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Hold your nose as you learn about stinkbugs, skunk cabbage, turkey vultures, cockroaches, corpse plants, skunks and many more animals, insects and plants that just plain stink. You'll be amazed to learn why even the worst smells are important to life on earth. Chock full of smelly facts about stinky creatures and plants! Learn about your own sense of smell. A national Sense of Smell Day? Read all about it. Find out how the turkey vulture chases away predators-it's disgusting! Can you guess how many smell receptors a rabbit has? How far can a skunk squirt its spray? You'll be surprised. Imagine this: Darkling beetles do a walking headstand as they release a foul smell. Find out why bats pollinate the fruit of the durian tree. Full-color throughout, Pee-Yew! is illustrated with art, cartoons and photographs.
Offers children's librarians practical tips and strategies for integrating music into library storytimes, providing eight ready-to-use lesson plans that utilize different types of music for story hours.
New York magazine was born in 1968 after a run as an insert of the New York Herald Tribune and quickly made a place for itself as the trusted resource for readers across the country. With award-winning writing and photography covering everything from politics and food to theater and fashion, the magazine's consistent mission has been to reflect back to its audience the energy and excitement of the city itself, while celebrating New York as both a place and an idea.
Science starts with a question in this fascinating compendium for curious kids. The team behind the acclaimed Why Don’t Cars Run on Apple Juice? is back to tackle more kid questions like “Are birds really dinosaurs?” and “Why do we have butts?” With help from science center experts, Kira Vermond packs mind-boggling facts into answers that encourage further inquiry, covering topics over five sections: animals, the human body, planet Earth, tech and innovation, and outer space. From glowing scorpions and prehistoric sharks to stem cells and Mars missions, Suharu Ogawa’s colorful, zesty illustrations enhance Vermond’s lively tone.
Unbored is the book every modern child needs. Brilliantly walking the line between cool and constructive, it's crammed with activities that are not only fun and doable but that also get kids standing on their own two feet. If you're a kid, you can: -- Build a tipi or an igloo -- Learn to knit -- Take stuff apart and fix it -- Find out how to be constructively critical -- Film a stop-action movie or edit your own music -- Do parkour like James Bond -- Make a little house for a mouse from lollipop sticks -- Be independent! Catch a bus solo or cook yourself lunch -- Make a fake exhaust for your bike so it sounds like you're revving up a motorcycle -- Design a board game -- Go camping (or glamping) -- Plan a road trip -- Get proactive and support the causes you care about -- Develop your taste and decorate your own room -- Make a rocket from a coke bottle -- Play farting games There are gross facts and fascinating stories, reports on what stuff is like (home schooling, working in an office...), Q&As with inspiring grown-ups, extracts from classic novels, lists of useful resources and best ever lists like the top clean rap songs, stop-motion movies or books about rebellion. Just as kids begin to disappear into their screens, here is a book that encourages them to use those tech skills to be creative, try new things and change the world. And it gets parents to join in. Unbored is fully illustrated, easy to use and appealing to young and old, girl and boy. Parents will be comforted by its anti-perfectionist spirit and humour. Kids will just think it's brilliant.
UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED (“It's a book! It's a guide! It's a way of life!” -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world. The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.
At first glance, Ellie Brown appears to be a typical, rather awkward teenager from a stable lower-middle-class family living in a small town in Maine. But as the readers get to know Ellie better, they will find she is dealing with issues at home that are deeply affecting her. Her dad is a hardworking construction worker who dotes on Ellie; however, her mom harbors jealously toward Ellie because of her relationship with her dad. Her mom's emotional abuse takes its toll on Ellie's self-esteem. As a result, Ellie's attempts to prove her mom wrong about her and her efforts to find love in all the wrong places leads her to make progressively poor choices in friends and boyfriends. Through it all, Michael Miller, a Christian boy she has virtually grown up with, remains her steadfast supporter, though Ellie fails to recognize him as such. As Ellie's life choices plummet her lower and lower into dangerous situations, Michael watches from a distance and tries to protect her whenever he can or whenever she lets him.
Stinky is a very adventurous little black stinkbug who finds his way into the home of Mr. and Mrs. Applegate. Mrs. Applegate soon discovers Stinky's home in her hallway as he greets her with a great big stink bomb! Stinky soon finds out that Mr. Applegate and their dog, Maggie, are not quite as friendly as Mrs. Applegate. Even though Stinky has many wild and some very dangerous adventures in his newfound home, all he wants is to become a real member of the Applegate family.
“I live in a holler, and I’ve heard some folks talk that holler bunch won’t amount to a hill of beans, and I’ve heard others say that the sun never shines in those hollers.” “My mother let me know I was as good as anyone. ‘Ralph, don’t walk with your head down. There’s nothing shameful about running out of taters.’” “My daddy said, ‘Ralph, don’t quit. Quitting follows you to the grave.’” The philosophy in these words was with Ralph from the time of his childhood. He heard them from relatives and witnessed the people around him live them.
Walking up and looking over the edge of the hill, what I viewed looked like prisoners with guards around them. As I tried to observe everything, suddenly, what I saw almost gave me a scare of which I have never had before in my life. Turning and sliding down the wall of rocks behind me, I sat down. Steve stood, looked over the edge of the hill viewing the guards, and then noticed the same thing I had seen. Suddenly he was sliding down and sitting next to me on the ground. Bailey looked at both of us, with our faces pale and blank, then stood up, and took in the view. Steve asked, “Marty, what is that thing?” “You’re asking the wrong person, Steve,” I replied. “No. I am asking you,” Steve said. “You mean the thing with big, pointed ears and red eyes?” “Yes, that is what I mean,” Steve said. Bailey slid down beside us and shook her head, asking, “Isn’t he dead?” Ziggy looked over the edge and commented, “That is the ugliest dog I have ever seen.” New adventures and marvelous new characters await the readers in this second book of the series of Imperealisity. It’s a time of unusual pets, wizards, dragons, and little people. It’s time for those new adventures to begin.