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This introduction to networking large scale parallel computer systems acts as a primary resource for a wide readership, including network systems engineers, electronics engineers, systems designers, computer scientists involved in systems design and implementation of parallel algorithms development, graduate students in systems architecture, design, or engineering.
This introduction to networking large scale parallel computer systems acts as a primary resource for a wide readership, including network systems engineers, electronics engineers, systems designers, computer scientists involved in systems design and implementation of parallel algorithms development, graduate students in systems architecture, design, or engineering.
This book introduces different interconnection networks applied to different systems. Interconnection networks are used to communicate processing units in a multi-processor system, routers in communication networks, and servers in data centers. Queuing techniques are applied to interconnection networks to support a higher utilization of resources. There are different queuing strategies, and these determine not only the performance of the interconnection network, but also the set of requirements to make them work effectively and their cost. Routing algorithms are used to find routes to destinations and directions in what information travels. Additional properties, such as avoiding deadlocks and congestion, are sought. Effective routing algorithms need to be paired up with these networks. The book will introduce the most relevant interconnection networks, queuing strategies, and routing algorithm. It discusses their properties and how these leverage the performance of the whole interconnection system. In addition, the book covers additional topics for memory management and congestion avoidance, used to extract higher performance from the interconnection network.
The advent of very large scale integrated circuit technology has enabled the construction of very complex and large interconnection networks. By most accounts, the next generation of supercomputers will achieve its gains by increasing the number of processing elements, rather than by using faster processors. The most difficult technical problem in constructing a supercom puter will be the design of the interconnection network through which the processors communicate. Selecting an appropriate and adequate topological structure of interconnection networks will become a critical issue, on which many research efforts have been made over the past decade. The book is aimed to attract the readers' attention to such an important research area. Graph theory is a fundamental and powerful mathematical tool for de signing and analyzing interconnection networks, since the topological struc ture of an interconnection network is a graph. This fact has been univer sally accepted by computer scientists and engineers. This book provides the most basic problems, concepts and well-established results on the topological structure and analysis of interconnection networks in the language of graph theory. The material originates from a vast amount of literature, but the theory presented is developed carefully and skillfully. The treatment is gen erally self-contained, and most stated results are proved. No exercises are explicitly exhibited, but there are some stated results whose proofs are left to the reader to consolidate his understanding of the material.
Computer systems that analyze images are critical to a wide variety of applications such as visual inspections systems for various manufacturing processes, remote sensing of the environment from space-borne imaging platforms, and automatic diagnosis from X-rays and other medical imaging sources. Professor Azriel Rosenfeld, the founder of the field of digital image analysis, made fundamental contributions to a wide variety of problems in image processing, pattern recognition and computer vision. Professor Rosenfeld's previous students, postdoctoral scientists, and colleagues illustrate in Foundations of Image Understanding how current research has been influenced by his work as the leading researcher in the area of image analysis for over two decades. Each chapter of Foundations of Image Understanding is written by one of the world's leading experts in his area of specialization, examining digital geometry and topology (early research which laid the foundations for many industrial machine vision systems), edge detection and segmentation (fundamental to systems that analyze complex images of our three-dimensional world), multi-resolution and variable resolution representations for images and maps, parallel algorithms and systems for image analysis, and the importance of human psychophysical studies of vision to the design of computer vision systems. Professor Rosenfeld's chapter briefly discusses topics not covered in the contributed chapters, providing a personal, historical perspective on the development of the field of image understanding. Foundations of Image Understanding is an excellent source of basic material for both graduate students entering the field and established researchers who require a compact source for many of the foundational topics in image analysis.
This book constitutes the refereed proceedings of the Second International Conference on High Performance Computing and Communications, HPCC 2006. The book presents 95 revised full papers, addressing all current issues of parallel and distributed systems and high performance computing and communication. Coverage includes networking protocols, routing, and algorithms, languages and compilers for HPC, parallel and distributed architectures and algorithms, wireless, mobile and pervasive computing, Web services, peer-to-peer computing, and more.
The Handbook of Neural Computation is a practical, hands-on guide to the design and implementation of neural networks used by scientists and engineers to tackle difficult and/or time-consuming problems. The handbook bridges an information pathway between scientists and engineers in different disciplines who apply neural networks to similar probl
The conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering include a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. The International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2005) was part of the International Joint Conferences on Computer, Information and Systems Sciences and Engineering (CISSE 2005). CISSE 2005, the World's first Engineering/Computing and Systems Research E-Conference was the first high-caliber Research Conference in the world to be completely conducted online in real-time via the internet. CISSE received 255 research paper submissions and the final program included 140 accepted papers, from more than 45 countries. The whole concept and format of CISSE 2005 was very exciting and ground-breaking. The powerpoint presentations, final paper manuscripts and time schedule for live presentations over the web had been available for 3 weeks prior to the start of the conference for all registrants, so they could pick and choose the presentations they want to attend and think about questions that they might want to ask. The live audio presentations were also recorded and are part of the permanent CISSE archive, which includes all power point presentations, papers and recorded presentations. All aspects of the conference were managed on-line; not only the reviewing, submissions and registration processes; but also the actual conference. Conference participants - authors, presenters and attendees - only needed an internet connection and sound available on their computers in order to be able to contribute and participate in this international ground-breaking conference. The on-line structure of this high-quality event allowed academic professionals and industry participants to contribute work and attend world-class technical presentations based on rigorously refereed submissions, live, without the need for investing significant travel funds or time out of the office. Suffice to say that CISSE received submissions from more than 50 countries, for whose researchers, this opportunity presented a much more affordable, dynamic and well-planned event to attend and submit their work to, versus a classic, on-the-ground conference. The CISSE conference audio room provided superb audio even over low speed internet connections, the ability to display PowerPoint presentations, and cross-platform compatibility (the conferencing software runs on Windows, Mac, and any other operating system that supports Java). In addition, the conferencing system allowed for an unlimited number of participants, which in turn granted CISSE the opportunity to allow all participants to attend all presentations, as opposed to limiting the number of available seats for each session. The implemented conferencing technology, starting with the submission & review system and ending with the online conferencing capability, allowed CISSE to conduct a very high quality, fulfilling event for all participants.