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This exciting DIY title guides kids through the process of developing a science fair project. Kids will learn basic information about the field of Physics and then be guided through a friction and motion science project as an example. Readers will be prompted to use the scientific method and their own inspirations and interests to come up with other project ideas. The DIY format promotes inspiration, problem-solving, and imagination. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.
This exciting DIY title guides kids through the process of developing a science fair project. Kids will learn basic information about the field of Biology and then be guided through a mold science project as an example. Readers will be prompted to use the scientific method and their own inspirations and interests to come up with other project ideas. The DIY format promotes inspiration, problem-solving, and imagination. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.
Uh-oh, now you’ve gone and done it, you volunteered to do a science fair project. Don’t sweat it, presenting at a science fair can be a lot of fun. Just remember, the science fair is for your benefit. It’s your chance to show that you understand the scientific method and how to apply it. Also, it’s an opportunity for you to delve more deeply into a topic you’re interested in. Quite a few scientists, including a few Nobel laureates, claim that they had their first major breakthrough while researching a science fair project. And besides, a good science fair project can open a lot of doors academically and professionally—but you already knew that. Stuck on what to do for your science project? This easy-to-follow guide is chock-full of more than 50 fun ideas and experiments in everything from astronomy to zoology. Your ultimate guide to creating crowd-pleasing displays, it shows you everything you need to know to: Choose the best project idea for you Make sure your project idea is safe, affordable, and doable Research, take notes, and organize your facts Write a clear informative research paper Design and execute your projects Ace the presentation and wow the judges Science fair guru Maxine Levaren gives walks you step-by-step through every phase of choosing, designing, assembling and presenting a blue ribbon science fair project. She gives you the inside scoop on what the judges are really looking for and coaches you on all the dos and don’ts of science fairs. And she arms you with in-depth coverage of more than 50 winning projects, including: Projects involving experiments in virtually every scientific disciplines Computer projects that develop programs to solve a particular problem or analyze system performance Engineering projects that design and build new devices or test existing devices to compare and analyze performance Research projects involving data collection and mathematical analysis of results Your complete guide to doing memorable science projects and having fun in the process, Science Fair Projects For Dummies is a science fair survival guide for budding scientists at every grade level.
This work presents a series of dramatic discoveries never before made public. Starting from a collection of simple computer experiments---illustrated in the book by striking computer graphics---Wolfram shows how their unexpected results force a whole new way of looking at the operation of our universe. Wolfram uses his approach to tackle a remarkable array of fundamental problems in science: from the origin of the Second Law of thermodynamics, to the development of complexity in biology, the computational limitations of mathematics, the possibility of a truly fundamental theory of physics, and the interplay between free will and determinism.
Long-listed for the 2016 PEN/E. O. Wilson Literary Science Writing Award "An important book that provides insight into key new developments in our understanding of the nature of space, time and the universe. It will repay careful study." --John Gribbin, The Wall Street Journal "An endlessly surprising foray into the current mother of physics' many knotty mysteries, the solving of which may unveil the weirdness of quantum particles, black holes, and the essential unity of nature." --Kirkus Reviews (starred review) What is space? It isn't a question that most of us normally ask. Space is the venue of physics; it's where things exist, where they move and take shape. Yet over the past few decades, physicists have discovered a phenomenon that operates outside the confines of space and time: nonlocality-the ability of two particles to act in harmony no matter how far apart they may be. It appears to be almost magical. Einstein grappled with this oddity and couldn't come to terms with it, describing it as "spooky action at a distance." More recently, the mystery has deepened as other forms of nonlocality have been uncovered. This strange occurrence, which has direct connections to black holes, particle collisions, and even the workings of gravity, holds the potential to undermine our most basic understandings of physical reality. If space isn't what we thought it was, then what is it? In Spooky Action at a Distance, George Musser sets out to answer that question, offering a provocative exploration of nonlocality and a celebration of the scientists who are trying to explain it. Musser guides us on an epic journey into the lives of experimental physicists observing particles acting in tandem, astronomers finding galaxies that look statistically identical, and cosmologists hoping to unravel the paradoxes surrounding the big bang. He traces the often contentious debates over nonlocality through major discoveries and disruptions of the twentieth century and shows how scientists faced with the same undisputed experimental evidence develop wildly different explanations for that evidence. Their conclusions challenge our understanding of not only space and time but also the origins of the universe-and they suggest a new grand unified theory of physics. Delightfully readable, Spooky Action at a Distance is a mind-bending voyage to the frontiers of modern physics that will change the way we think about reality.
What do CDs, lamps, lasers, and microwave ovens all have in common? They all use the power of light and optics! From ancient times when scientists puzzled over the effects of the Sun on Earth to today, where scientists and engineers use lasers to make precise cuts in metal, people have been fascinated by light and optics. In this book, you’ll delve into this incredible subject and learn how light can bend and bounce. You’ll understand how scientists use light to send data from one side of the world to the other. And, you’ll have fun discovering new things to do with flashlights and mirrors. These experiments and activities can be used as a starting point for science fair projects, or you can do them just for fun. Either way, you’ll find out a lot about the properties of light!
The Wolfram Physics Project is a bold effort to find the fundamental theory of physics. It combines new ideas with the latest research in physics, mathematics and computation in the push to achieve this ultimate goal of science. Written with Stephen Wolfram's characteristic expository flair, this book provides a unique opportunity to learn about a historic initiative in science right as it is happening. A Project to Find the Fundamental Theory of Physics includes an accessible introduction to the project as well as core technical exposition and rich, never-before-seen visualizations.
Find out if a physics project is right for you! The winning formula for any science fair project is selecting something that you like, that you have the skills to do, and that stretches your abilities. Explore the various types of physics projects and decide if one is right for you with this handy guide. Along the way, you'll get help for every step of your project including conducting research, formulating a hypothesis, performing and explaining procedures, compiling results, and making conclusions.
125 Wickedly Fun Ways to Test the Laws of Physics! Now you can prove your knowledge of physics without expending a lot of energy. 125 Physics Projects for the Evil Genius is filled with hands-on explorations into key areas of this fascinating field. Best of all, these experiments can be performed without a formal lab, a large budget, or years of technical experience! Using easy-to-find parts and tools, this do-it-yourself guide offers a wide variety of physics experiments you can accomplish on your own. Topics covered include motion, gravity, energy, sound, light, heat, electricity, and more. Each of the projects in this unique guide includes parameters, a detailed methodology, expected results, and an explanation of why the experiment works. 125 Physics Projects for the Evil Genius: Features step-by-step instructions for 125 challenging and fun physics experiments, complete with helpful illustrations Allows you to customize each experiment for your purposes Includes details on the underlying principles behind each experiment Removes the frustration factor--all required parts are listed, along with sources 125 Physics Projects for the Evil Genius provides you with all of the information you need to demonstrate: Constant velocity Circular motion and centripetal force Gravitational acceleration Newton's laws of motion Energy and momentum The wave properties of sound Refraction, reflection, and the speed of light Thermal expansion and absolute zero Electrostatic force, resistance, and magnetic levitation The earth's magnetic field The size of a photon, the charge of an electron, and the photoelectric effect And more