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"In a philosophical fantasy adventure, warriors living through a role playing game must learn the difference between diversion and escape as they try to break the cycle of a never-ending quest"--
Take a set of aged and somewhat confused gods. Add to this a rampaging and bottomless box, about to cause a terminal event on the backwater planet of Tharin. Throw ina deaf mystic who sends a complete and utter coward on the most important mission in the planet's history and you have the basis for the strange and peculiar story of The Quest.
When he woke up, Saul expected to spend his day programming The World, an atomic simulation of reality. Instead, he discovers the young hacker he had chatted with only hours before is the latest victim of a serial killer. Before the day is over, he will discover that he is not only the killer's next target, but he is also the FBI's prime suspect. Saul's world begins to unravel as he reaches out of his isolation for help. FBI agent Janet Slaite is assigned to lead the investigation into the serial killer and finds that her own world begins to crash around her sending her on the run for her life. Miles away Trobden sets off on an adventure in the augmented reality world of StreetQuest that overlays a fantasy realm onto the real world. He heads off with his clan after riches through the transformed streets of Chicago and discovers a part of the game that was only whispered of in legends. All three minds are wrapped up together in a deadly adventure none of them could have imagined that would change their lives and their world forever.
Annotation In Search of Order brings to a conclusion Eric Voegelin's masterwork, Order and History. Voegelin conceived Order and History as "a philosophical inquiry concerning the principal types of order of human existence in society and history as well as the corresponding symbolic forms." In previous volumes, Voegelin discussed the imperial organizations of the ancient Near East and their existence in the form of the cosmological myth; the revelatory form of existence in history, developed by Moses and the prophets of the Chosen People; the polis, the Hellenic myth, and the development of philosophy as the symbolism of order; and the evolution of the great religions, especially Christianity. This final volume of Order and History is devoted to the elucidation of the experience of transcendence that Voegelin discussed in earlier volumes. He aspires to show in a theoretically acute manner the exact nature of transcendental experiences. Voegelin's philosophical inquiry unfolds in the historical context of the great symbolic enterprise of restating man's humanity under the horizon of the modern sciences and in resistance to the manifold forces of our age that deform human existence. His stature as one of the major philosophical forces of the twentieth century clearly emerges from these concluding pages. In Search of Order deepens and clarifies the meditative movement that Voegelin, now in reflective distance to his own work, sees as having been operative throughout his search. Because of Voegelin's death, on January 19, 1985, In Search of Order is briefer than it otherwise might have been; however, the theoretical presentation that he had set for himself is essentially completed here. Just as this volume serves Voegelin well in his striking analyses of Hegel, Hesiod, and Plato, it will serve as a model for the reader's own efforts in search of order.
Winner, Choice Outstanding Academic Title, 2017 Americans are living longer and reinventing both work and retirement, but Hollywood movies barely hint at this reality of contemporary society. In many popular films, older characters fade into irrelevance, inactivity, or absurdity, or else they stay in the background as wise elders while younger characters provide the action. Most American films do not attempt to portray the rich variety of experiences or the sensitive aging issues that people confront in the years beyond fifty. Fade to Gray offers one of the first extended studies of the portrayal of older people in American cinema from the silent era to the present. Writing in an accessible style for both general audiences and scholars, Timothy Shary and Nancy McVittie examine social attitudes toward aging through an analysis of hundreds of individual films, including such classics as You Can’t Take It With You (1938), Rosemary’s Baby (1968), Grumpy Old Men (1993), and Nebraska (2013). They show how representations of the aging process and depictions of older people embracing or enduring the various experiences of longer lives have evolved over the past century, as well as how film industry practices have both reflected and influenced perceptions of aging in American society. Exposing the social and political motivations for negative cinematic portrayals of the elderly, Fade to Gray also gives visibility to films that provide opportunities for better understanding and appreciation of the aged and the aging process.
Starfield is an action role-playing game from Bethesda Game Studios set in a futuristic interpretation of space exploration and colonization. Earth has long been abandoned, but there are plenty of other planets in different star systems where humans have ventured and settled. You have the freedom to create your own character with a unique background, but the main story will take you through a series of adventures as you uncover more information about mysterious artifacts which create gravitational anomalies. Along the way, you can build and customize your own space ship, establish your own outpost, befriend and romance new companions, and more. As a Bethesda game, you can also expect to see a lot of creative mods which have the potential to change your experience of the base game, or take it in an entirely new direction.This guide features the following:- Detailed explanations of the Basic Mechanics in the game - Tips & Tricks for Getting Started on your journey - Detailed builds including different Playstyles and Traits - Companion Guides including how to romance them - Faction walkthroughs for the Freestar Collective, United Colonies, Crimson Fleet and more - Mission walkthroughs for Main Missions and Misc Quests - An exploration guide including helpful maps for key areas - An overview of various Religions in the game - Area-specific guides including Activities for different regions - A mods section covering Console Commands and Best Mods - A guide for Skills and how to improve them quickly - Comprehensive guide to Ship Building - How to build your first Outposts
Over the past half-century, Eric Voegelin has produced a demanding body of writing on the philosophy of history and the history of political theory since antiquity. This is the first full-scale treatment of his inquiry into the reality of man's political existence. It includes close readings of the texts, with Voegelin's own comments on them interspersed, offering a thorough explication of the philosopher's quest. Incorporating an "Autobiographical Memoir" prepared in collaboration with Voegelin especially for the volume, Ellis Sandoz interweaves the events of this great thinker's life with the philosophical inquiry to which that life has been devoted. Among the uniquely engaging biographical subjects covered are Voegelin's reminiscences of his involvement with such seminal minds as Max Weber, and with Karl Kraus, Hans Kelsen, and other lights of Vienna's intellectual community of the 1920s and 1930s; a full discussion of his early responses to national socialism and his escape from the Anschluss in 1938; and a summary of his early years in America, with particular attention to the years at Louisiana State University with Cleanth Brooks, Robert Penn Warren, and Robert Heilman. Carefully analyzing Voegelin's contribution to our understanding of ourselves, Sandoz convincingly argues that Voegelin's achievement is revolutionary. He emphasizes the common sense running through Voegelin's thought, and reveals how Voegelin reached a new analysis of reality and provides us with a new science of human affairs. Sandoz does not reveal the "truth to end the quest for truth," but shows how such "stop history" answers are defective. Exploring the meaning of that "first truth" as it has been intellectually and spiritually unraveled by one of our century's leading thinkers, Voegelinian Revolution shows anyone interested in politics and human affairs how to follow Voegelin's path. This book will be of interest to historians, political theorists, students of philosophy and religion, and educated readers concerned about the plight of American/Western civilization and looking for a new view on our current "crisis." Ellis Sandoz, the Hermann Moyse, Jr. Distinguished Professor of Political Science at Louisiana State University and a former chairman of the department, is director of the Eric Voegelin Institute for American Renaissance Studies.
After a years-long cold war between the Kingdom of Lucis and the empire of Niflheim over the world's last crystal, an armistice is finally agreed upon. As part of the peace treaty, the heir to the Lucian throne Noctis Lucis Caelum is to marry Lady Lunafreya Nox Fleuret, an oracle from the imperial province of Tenebrae. After Noctis sets out to meet his betrothed, the treaty collapses. Merely a ruse to bring down the magical barrier protecting Lucis, Niflheim invades and takes the kingdom and the crystal for itself. With the treaty in tatters and his father and betrothed believed dead, Noctis must rely on his own tenacity and the support of his band of loyal followers to get him through what is to come. Current Version 1.4 (February 2017) - Complete coverage of the main story. - Basic gameplay section telling you how to play the game. - A Skills section showing everything related to the characters' hobbies, including an extensive list of every recipe in the game. - A postgame section telling you how to get through every dungeon, including the brutal Pitioss Ruins. - All sidequests in the main walkthrough and in their own section. - Every single Hunt in the game, including strategies on how to beat them. - A miscellaneous section describing Chocobos and mini-games. - An extensive trophy/achievement guide.