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The first edition of this book explained the efforts of the International Accounting Standards Board (IASB) to develop accounting regulations to be used worldwide. In 2002, progress was accelerated by the decision of Financial Accounting Standards Board (FASB) in the United States to converge their regulations with international standards. This second edition describes the successes and failures of the convergence project. The U.S. involvement brought about many changes in corporate financial reporting, but there were differences in opinions on specific issues. This resulted in the FASB, US focusing on its own regulations. We explain the main convergence achievements and also the differences leading to the end of the project. Our analysis reviews new developments in corporate reporting, including the issues of sustainability, governance, and integrated reporting.
“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
The definitive text on motivational interviewing (MI) written by and for social workers has now been updated and expanded with 60% new material, including a revised conceptual framework, cutting-edge applications, and enhanced pedagogical features. Melinda Hohman and her associates demonstrate what MI looks like in action, how it transforms conversations with clients, and how to integrate it into social work practice in a wide range of settings. Extensive new case examples and annotated sample dialogues bring the concepts to life, helping readers build their own repertoires of MI skills. The book also summarizes the research base for MI and shares expert recommendations for teaching, training, and professional development. New to This Edition *Expanded and restructured around the current four-process model of MI (engaging, focusing, evoking, and planning). *Content is explicitly linked to the Council on Social Work Education's Educational Policy and Accreditation Standards (EPAS) and the Grand Challenges for Social Work. *Chapter on MI through the lens of critical race theory. *Chapter on innovative applications in the areas of trauma, food insecurity, and environmental justice. *Additional pedagogical features--"Voices from the Field" boxes written by social workers in a variety of roles, and end-of-chapter reflection questions. This book is in the Applications of Motivational Interviewing series, edited by Stephen Rollnick, William R. Miller, and Theresa B. Moyers.
The second edition represents an ongoing effort to make probability accessible to students in a wide range of fields such as mathematics, statistics and data science, engineering, computer science, and business analytics. The book is written for those learning about probability for the first time. Revised and updated, the book is aimed specifically at statistics and data science students who need a solid introduction to the basics of probability.While retaining its focus on basic probability, including Bayesian probability and the interface between probability and computer simulation, this edition's significant revisions are as follows:The approach followed in the book is to develop probabilistic intuition before diving into details. The best way to learn probability is by practising on a lot of problems. Many instructive problems together with problem-solving strategies are given. Answers to all problems and worked-out solutions to selected problems are also provided.Henk Tijms is the author of several textbooks in the area of applied probability. In 2008, he had received the prestigious INFORMS Expository Writing Award for his work. He is active in popularizing probability at Dutch high schools.
If you are someone who loves to play games and are interested in learning more about the capabilities of your Raspberry Pi, this book is for you. Basic knowledge of Raspberry Pi programming is expected.
The book uses step-by-step instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project. The author approaches the content with the belief that we are all teachers and that you are reading this book not only because you want to learn, but because you want to share your knowledge with others. Motivated students can pick up this book and teach themselves how to program because the book takes a simple, strategic, and structured approach to learning Scratch. Parents can grasp the fundamentals so that they can guide their children through introductory Scratch programming exercises. It's perfect for homeschool families. Teachers of all disciplines from computer science to English can quickly get up to speed with Scratch and adapt the projects for use in the classroom.
Business has become more international and more complex. Whether you are a manager, a student, or someone generally interested in corporate financial information, you want information and you want to understand that information. Companies in all countries are required to generate financial information, if for no other reason than to settle their tax obligations. If you are interested in the larger companies, such as those listed on a stock exchange, they must make financial information public, and the nature and type of that information is strictly regulated. Companies must comply with accounting standards. Many countries use the International Accounting Standards issued by the IFRS Foundation. This is a not-for-profit international organization that has developed a single set of high-quality global accounting standards. These standards can be complex, but this book explains clearly the main requirements.
The new edition of a widely used introduction to game theory and its applications, with a focus on economics, business, and politics. This widely used introduction to game theory is rigorous but accessible, unique in its balance between the theoretical and the practical, with examples and applications following almost every theory-driven chapter. In recent years, game theory has become an important methodological tool for all fields of social sciences, biology and computer science. This second edition of Strategies and Games not only takes into account new game theoretical concepts and applications such as bargaining and matching, it also provides an array of chapters on game theory applied to the political arena. New examples, case studies, and applications relevant to a wide range of behavioral disciplines are now included. The authors map out alternate pathways through the book for instructors in economics, business, and political science. The book contains four parts: strategic form games, extensive form games, asymmetric information games, and cooperative games and matching. Theoretical topics include dominance solutions, Nash equilibrium, Condorcet paradox, backward induction, subgame perfection, repeated and dynamic games, Bayes-Nash equilibrium, mechanism design, auction theory, signaling, the Shapley value, and stable matchings. Applications and case studies include OPEC, voting, poison pills, Treasury auctions, trade agreements, pork-barrel spending, climate change, bargaining and audience costs, markets for lemons, and school choice. Each chapter includes concept checks and tallies end-of-chapter problems. An appendix offers a thorough discussion of single-agent decision theory, which underpins game theory.
This book provides a comprehensive review of cloud philosophy, design principals, development trends as well as practical patterns to guide readers to understand, design and implement successful cloud-based solutions. This book provides both "hows" and "whys." It peers behind the buzz words such as machine learning, containers, and blockchains to help readers understand how to put those technologies into practical use. This unique book covers a broad spectrum of technologies of cloud computing.
Structure and Interpretation of Computer Programs has had a dramatic impact on computer science curricula over the past decade. This long-awaited revision contains changes throughout the text. There are new implementations of most of the major programming systems in the book, including the interpreters and compilers, and the authors have incorporated many small changes that reflect their experience teaching the course at MIT since the first edition was published. A new theme has been introduced that emphasizes the central role played by different approaches to dealing with time in computational models: objects with state, concurrent programming, functional programming and lazy evaluation, and nondeterministic programming. There are new example sections on higher-order procedures in graphics and on applications of stream processing in numerical programming, and many new exercises. In addition, all the programs have been reworked to run in any Scheme implementation that adheres to the IEEE standard.