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Welcome to outer space! Blast off with hundreds of stickers featuring colorful planets, swirling black holes, explosive supernovas, sleek spacecraft, and many brave astronauts—including Laika, the first dog in space! Plus go on a mission to Mars, create a constellation, orbit the sun in the asteroid belt, and float around the international Space Station as you explore the mysterious wonders of the universe. How it works: Peel a sticker to reveal a fascinating fun fact Use stickers, markers, crayons, and more to decorate the activity pages—make them your own! Once all the stickers are peeled, remove the overlay for a Peel + Discover surprise
Welcome to the world of things that go! On your mark! Get set! Go! With hundreds of stickers featuring vehicles of all shapes and sizes, from the space shuttle to the horse and buggy, muscle cars to pirate ships, ice cream trucks, submarines, Zambonis, and more. Plus, put on an airshow, build a train, win a boat race, and invent a brand-new vehicle as you learn about the machines that take us over land, across the water, through the sky, and all around the world! How it works: Peel a sticker to reveal a fascinating fun fact Use stickers, markers, crayons, and more to decorate the activity pages—make them your own! Once all the stickers are peeled, remove the overlay for a Peel + Discover surprise
Welcome to a world of watery wonders! Discover the world’s oceans using hundreds of stickers featuring puffins and penguins, horseshoe crabs and clown fish, and mysterious deep-sea creatures like the Dumbo Octopus, the Vampire Squid, and more. Plus build your own coral reef, wade into tide pools, and explore water so deep that sunlight can’t reach it as you learn about the amazing diversity of life under the sea. How it works: Peel a sticker to reveal a fascinating fun fact Use stickers, markers, crayons, and more to decorate the activity pages—make them your own! Once all the stickers are peeled, remove the overlay for a Peel + Discover surprise
The Bajorans would rather die than abandon their sacred home, but their hastily assembled military fleet does not stand a chance against the awesome power of the Hive. Unless Captain Sisko can penetrate the Hive's defenses--and discover their most closely guarded secret--all of Bajor faces extinction.
Starring the Cat in the Hat, this rhymed nonfiction board book about space is perfect for nurturing a love of science in babies and toddlers too young for the Cat in the Hat's Learning Library series! The Cat in the Hat and Thing One and Thing Two tour the solar sytem in this sturdy board book that's perfect for introducing babies and toddlers to the world around them. With stops at the Sun and each of the eight planets, there's plenty to look at and lots of fun facts to learn. (Who knew? A crater on Mercury is named for Dr. Seuss!) There's no better way to introduce informational texts or the natural world to kids than with the Cat in the Hat--someone who knows a LOT about having fun! Also look for Dr. Seuss Discovers: Bugs!
An astonishingly moving middle-grade debut about a space-obsessed boy's quest for family and home. All eleven-year old Alex wants is to launch his iPod into space. With a series of audio recordings, he will show other lifeforms out in the cosmos what life on Earth, his Earth, is really like. But for a boy with a long-dead dad, a troubled mum, and a mostly-not-around brother, Alex struggles with the big questions. Where do I come from? Who's out there? And, above all, How can I be brave? Determined to find the answers, Alex sets out on a remarkable road trip that will turn his whole world upside down . . . For fans of Wonder and The Curious Incident of the Dog in the Night-Time, Jack Cheng's debut is full of joy, optimism, determination, and unbelievable heart. To read the first page is to fall in love with Alex and his view of our big, beautiful, complicated world. To read the last is to know he and his story will stay with you a long, long time.
When Pixel, Jenna, Score, and Helaine journey back to Calomir, Pixel's home planet of virtual reality to meet his parents, the four magic users find treachery, slavery, and deceit instead of the happy homecoming they were expecting.