, motivational slogans, and financial goals with “strategy.” In Good Strategy/Bad Strategy, he debunks these elements of “bad strategy” and awakens an understanding of the power of a “good strategy.” He introduces nine sources of power—ranging from using leverage to effectively focusing on growth—that are eye-opening yet pragmatic tools that can easily be put to work on Monday morning, and uses fascinating examples from business, nonprofit, and military affairs to bring its original and pragmatic ideas to life. The detailed examples range from Apple to General Motors, from the two Iraq wars to Afghanistan, from a small local market to Wal-Mart, from Nvidia to Silicon Graphics, from the Getty Trust to the Los Angeles Unified School District, from Cisco Systems to Paccar, and from Global Crossing to the 2007–08 financial crisis. Reflecting an astonishing grasp and integration of economics, finance, technology, history, and the brilliance and foibles of the human character, Good Strategy/Bad Strategy stems from Rumelt’s decades of digging beyond the superficial to address hard questions with honesty and integrity.
This book collects a selection of the best articles presented at the CUPUM (Computers in Urban Planning and Urban Management) conference, held in the second week of July 2013 in Utrecht, the Netherlands. The articles included were selected by external reviewers using a double blind process.