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The American War is one of the most popular periods to wargame, and rightly so; it is a fascinating period of history. This book offers the opportunity to learn how to paint wargames miniatures from someone who has been an experienced sculptor and painter. All of the main styles that are used for painting wargames miniatures are covered in great detail. For anyone wanting to start painting for the first time, these pages contain a wealth of information that will help you get started. The book covers: miniature preparation; layer painting; painting with washes; basing; horses and artillery and buildings and scenery. Each chapter is full of detailed step-by-step tutorials on how to paint wargames miniatures for the American Civil War. Superbly illustrated with 205 colour photographs that clearly show each stage of the painting or modelling process.
Learn to paint contest-quality military figures with this book! Covers military figures and horses from medieval times to Desert Storm. Includes more tips for resin models and oil paints, new techniques for painting in enamels and oils, and information on camouflage and black-and-white uniforms.
Miniature American Civil War figures have become extremely popular in the past few years. Using a clearly photographed step-by-step approach, Mike Davidson utilizes hobby paints and oils to bring these highly detailed miniatures to life. Mike also provides formulas for mixing a variety of Civil War uniform colors. While applied to a particular figure, the lessons and techniques learned from this book will enhance any American Civil War figure the reader may choose to paint. Mike Davidson is also the author of Painting Miniature Military Figures with Mike Davidson.
The artist known as “El Mercenario” “shares the secrets of his success in this useful guide to painting miniature figures”—includes photos (Stuart Asquith, author and editor of Practical Wargamer). In this accessible “how-to” guide, Javier Gomez, a highly talented figure painter of long experience and excellent reputation, takes the reader step-by-step through the whole process, from choice of materials (unlike other available guides it is not linked to any specific figure manufacturer) and preparation of the miniatures to basing and even advice on photographing the finished item. Techniques such as dry-brushing, ink-washing, shading and highlighting are all explained clearly with the help of step-by-step photographs and color charts. Specific case studies tackle a variety of useful subjects across all periods, such as mixing realistic flesh tones for different races; painting horses; guns and limbers; Medieval heraldry; Napoleonic uniforms; WW2 and modern camouflage patterns. Javier also clearly explains how these techniques and processes can be applied to all the major wargaming scales, from 40mm down to 6mm. Whatever historical period (or Sci-fi/Fantasy) and whatever scale the reader is interested in, this book is an invaluable source of practical advice and inspiration. “Very soon after we started up Perry Miniatures we managed to acquire Javier’s outstanding painting services for our figure collections. He is a true genius with a brush, with a great sense of color that turns figures into masterpieces. His military and uniform knowledge adds a great deal to his ability to produce little painted gems.”—Michael and Alan Perry, Perry Miniatures “I have used some of the suggestions here as well as the highlights for some of my own figures and they have produced improved results.”—Mataka.org
This is a fully comprehensive guide to painting and constructing miniature models. This book should help to get you started if you're coming to painting with no experience, and encourage you to try out a few new or different methods if you have painted before. Each technique is described in detail along with pictures to illustrate every step as clearly as possible. There’s also a vast array of 'beauty shots' to inspire you to pick up those paint brushes!
A “well-reasoned and timely” (Booklist) essay collection interrogates the Lost Cause myth in Civil War historiography. Was the Confederacy doomed from the start in its struggle against the superior might of the Union? Did its forces fight heroically against all odds for the cause of states’ rights? In reality, these suggestions are an elaborate and intentional effort on the part of Southerners to rationalize the secession and the war itself. Unfortunately, skillful propagandists have been so successful in promoting this romanticized view that the Lost Cause has assumed a life of its own. Misrepresenting the war’s true origins and its actual course, the myth of the Lost Cause distorts our national memory. In The Myth of the Lost Cause and Civil War History, nine historians describe and analyze the Lost Cause, identifying ways in which it falsifies history—creating a volume that makes a significant contribution to Civil War historiography. “The Lost Cause . . . is a tangible and influential phenomenon in American culture and this book provides an excellent source for anyone seeking to explore its various dimensions.” —Southern Historian
Recreate the action and drama of 17th Century warfare on your tabletop with The Pikeman's Lament. Start by creating your Officer – is he a natural leader raised from the ranks, the youngest son of a noble family, or an old veteran who has seen too many battles? As you campaign, your Officer will win honour and gain promotion, acquiring traits that may help lead his men to victory. Before each skirmish, your Officer must raise his Company from a wide range of unit options – should he lean towards hard-hitting heavy cavalry or favour solid, defensively minded infantry? Companies are typically formed from 6–8 units, each made up of either 6 or 12 figures, and quick, decisive, and dramatic games are the order of the day. With core mechanics based on Daniel Mersey's popular Lion Rampant rules, The Pikeman's Lament captures the military flavour of the 17th Century, and allows you to recreate skirmishes and raids from conflicts such as the Thirty Years' War, the English Civil Wars, and the Great Northern War.
While it may seem easy to paint a three dimensional miniature figure, to do it properly requires a practiced hand and some artistic techniques. Because the figure is so small the shadings and highlights must be emphasized to make the figure seem realistic. Mike Davidson has years of experience painting miniature military figures and in teaching the art to others. Using a combination of hobby paints and oils he is able to create a visual effect that brings life to the cast or sculpted figures. In this book Mike takes a commercially produced casting and takes the reader through the process of assembly, painting and mounting, ending with a figure that would be a proud addition to any collection. Each step is clearly photographed and captioned so that the reader may follow them. While applied to a particular figure, the lessons learned from this book will enhance any painting the reader may choose to do.
A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.
"GETTYSBURG SOLDIERS" is an innovative gaming rulebook for the American Civil War (1861-1865), designed to accompany tabletop wargaming with miniature figures. The game can be used to recreate historical battle scenarios, or create your own battles with opposing sides equal in strength. "GETTYSBURG SOLDIERS" offers a sensible harmony between playability and historical accuracy, to encourage tactical and strategical challenges between players; and provide an afternoon or evening's entertainment. The game also has special provisions to simulate the element of surprise, the ebb and flow of momentum, and the fog of battle.#13; #13; The "GETTYSBURG SOLDIERS" rules are written as simple and logical guidelines that make the game easy to both teach and learn, appealing to new gamers and experienced players alike. The rules are numbered for quick and convenient reference; and the Firing and Melee Charts are provided in a handy easy-to-read format. Opposing players take alternate turns to Maneuver and Fire, with a unique competition to gain the initiative during each game turn. The "GETTYSBURG SOLDIERS" rules can be played with 10mm, 15mm or 25mm scale miniature figures. Basing of the miniature figures is flexible as long as both opposing sides are based similarly; and the game rules can accommodate the basing of figures from most other rules sets.