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What happens when the wacky King Pig decides he wants the new weathervane on Professor Pig's roof for himself? Or when Chef Pig desperately needs to find something that looks like an egg for the King's birthday? And exactly what goes on in the mines of the city when the sun sets and darkness creeps in?
In this follow-up toPiggy Island Heroes: It’s Raining Pigs, the lovable Bad Piggies of the Angry Birds universe return for an entertaining assortment of hilarious tales. What happens when King Pig finds himself up against a gang of pirates? Or when a creepy visitor disturbs the peace of Pig City at nightfall? And when a pirate captain and his first mate compete to find Captain Greenbeard’s legendary treasure? Find out in this collection of five funny stories featuring everyone’s favorite pigs — as well as some very tough pirates.
Jeremy should be at home eating his supper, instead, he has traveled through time with a cat named Aristotle to Mount Olympus, home of the Greek gods. Neither he nor Aristotle has any idea how to get home, let alone how to help Mr. Magnus lift Zeus's curse on his theater, where no play has been performed for years. Not knowing what else to do, Jeremy and Aristotle climb toward the summit, finding adventure all the way. The epub edition of this title is fully accessible.
Follow along with your favorite Angry Birds characters as they fly around the world discovering continents, countries, and cultures. Kids will be hooked on a wacky search for the Angry Birds' eggs as they seek out clues that lead them to amazing discoveries. Readers analyze and observe the world from a global perspective as they build basic skills. Packed with learning exercises and fun activities, the Angry Birds Playground: Atlas will transform kids into explorers and leave them wanting more adventure.
For ten years and in two classic books, Irene Fountas and Gay Su Pinnell have described how to analyze the characteristics of texts and select just-right books to use for guided reading instruction. Now, for the first time, all of their thinking and research has been updated and brought together into Leveled Books, K-8 to form the ultimate guide to choosing and using books from kindergarten through middle school. Fountas and Pinnell take you through every aspect of leveled books, describing how to select and use them for different purposes in your literacy program and offering prototype descriptions of fiction and nonfiction books at each level. They share advice on: the role of leveled books in reading instruction, analyzing the characteristics of fiction and nonfiction texts, using benchmark books to assess instructional levels for guided reading, selecting books for both guided and independent reading, organizing high-quality classroom libraries, acquiring books and writing proposals to fund classroom-library purchases, creating a school book room. In addition, Fountas and Pinnell explain the leveling process in detail so that you can tentatively level any appropriate book that you want to use in your instruction. Best of all, Leveled Books, K-8 is one half of a new duo of resources that will change how you look at leveled books. Its companion-www.FountasandPinnellLeveledBooks.com-is a searchable and frequently updated website that includes more than 18,000 titles. With Leveled Books, K-8 you'll know how and why to choose books for your readers, and with www.FountasandPinnellLeveledBooks.com, you'll have the ideal tool at your fingertips for finding appropriate books for guided reading. Book jacket.
Who do you call when the world is ending? I dunno, but we've got this crew! An awesome new time-travelling adventure from the mega-bestselling author of Wolf Girl and Ninja Kid.
A plane crashes on a desert island and the only survivors, a group of schoolboys, assemble on the beach and wait to be rescued. By day they inhabit a land of bright fantastic birds and dark blue seas, but at night their dreams are haunted by the image of a terrifying beast. As the boys' delicate sense of order fades, so their childish dreams are transformed into something more primitive, and their behaviour starts to take on a murderous, savage significance. First published in 1954, Lord of the Flies is one of the most celebrated and widely read of modern classics. Now fully revised and updated, this educational edition includes chapter summaries, comprehension questions, discussion points, classroom activities, a biographical profile of Golding, historical context relevant to the novel and an essay on Lord of the Flies by William Golding entitled 'Fable'. Aimed at Key Stage 3 and 4 students, it also includes a section on literary theory for advanced or A-level students. The educational edition encourages original and independent thinking while guiding the student through the text - ideal for use in the classroom and at home.
In 2009 Rovio Entertainment wowed the world when it unleashed an unlikely phenomenon, 'Angry Birds'. This book goes behind the scenes to deliver in-depth insight into the remarkable artistry that goes into creating each game. It also features artwork and revealing interviews with the game's creators.
Three Mile Island explains the far-reaching consequences of the partial meltdown of Pennsylvania’s Three Mile Island power plant on March 28, 1979. Though the disaster was ultimately contained, the fears it triggered had an immediate and lasting impact on public attitudes towards nuclear energy in the United States. In this volume, Grace Halden contextualizes the events at Three Mile Island and the ensuing media coverage, offering a gripping portrait of a nation coming to terms with technological advances that inspired both awe and terror. Including a selection of key primary documents, this book offers a fascinating resource for students of the history of science, technology, the environment, and Cold War culture.
This book explores anime auteur Hayao Miyazaki's films through the lens of the monomyth of the Heroic Quest Cycle. According to Joseph Campbell and other mythology researchers, the Quest is for boys and men, with women acting as either the Hero's mother or the Prize at the end of the journey. Miyazaki nearly exclusively portrays girls and young women as heroes, arguing that we must reassess Campbell's archetype. The text begins with a brief history of animation and anime, followed by Miyazaki's background and rise to prominence. The following chapters look at each of Miyazaki's films from the perspective of the Heroic Quest Cycle, with the last section outlining where Miyazaki and other animators can lead the archetype of the Hero in the future.